Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
10:bfa1c307c99d
Parent:
5:0b0651ac7832
--- a/Level0.cpp	Sun Jun 09 14:28:53 2013 +0000
+++ b/Level0.cpp	Sun Jun 09 19:34:56 2013 +0000
@@ -12,6 +12,8 @@
 /* CONSTRUCTOR */
 /***************/
 Level0::Level0() {
+    // Level zero (attract mode) is NOT dynamically allocated.
+    IsDynamicallyAllocated = false;
 }
 
 /**************/