A skydiving game created using an mbed. This code used threads and mutexes to create a skydiving simulation on an uLCD. The sounds being played are read off of a microSD card and played through the speakers. The user controls the skydiver's movements with a navigation switch.

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player

Revisions of mbed-rtos.lib

Revision Date Message Actions
0:2bc06deb0e7d 2016-03-16 publish skydiving game 1 File  Diff  Annotate