A skydiving game created using an mbed. This code used threads and mutexes to create a skydiving simulation on an uLCD. The sounds being played are read off of a microSD card and played through the speakers. The user controls the skydiver's movements with a navigation switch.
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Files at revision 1:d0bc93562029
Name | Size | Actions |
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[up] | ||
4DGL-uLCD-SE.lib | 61 | Revisions Annotate |
SDFileSystem.lib | 68 | Revisions Annotate |
main.cpp | 13716 | Revisions Annotate |
mbed-rtos.lib | 65 | Revisions Annotate |
mbed.bld | 65 | Revisions Annotate |
wave_player.lib | 60 | Revisions Annotate |