Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level0.cpp
- Revision:
- 10:bfa1c307c99d
- Parent:
- 5:0b0651ac7832
--- a/Level0.cpp Sun Jun 09 14:28:53 2013 +0000 +++ b/Level0.cpp Sun Jun 09 19:34:56 2013 +0000 @@ -12,6 +12,8 @@ /* CONSTRUCTOR */ /***************/ Level0::Level0() { + // Level zero (attract mode) is NOT dynamically allocated. + IsDynamicallyAllocated = false; } /**************/