A skydiving game created using an mbed. This code used threads and mutexes to create a skydiving simulation on an uLCD. The sounds being played are read off of a microSD card and played through the speakers. The user controls the skydiver's movements with a navigation switch.

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player

Changes

RevisionDateWhoCommit message
1:d0bc93562029 2016-03-16 mhennessy3 Skydiving game default tip
0:2bc06deb0e7d 2016-03-16 mhennessy3 publish skydiving game 1