Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
4:673eb9735d44
Parent:
3:a6a0cd726ca0
Child:
5:0b0651ac7832
--- a/Level0.cpp	Fri Jun 07 20:29:59 2013 +0000
+++ b/Level0.cpp	Sat Jun 08 11:24:05 2013 +0000
@@ -6,10 +6,10 @@
  */
 
 #include "Level0.h"
-#if 0
-    #include "CharBlocks.h"
-    #include "EEPROMDump.h"
-#endif
+#include "CharBlocks.h"
+
+// REMOVE THIS!
+extern Serial pc;
 
 /***************/
 /* CONSTRUCTOR */
@@ -82,7 +82,6 @@
                DrawHighScores();
            }
       }
-      #if 0
       // Must have a player with non-NULL controls.
       PanelControls *controls;
       if(
@@ -99,9 +98,9 @@
         do {
           controls->Read();
           inputs = controls->GetInputs();
-        } while( inputs == 0 );
+          pc.printf( "Inputs = %04X\r\n", (int)inputs );
+        } while( true /* inputs == 0 */ );
       }
-      #endif
     }
     return Completed;
 }