Matrix Library. v1.6.4

Dependents:   Matrix_class Wizardsneverdie TwoTank mbed_multiplex_matrix ... more

Revision:
4:c0c8f3edd60e
Parent:
3:589fb80932b5
Child:
5:a4014ab0a8cf
--- a/Matrix.cpp	Fri Oct 21 03:33:53 2011 +0000
+++ b/Matrix.cpp	Sat Oct 22 23:19:51 2011 +0000
@@ -51,7 +51,7 @@
 
     _pRow = 0;
     _pCol = 0;
-    
+
 }
 
 /***********************************************************************/
@@ -82,7 +82,7 @@
 /// Returns all elements in Matrix as a single Row vector.
 const Matrix Matrix::ToPackedVector( const Matrix& Mat )
 {
-    
+
     Matrix Crushed( 1, Mat._nRows * Mat._nCols );
 
     int cont = 0;
@@ -103,11 +103,11 @@
 
 
 /// To add (Insert) a Single Row to a Matrix.
-void Matrix::AddRow(Matrix& Mat, int Row)
+void Matrix::AddRow(Matrix& Mat, int index)
 {
-    --Row;
+    --index;
 
-    if( Row > Mat._nRows + 1)
+    if( index > Mat._nRows + 1)
     {
         printf("\n\nERROR:\nRow out of Limits @ AddRow()\n");
 
@@ -118,22 +118,33 @@
 
        Mat._matrix[ Mat._nRows - 1 ].resize( Mat._nCols );
 
-       for( int i = Mat._nRows - 1; i > Row; i-- )
+       for( int i = Mat._nRows - 1; i > index; i-- )
            for( int j = 0; j < Mat._nCols; j++ )
                Mat._matrix[i][j] = Mat._matrix[i - 1][j];
 
        for( int j = 0; j < Mat._nCols; j++ )
-           Mat._matrix[Row][j] = 0.0;
+           Mat._matrix[index][j] = 0.0;
     }
 }
 
 
+void Matrix::AddRow(Matrix& Receip, const Matrix& Row, int index)
+{
+    Matrix::AddRow( Receip, index );  //Make Room
+
+    --index;
+    for( int i; i < Receip._nCols; i++ )
+        Receip._matrix[index][i] = Row._matrix[0][i];   //Copy Data.
+
+}
+
+
 /// To add (Insert) a single Column to a Matrix
-void Matrix::AddColumn( Matrix& Mat, int Col )
+void Matrix::AddCol( Matrix& Mat, int index )
 {
-    --Col;
+    --index;
 
-    if( Col > Mat._nCols + 1 )
+    if( index > Mat._nCols + 1 )
     {
         printf("\n\nERROR:\nRow out of Limits on AddCol()\n");
 
@@ -145,16 +156,26 @@
                 Mat._matrix[i].resize( Mat._nCols );
 
             for( int i = 0; i < Mat._nRows; i++ )
-                for( int j = Mat._nCols; j > Col; j-- )
+                for( int j = Mat._nCols; j > index; j-- )
                     Mat._matrix[i][j] = Mat._matrix[i][j - 1];
 
             for( int i = 0; i < Mat._nRows; i++ )
-                Mat._matrix[i][Col] = 0.0;
+                Mat._matrix[i][index] = 0.0;
 
     }
 }
 
 
+void Matrix::AddCol(Matrix& Receip, const Matrix& Row, int index)
+{
+    Matrix::AddCol( Receip, index ); // Make Rom
+
+    --index;
+    for( int i = 0; i < Receip._nRows; i++ )
+        Receip._matrix[i][index] = Row._matrix[i][0];   //Copy Data.
+}
+
+
 /// Delete a Single Column From Matrix.
 void Matrix::DeleteCol( Matrix& Mat, int Col)
 {
@@ -222,7 +243,7 @@
 
         Matrix SingleRow( 1 , Mat._nCols );
         SingleRow.Clear();
-        
+
         for( int j = 0; j < Mat._nCols; j++ )
 	    SingleRow._matrix[0][j] = Mat._matrix[row][j];
 
@@ -238,7 +259,7 @@
 const Matrix Matrix::ExportCol( const Matrix& Mat, int col )
 {
     --col;
-    
+
     if( col > Mat._nCols )
     {
         printf( "\n\nERROR:\nColumn out of dimmensions.\n"
@@ -248,10 +269,10 @@
         Matrix SingleCol( Mat._nRows, 1 );
         for(int i = 0; i < Mat._nRows; i++ )
             SingleCol._matrix[i][0] = Mat._matrix[i][col];
-        
+
         SingleCol._pCol = 0;
         SingleCol._pRow = SingleCol._nRows;
-        
+
         return SingleCol;
     }
 }