This is our rendition of popular labyrinth games. We use readings from the IMU accelerometer to move a little yellow ball around the screen. We have created a maze of walls and holes that will end the game if the user runs into either of these.

Dependencies:   4DGL-uLCD-SE mbed

Committer:
dbegasse
Date:
Tue Oct 20 18:34:56 2015 +0000
Revision:
1:2250e33823e2
Parent:
0:7b4bbd744f6d
ECE4180 Lab 4 to_publish

Who changed what in which revision?

UserRevisionLine numberNew contents of line
dbegasse 0:7b4bbd744f6d 1 //ported from arduino library: https://github.com/jrowberg/i2cdevlib/tree/master/Arduino/MPU6050
dbegasse 0:7b4bbd744f6d 2 //written by szymon gaertig (email: szymon@gaertig.com.pl)
dbegasse 0:7b4bbd744f6d 3 //
dbegasse 0:7b4bbd744f6d 4 //Changelog:
dbegasse 0:7b4bbd744f6d 5 //2013-01-08 - first beta release
dbegasse 0:7b4bbd744f6d 6
dbegasse 0:7b4bbd744f6d 7 #ifndef I2Cdev_h
dbegasse 0:7b4bbd744f6d 8 #define I2Cdev_h
dbegasse 0:7b4bbd744f6d 9
dbegasse 0:7b4bbd744f6d 10 #include "mbed.h"
dbegasse 0:7b4bbd744f6d 11
dbegasse 0:7b4bbd744f6d 12 #define I2C_SDA p9
dbegasse 0:7b4bbd744f6d 13 #define I2C_SCL p10
dbegasse 0:7b4bbd744f6d 14
dbegasse 0:7b4bbd744f6d 15 class I2Cdev {
dbegasse 0:7b4bbd744f6d 16 private:
dbegasse 0:7b4bbd744f6d 17 I2C i2c;
dbegasse 0:7b4bbd744f6d 18 Serial debugSerial;
dbegasse 0:7b4bbd744f6d 19 public:
dbegasse 0:7b4bbd744f6d 20 I2Cdev();
dbegasse 0:7b4bbd744f6d 21 I2Cdev(PinName i2cSda, PinName i2cScl);
dbegasse 0:7b4bbd744f6d 22
dbegasse 0:7b4bbd744f6d 23 int8_t readBit(uint8_t devAddr, uint8_t regAddr, uint8_t bitNum, uint8_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 24 int8_t readBitW(uint8_t devAddr, uint8_t regAddr, uint8_t bitNum, uint16_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 25 int8_t readBits(uint8_t devAddr, uint8_t regAddr, uint8_t bitStart, uint8_t length, uint8_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 26 int8_t readBitsW(uint8_t devAddr, uint8_t regAddr, uint8_t bitStart, uint8_t length, uint16_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 27 int8_t readByte(uint8_t devAddr, uint8_t regAddr, uint8_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 28 int8_t readWord(uint8_t devAddr, uint8_t regAddr, uint16_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 29 int8_t readBytes(uint8_t devAddr, uint8_t regAddr, uint8_t length, uint8_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 30 int8_t readWords(uint8_t devAddr, uint8_t regAddr, uint8_t length, uint16_t *data, uint16_t timeout=I2Cdev::readTimeout());
dbegasse 0:7b4bbd744f6d 31
dbegasse 0:7b4bbd744f6d 32 bool writeBit(uint8_t devAddr, uint8_t regAddr, uint8_t bitNum, uint8_t data);
dbegasse 0:7b4bbd744f6d 33 bool writeBitW(uint8_t devAddr, uint8_t regAddr, uint8_t bitNum, uint16_t data);
dbegasse 0:7b4bbd744f6d 34 bool writeBits(uint8_t devAddr, uint8_t regAddr, uint8_t bitStart, uint8_t length, uint8_t data);
dbegasse 0:7b4bbd744f6d 35 bool writeBitsW(uint8_t devAddr, uint8_t regAddr, uint8_t bitStart, uint8_t length, uint16_t data);
dbegasse 0:7b4bbd744f6d 36 bool writeByte(uint8_t devAddr, uint8_t regAddr, uint8_t data);
dbegasse 0:7b4bbd744f6d 37 bool writeWord(uint8_t devAddr, uint8_t regAddr, uint16_t data);
dbegasse 0:7b4bbd744f6d 38 bool writeBytes(uint8_t devAddr, uint8_t regAddr, uint8_t length, uint8_t *data);
dbegasse 0:7b4bbd744f6d 39 bool writeWords(uint8_t devAddr, uint8_t regAddr, uint8_t length, uint16_t *data);
dbegasse 0:7b4bbd744f6d 40
dbegasse 0:7b4bbd744f6d 41 static uint16_t readTimeout(void);
dbegasse 0:7b4bbd744f6d 42 };
dbegasse 0:7b4bbd744f6d 43
dbegasse 0:7b4bbd744f6d 44 #endif