A skydiving game created using an mbed. This code used threads and mutexes to create a skydiving simulation on an uLCD. The sounds being played are read off of a microSD card and played through the speakers. The user controls the skydiver's movements with a navigation switch.
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Revisions of mbed-rtos.lib
Revision | Date | Message | Actions |
---|---|---|---|
0:2bc06deb0e7d | 2016-03-16 | publish skydiving game 1 | File Diff Annotate |