Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level0.cpp
- Revision:
- 5:0b0651ac7832
- Parent:
- 4:673eb9735d44
- Child:
- 10:bfa1c307c99d
--- a/Level0.cpp Sat Jun 08 11:24:05 2013 +0000 +++ b/Level0.cpp Sat Jun 08 14:40:47 2013 +0000 @@ -8,9 +8,6 @@ #include "Level0.h" #include "CharBlocks.h" -// REMOVE THIS! -extern Serial pc; - /***************/ /* CONSTRUCTOR */ /***************/ @@ -98,10 +95,8 @@ do { controls->Read(); inputs = controls->GetInputs(); - pc.printf( "Inputs = %04X\r\n", (int)inputs ); - } while( true /* inputs == 0 */ ); + } while( inputs == 0 ); } } return Completed; } -