A web server for monitoring and controlling a MakerBot Replicator over the USB host and ethernet.

Dependencies:   IAP NTPClient RTC mbed-rtos mbed Socket lwip-sys lwip BurstSPI

Fork of LPC1768_Mini-DK by Frank Vannieuwkerke

Makerbot Server for LPC1768 Copyright (c) 2013, jake (at) allaboutjake (dot) com All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • The name of the author and/or copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER, AUTHOR, OR ANY CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Warnings:

This is not a commercial product or a hardened and secure network appliance. It is intended as a thought experiment or proof of concept and should not be relied upon in any way. Always operate your 3D printer in a safe and controlled manner.

Do not connect this directly to the exposed internet. It is intended to be behind a secure firewall (and NAT) such that it will only accept commands from the local network. Imagine how much fun a hacker could have instructing your 3D printer to continually print Standford bunnies. Well it could be much worse then that- a malicious user could send commands that could crash your machine (both in the software sense, as well as in the "smash your moving parts against the side of the machine repeatedly sense), overheat your extruders, cause your build plate to catch fire, and do severe damage to the machine, any surrounding building and propery. You have been warned.

Never print unattended and be ready to step in and stop the machine if something goes wrong. Keep in mind, a 3D printer has heaters that are operating at high temperatures, and if something starts to burn, it could cause damage to the machine, other property, and/or hurt yourself, pets, or others.

You should understand what you are doing. The source code here is not intended as a finished product or set of step by step instructions. You should engineer your own solution, which may wind up being better than mine.

Proceed at your own risk. You've been warned. (Several times) If you break your Makerbot, burn your house down, or injure yourself or others, I take no responsibility.

Introduction

I've been working on a side project to solve the "last mile" problem for people wanting to print from the network on their bots. I feel like the first half of the problem is solved with the FlashAir- getting the files to the card. The next step is a lightweight way of sending the "play back capture" command to the bot.

I looked around for a microcontroller platform that supports both networking and can function as a USB host. I happened to have an mbed (mbed) on hand that fit the bill. The mbed also has a working online toolchain (you need to own an mbed to gain access to the compiler). Some people don't like the online development environment, but I'm a fan of "working" and "Mac compatible." It was a good start, but cost wise, you would need an mbed LPC1768 module and some sort of carrier board that has both USB host and ethernet, or rig up your own connector solution. I happened to also have a Seedstudio mbed shield carrier board. This provides ethernet and USB connectors, but is another $25, putting the solution at around $75.

I also had an LPC1768 development board here called the "Mini-DK2". It has a USB host and a wired ethernet connector on board (search ebay if you're interested). It's a single-board solution that costs only $32 (and for $40 you can get one with a touchscreen) Its the cheapest development board I've seen with both USB host and an ethernet connector. I considered RasPi, but I'm not on that bandwagon. Since I had the Mini-DK2 on hand from another project that never went anywhere, I moved from the mbed module and carrier board to the DK2.

The mbed environment can compile binaries that work on the DK2 (again, you need to own at least one 1768 mbed already to get a license to use the compiler), and the mbed libraries provide some nice features. A USB Host library and and Ethernet library were readily available. The USBHost library didn't quite work out of the box. It took some time and more learning about the USB protocols than I would have liked, but I have the board communicating over the USB Host and the Makerbot.

Changes to stock mbed libraries

Many libraries are imported, but then converted to folders as to unlink them.

mbed provides a USHost library that includes a USBHostSerial object for connecting to CDC serial devices. Unfortunately, it did not work for me out of the box. I spent some time learning about USB protocols. One good reference is [Jan Axelson's Lakeview Research](http://www.lvr.com/usb_virtual_com_port.htm) discussion about CDC.

I found that the stock library was sending the control transfers to Interface 1. From what I understand, the control transfers needed to go to interface 0. I modified the USBHostSerial library to correct this, and the serial port interface came to life.

Next, I found that I wasn't able to get reliable communication. I traced it to what I think is an odd C++ inheritance and override problem. The USBHostSerial class implements the Stream interface, allowing printf/scanf operations. This is done by overriding the virtual _getc and _putc methods. Unfortunately, and for a reason I can't understand, these methods were not being called consistently. Sometimes they would work, but other times they would not. My solution was to implement transmit/receive methods with different names, and since the names were different, they seemed to get called consistently. I'd like to learn exactly what's going on here, but I don't feel like debugging it for academic purposes when it works just fine with the added methods.

Usage

Connect up your chosen dev board to power, ethernet and the USB host to the Makerbot's USB cable. The Mini-DK uses a USB-OTG adapter for the USB host. If you're using a Mini-DK board with an LCD, it will inform you of it's IP address on the display. This means it is now listening for a connection on port 7654.

If you are using an mbed dev board, or a Mini-DK without a display, the message will be directed to the serial console. Connect your computer to the appropriate port at a baud rate of 115200 to see the messages.

Use a telnet client to connect to the given IP address at port 7654. Telnet clients typically revert to "line mode" on ports other than 21. This means you get a local echo and the command isn't sent until you press enter.

Once connected, you can send the following commands:

A <username>:<password> : Set a username & password for the web interface and the telnet interface. Use the format shown with a colon separating the username from the password.

V : Print the version and Makerbot name, as well as the local firmware version (the Makerbot_Server firmware as discussed here).

B <filename.x3g> : Build from SD the given filename. According tot he protocol spec, this command is limited to 12 characters, so 8.3 filenames only.

P : Pause an active build

R : Resume active build

C : Cancel build- note that this immediately halts the build and does not clear the build area. You might want to pause the build first, and then cancel shortly after to make sure the nozzle isn't left hot and in contact with a printed part.

S : Print build status, tool and platform temps

Q : Quit and logout

The Mini-DK has two onboard buttons (besides the ISP and reset buttons). Currently one button will trigger a pause (if the Makerbot is printing) and the other will resume (if the Makerbot it paused)

Compiling

Edit "Target.h" to set whether you're building for an MBED module or the Mini-DK2

Installation

If you are using a mbed, then you can simply load the BIN file to the mbed using the mass storage bootloader. The mbed mounts as if it were a USB thumbdrive, and you copy the BIN file to the drive. After a reset, you're running the installed firmware.

The MiniDK has a serial bootloader. You connect to this bootloader from the "top" USB connector (not the USB host one). Hold down the ISP button and then tap the reset button and then release the ISP button to put it into programming mode. I use [lpc21isp](http://sourceforge.net/projects/lpc21isp/) to load the binary. The other option is FlashMagic, which uses HEX files, so you'll need to use some sort of bin2hex utility to convert the firmware file if you use this utility. I can't really say if/how this works, as I don't use this method. See this (http://mbed.org/users/frankvnk/notebook/lpc1768-mini-dk/) for more info.

Credits

Some credits, where credit is due.

EthernetInterface - modified to include PHY code for both the MiniDK2 and MBED based on selected #definitions

Mini-DK - Thanks for Frank and Erik for doing all the heavy lifting getting the MBED compiler and libraries and peripherals working on the Mini-DK2

NTP Client - Thanks to Donatien for this library to set the clock over the network

RTC - Thanks to Erik for the RTC library. I've got it in my project, but I don't think I'm using it for anything (yet).

SimpleSocket - Thanks to Yamaguchi-san. Modified slightly to take out references to EthernetInterface::init() and ::getIPAddress(). For some reason these don't like to be called in a thread.

JPEGCamera - Thanks again to Yamaguchi-san. Modified to output the JPEG binary over a socket rather than to a file descriptor.

USBHost - modified as noted above

IAP - Thanks to Okano-san. Pulled out of the Mini-DK folder so that I could link it back to the base repository at the root level.

Committer:
frankvnk
Date:
Wed Dec 12 12:42:22 2012 +0000
Revision:
1:557df792279c
Parent:
0:ee7076d8260a
Replaced circle and fillcircle with draw_ellipse and fill_ellipse
; Modified rect and fillrect: use wirdth and height parameters instead of x1,y1

Who changed what in which revision?

UserRevisionLine numberNew contents of line
frankvnk 0:ee7076d8260a 1 // mbed library for 240*320 pixel display TFT
frankvnk 0:ee7076d8260a 2
frankvnk 0:ee7076d8260a 3 #ifndef MBED_SPI_TFT_H
frankvnk 0:ee7076d8260a 4 #define MBED_SPI_TFT_H
frankvnk 0:ee7076d8260a 5
frankvnk 0:ee7076d8260a 6
frankvnk 0:ee7076d8260a 7 #include "GraphicsDisplay.h"
frankvnk 0:ee7076d8260a 8 #include "mbed.h"
frankvnk 0:ee7076d8260a 9
frankvnk 1:557df792279c 10 #define incx() x++, dxt += d2xt, t += dxt
frankvnk 1:557df792279c 11 #define incy() y--, dyt += d2yt, t += dyt
frankvnk 0:ee7076d8260a 12
frankvnk 0:ee7076d8260a 13 #define SPI_F_LO 10000000
frankvnk 0:ee7076d8260a 14 #define SPI_F_HI 48000000
frankvnk 0:ee7076d8260a 15
frankvnk 0:ee7076d8260a 16 /* some RGB565 color definitions */
frankvnk 0:ee7076d8260a 17 #define Black 0x0000 /* 0, 0, 0 */
frankvnk 0:ee7076d8260a 18 #define Navy 0x000F /* 0, 0, 128 */
frankvnk 0:ee7076d8260a 19 #define DarkGreen 0x03E0 /* 0, 128, 0 */
frankvnk 0:ee7076d8260a 20 #define DarkCyan 0x03EF /* 0, 128, 128 */
frankvnk 0:ee7076d8260a 21 #define Maroon 0x7800 /* 128, 0, 0 */
frankvnk 0:ee7076d8260a 22 #define Purple 0x780F /* 128, 0, 128 */
frankvnk 0:ee7076d8260a 23 #define Olive 0x7BE0 /* 128, 128, 0 */
frankvnk 0:ee7076d8260a 24 #define LightGrey 0xC618 /* 192, 192, 192 */
frankvnk 0:ee7076d8260a 25 #define DarkGrey 0x7BEF /* 128, 128, 128 */
frankvnk 0:ee7076d8260a 26 #define Blue 0x001F /* 0, 0, 255 */
frankvnk 0:ee7076d8260a 27 #define Green 0x07E0 /* 0, 255, 0 */
frankvnk 0:ee7076d8260a 28 #define Cyan 0x07FF /* 0, 255, 255 */
frankvnk 0:ee7076d8260a 29 #define Red 0xF800 /* 255, 0, 0 */
frankvnk 0:ee7076d8260a 30 #define Magenta 0xF81F /* 255, 0, 255 */
frankvnk 0:ee7076d8260a 31 #define Yellow 0xFFE0 /* 255, 255, 0 */
frankvnk 0:ee7076d8260a 32 #define White 0xFFFF /* 255, 255, 255 */
frankvnk 0:ee7076d8260a 33 #define Orange 0xFD20 /* 255, 165, 0 */
frankvnk 0:ee7076d8260a 34 #define GreenYellow 0xAFE5 /* 173, 255, 47 */
frankvnk 0:ee7076d8260a 35
frankvnk 0:ee7076d8260a 36 class SPI_TFT : public GraphicsDisplay {
frankvnk 0:ee7076d8260a 37 public:
frankvnk 0:ee7076d8260a 38
frankvnk 0:ee7076d8260a 39 /** Create a SPI_TFT object connected to SPI and two pins
frankvnk 0:ee7076d8260a 40 *
frankvnk 0:ee7076d8260a 41 * @param mosi,miso,sclk SPI
frankvnk 0:ee7076d8260a 42 * @param cs pin connected to CS of display
frankvnk 0:ee7076d8260a 43 * @param reset pin connected to RESET of display
frankvnk 0:ee7076d8260a 44 *
frankvnk 0:ee7076d8260a 45 */
frankvnk 0:ee7076d8260a 46 SPI_TFT(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset,const char* name ="TFT");
frankvnk 0:ee7076d8260a 47
frankvnk 0:ee7076d8260a 48 /** Get the width of the screen in pixel
frankvnk 0:ee7076d8260a 49 *
frankvnk 0:ee7076d8260a 50 * @param
frankvnk 0:ee7076d8260a 51 * @returns width of screen in pixel
frankvnk 0:ee7076d8260a 52 *
frankvnk 0:ee7076d8260a 53 */
frankvnk 0:ee7076d8260a 54 virtual int width();
frankvnk 0:ee7076d8260a 55
frankvnk 0:ee7076d8260a 56 /** Get the height of the screen in pixel
frankvnk 0:ee7076d8260a 57 *
frankvnk 0:ee7076d8260a 58 * @returns height of screen in pixel
frankvnk 0:ee7076d8260a 59 *
frankvnk 0:ee7076d8260a 60 */
frankvnk 0:ee7076d8260a 61 virtual int height();
frankvnk 0:ee7076d8260a 62
frankvnk 0:ee7076d8260a 63 /** Draw a pixel at x,y with color
frankvnk 0:ee7076d8260a 64 *
frankvnk 0:ee7076d8260a 65 * @param x horizontal position
frankvnk 0:ee7076d8260a 66 * @param y vertical position
frankvnk 0:ee7076d8260a 67 * @param color 16 bit pixel color
frankvnk 0:ee7076d8260a 68 */
frankvnk 0:ee7076d8260a 69 virtual void pixel(int x, int y,int colour);
frankvnk 0:ee7076d8260a 70
frankvnk 0:ee7076d8260a 71 /** draw a 1 pixel line
frankvnk 0:ee7076d8260a 72 *
frankvnk 0:ee7076d8260a 73 * @param x0,y0 start point
frankvnk 0:ee7076d8260a 74 * @param x1,y1 stop point
frankvnk 0:ee7076d8260a 75 * @param color 16 bit color
frankvnk 0:ee7076d8260a 76 *
frankvnk 0:ee7076d8260a 77 */
frankvnk 0:ee7076d8260a 78 void line(int x0, int y0, int x1, int y1, int colour);
frankvnk 0:ee7076d8260a 79
frankvnk 0:ee7076d8260a 80 /** draw a rect
frankvnk 0:ee7076d8260a 81 *
frankvnk 0:ee7076d8260a 82 * @param x0,y0 top left corner
frankvnk 1:557df792279c 83 * @param w,h width and height
frankvnk 0:ee7076d8260a 84 * @param color 16 bit color
frankvnk 0:ee7076d8260a 85 * *
frankvnk 0:ee7076d8260a 86 */
frankvnk 1:557df792279c 87 void rect(int x0, int y0, int w, int h, int colour);
frankvnk 0:ee7076d8260a 88
frankvnk 0:ee7076d8260a 89 /** draw a filled rect
frankvnk 0:ee7076d8260a 90 *
frankvnk 0:ee7076d8260a 91 * @param x0,y0 top left corner
frankvnk 1:557df792279c 92 * @param w,h width and height
frankvnk 0:ee7076d8260a 93 * @param color 16 bit color
frankvnk 0:ee7076d8260a 94 *
frankvnk 0:ee7076d8260a 95 */
frankvnk 1:557df792279c 96 void fillrect(int x0, int y0, int w, int h, int colour);
frankvnk 1:557df792279c 97
frankvnk 1:557df792279c 98 /** draw an ellipse - source : http://enchantia.com/graphapp/doc/tech/ellipses.html
frankvnk 1:557df792279c 99 *
frankvnk 1:557df792279c 100 * @param xc,yc center point
frankvnk 1:557df792279c 101 * @param a,b semi-major axis and semi-minor axis
frankvnk 1:557df792279c 102 * @param color 16 bit color
frankvnk 1:557df792279c 103 *
frankvnk 1:557df792279c 104 */
frankvnk 1:557df792279c 105 void draw_ellipse(int xc, int yc, int a, int b, unsigned int color);
frankvnk 1:557df792279c 106
frankvnk 1:557df792279c 107 /** draw a filled ellipse - source : http://enchantia.com/graphapp/doc/tech/ellipses.html
frankvnk 1:557df792279c 108 *
frankvnk 1:557df792279c 109 * @param xc,yc center point
frankvnk 1:557df792279c 110 * @param a,b semi-major axis and semi-minor axis
frankvnk 1:557df792279c 111 * @param color 16 bit color
frankvnk 1:557df792279c 112 *
frankvnk 1:557df792279c 113 */
frankvnk 1:557df792279c 114 void fill_ellipse(int xc, int yc, int a, int b, unsigned int color);
frankvnk 0:ee7076d8260a 115
frankvnk 0:ee7076d8260a 116 /** setup cursor position
frankvnk 0:ee7076d8260a 117 *
frankvnk 0:ee7076d8260a 118 * @param x x-position (top left)
frankvnk 0:ee7076d8260a 119 * @param y y-position
frankvnk 0:ee7076d8260a 120 */
frankvnk 0:ee7076d8260a 121 virtual void locate(int x, int y);
frankvnk 0:ee7076d8260a 122
frankvnk 0:ee7076d8260a 123 /** Fill the screen with _backgroun color
frankvnk 0:ee7076d8260a 124 *
frankvnk 0:ee7076d8260a 125 */
frankvnk 0:ee7076d8260a 126 virtual void cls (void);
frankvnk 0:ee7076d8260a 127
frankvnk 0:ee7076d8260a 128 /** Read ILI9320 ID
frankvnk 0:ee7076d8260a 129 *
frankvnk 0:ee7076d8260a 130 * @returns LCD ID code
frankvnk 0:ee7076d8260a 131 *
frankvnk 0:ee7076d8260a 132 */
frankvnk 0:ee7076d8260a 133 unsigned short Read_ID(void);
frankvnk 0:ee7076d8260a 134
frankvnk 0:ee7076d8260a 135 /** calculate the max number of char in a line
frankvnk 0:ee7076d8260a 136 *
frankvnk 0:ee7076d8260a 137 * @returns max columns
frankvnk 0:ee7076d8260a 138 * depends on actual font size
frankvnk 0:ee7076d8260a 139 *
frankvnk 0:ee7076d8260a 140 */
frankvnk 0:ee7076d8260a 141 virtual int columns(void);
frankvnk 0:ee7076d8260a 142
frankvnk 0:ee7076d8260a 143 /** calculate the max number of columns
frankvnk 0:ee7076d8260a 144 *
frankvnk 0:ee7076d8260a 145 * @returns max column
frankvnk 0:ee7076d8260a 146 * depends on actual font size
frankvnk 0:ee7076d8260a 147 *
frankvnk 0:ee7076d8260a 148 */
frankvnk 0:ee7076d8260a 149 virtual int rows(void);
frankvnk 0:ee7076d8260a 150
frankvnk 0:ee7076d8260a 151 /** put a char on the screen
frankvnk 0:ee7076d8260a 152 *
frankvnk 0:ee7076d8260a 153 * @param value char to print
frankvnk 0:ee7076d8260a 154 * @returns printed char
frankvnk 0:ee7076d8260a 155 *
frankvnk 0:ee7076d8260a 156 */
frankvnk 0:ee7076d8260a 157 virtual int _putc(int value);
frankvnk 0:ee7076d8260a 158
frankvnk 0:ee7076d8260a 159 /** draw a character on given position out of the active font to the TFT
frankvnk 0:ee7076d8260a 160 *
frankvnk 0:ee7076d8260a 161 * @param x x-position of char (top left)
frankvnk 0:ee7076d8260a 162 * @param y y-position
frankvnk 0:ee7076d8260a 163 * @param c char to print
frankvnk 0:ee7076d8260a 164 *
frankvnk 0:ee7076d8260a 165 */
frankvnk 0:ee7076d8260a 166 virtual void character(int x, int y, int c);
frankvnk 0:ee7076d8260a 167
frankvnk 0:ee7076d8260a 168 /** paint a bitmap on the TFT
frankvnk 0:ee7076d8260a 169 *
frankvnk 0:ee7076d8260a 170 * @param x,y : upper left corner
frankvnk 0:ee7076d8260a 171 * @param w width of bitmap
frankvnk 0:ee7076d8260a 172 * @param h high of bitmap
frankvnk 0:ee7076d8260a 173 * @param *bitmap pointer to the bitmap data
frankvnk 0:ee7076d8260a 174 *
frankvnk 0:ee7076d8260a 175 * bitmap format: 16 bit R5 G6 B5
frankvnk 0:ee7076d8260a 176 *
frankvnk 0:ee7076d8260a 177 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
frankvnk 0:ee7076d8260a 178 * use winhex to load this file and mark data stating at offset 0x46 to end
frankvnk 0:ee7076d8260a 179 * use edit -> copy block -> C Source to export C array
frankvnk 0:ee7076d8260a 180 * paste this array into your program
frankvnk 0:ee7076d8260a 181 *
frankvnk 0:ee7076d8260a 182 * define the array as static const unsigned char to put it into flash memory
frankvnk 0:ee7076d8260a 183 * cast the pointer to (unsigned char *) :
frankvnk 0:ee7076d8260a 184 * tft.Bitmap(10,40,309,50,(unsigned char *)scala);
frankvnk 0:ee7076d8260a 185 */
frankvnk 0:ee7076d8260a 186 void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap);
frankvnk 0:ee7076d8260a 187
frankvnk 0:ee7076d8260a 188
frankvnk 0:ee7076d8260a 189 /** paint a 16 bit BMP from local filesytem on the TFT (slow)
frankvnk 0:ee7076d8260a 190 *
frankvnk 0:ee7076d8260a 191 * @param x,y : upper left corner
frankvnk 0:ee7076d8260a 192 * @param *Name_BMP name of the BMP file
frankvnk 0:ee7076d8260a 193 * @returns 1 if bmp file was found and painted
frankvnk 0:ee7076d8260a 194 * @returns -1 if bmp file was not found
frankvnk 0:ee7076d8260a 195 * @returns -2 if bmp file is not 16bit
frankvnk 0:ee7076d8260a 196 * @returns -3 if bmp file is to big for screen
frankvnk 0:ee7076d8260a 197 * @returns -4 if buffer malloc go wrong
frankvnk 0:ee7076d8260a 198 *
frankvnk 0:ee7076d8260a 199 * bitmap format: 16 bit R5 G6 B5
frankvnk 0:ee7076d8260a 200 *
frankvnk 0:ee7076d8260a 201 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
frankvnk 0:ee7076d8260a 202 * copy to internal file system
frankvnk 0:ee7076d8260a 203 *
frankvnk 0:ee7076d8260a 204 */
frankvnk 0:ee7076d8260a 205
frankvnk 0:ee7076d8260a 206 int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);
frankvnk 0:ee7076d8260a 207
frankvnk 0:ee7076d8260a 208
frankvnk 0:ee7076d8260a 209
frankvnk 0:ee7076d8260a 210 /** select the font to use
frankvnk 0:ee7076d8260a 211 *
frankvnk 0:ee7076d8260a 212 * @param f pointer to font array
frankvnk 0:ee7076d8260a 213 *
frankvnk 0:ee7076d8260a 214 * font array can created with GLCD Font Creator from http://www.mikroe.com
frankvnk 0:ee7076d8260a 215 * you have to add 4 parameter at the beginning of the font array to use:
frankvnk 0:ee7076d8260a 216 * - the number of byte / char
frankvnk 0:ee7076d8260a 217 * - the vertial size in pixel
frankvnk 0:ee7076d8260a 218 * - the horizontal size in pixel
frankvnk 0:ee7076d8260a 219 * - the number of byte per vertical line
frankvnk 0:ee7076d8260a 220 * you also have to change the array to char[]
frankvnk 0:ee7076d8260a 221 *
frankvnk 0:ee7076d8260a 222 */
frankvnk 0:ee7076d8260a 223 void set_font(unsigned char* f);
frankvnk 0:ee7076d8260a 224
frankvnk 0:ee7076d8260a 225 /** Set the orientation of the screen
frankvnk 0:ee7076d8260a 226 * x,y: 0,0 is always top left
frankvnk 0:ee7076d8260a 227 *
frankvnk 0:ee7076d8260a 228 * @param o direction to use the screen (0-3) 90&#65533; Steps
frankvnk 0:ee7076d8260a 229 *
frankvnk 0:ee7076d8260a 230 */
frankvnk 0:ee7076d8260a 231 void set_orientation(unsigned int o);
frankvnk 0:ee7076d8260a 232 void mod_orientation(void);
frankvnk 0:ee7076d8260a 233 SPI _spi;
frankvnk 0:ee7076d8260a 234 DigitalOut _cs;
frankvnk 0:ee7076d8260a 235 DigitalOut _reset;
frankvnk 0:ee7076d8260a 236 unsigned char* font;
frankvnk 0:ee7076d8260a 237
frankvnk 0:ee7076d8260a 238
frankvnk 0:ee7076d8260a 239
frankvnk 0:ee7076d8260a 240 // ------------------ PROTECTED PART ------------------
frankvnk 0:ee7076d8260a 241 protected:
frankvnk 0:ee7076d8260a 242
frankvnk 0:ee7076d8260a 243 /** Set draw window region to whole screen
frankvnk 0:ee7076d8260a 244 *
frankvnk 0:ee7076d8260a 245 */
frankvnk 0:ee7076d8260a 246 void WindowMax (void);
frankvnk 0:ee7076d8260a 247
frankvnk 0:ee7076d8260a 248
frankvnk 0:ee7076d8260a 249 /** draw a horizontal line
frankvnk 0:ee7076d8260a 250 *
frankvnk 0:ee7076d8260a 251 * @param x0 horizontal start
frankvnk 0:ee7076d8260a 252 * @param x1 horizontal stop
frankvnk 0:ee7076d8260a 253 * @param y vertical position
frankvnk 0:ee7076d8260a 254 * @param color 16 bit color
frankvnk 0:ee7076d8260a 255 *
frankvnk 0:ee7076d8260a 256 */
frankvnk 0:ee7076d8260a 257 void hline(int x0, int x1, int y, int colour);
frankvnk 0:ee7076d8260a 258
frankvnk 0:ee7076d8260a 259 /** draw a vertical line
frankvnk 0:ee7076d8260a 260 *
frankvnk 0:ee7076d8260a 261 * @param x horizontal position
frankvnk 0:ee7076d8260a 262 * @param y0 vertical start
frankvnk 0:ee7076d8260a 263 * @param y1 vertical stop
frankvnk 0:ee7076d8260a 264 * @param color 16 bit color
frankvnk 0:ee7076d8260a 265 */
frankvnk 0:ee7076d8260a 266 void vline(int y0, int y1, int x, int colour);
frankvnk 0:ee7076d8260a 267
frankvnk 0:ee7076d8260a 268 /** Set draw window region
frankvnk 0:ee7076d8260a 269 *
frankvnk 0:ee7076d8260a 270 * @param x horizontal position
frankvnk 0:ee7076d8260a 271 * @param y vertical position
frankvnk 0:ee7076d8260a 272 * @param w window width in pixel
frankvnk 0:ee7076d8260a 273 * @param h window height in pixels
frankvnk 0:ee7076d8260a 274 */
frankvnk 0:ee7076d8260a 275 void window (unsigned int x, unsigned int y, unsigned int w, unsigned int h);
frankvnk 0:ee7076d8260a 276
frankvnk 0:ee7076d8260a 277
frankvnk 0:ee7076d8260a 278 /** Init the ILI9320 controller
frankvnk 0:ee7076d8260a 279 *
frankvnk 0:ee7076d8260a 280 */
frankvnk 0:ee7076d8260a 281 void tft_reset();
frankvnk 0:ee7076d8260a 282
frankvnk 0:ee7076d8260a 283 /** Write data to the LCD controller
frankvnk 0:ee7076d8260a 284 *
frankvnk 0:ee7076d8260a 285 * @param dat data written to LCD controller
frankvnk 0:ee7076d8260a 286 *
frankvnk 0:ee7076d8260a 287 */
frankvnk 0:ee7076d8260a 288 void wr_dat(unsigned short value);
frankvnk 0:ee7076d8260a 289
frankvnk 0:ee7076d8260a 290 /** Start data sequence to the LCD controller
frankvnk 0:ee7076d8260a 291 *
frankvnk 0:ee7076d8260a 292 */
frankvnk 0:ee7076d8260a 293 //void wr_dat_start();
frankvnk 0:ee7076d8260a 294 void wr_dat_start(void);
frankvnk 0:ee7076d8260a 295
frankvnk 0:ee7076d8260a 296 /** write data only to the LCD controller
frankvnk 0:ee7076d8260a 297 *
frankvnk 0:ee7076d8260a 298 * @param data to be written
frankvnk 0:ee7076d8260a 299 * *
frankvnk 0:ee7076d8260a 300 */
frankvnk 0:ee7076d8260a 301 void wr_dat_only (unsigned short dat);
frankvnk 0:ee7076d8260a 302
frankvnk 0:ee7076d8260a 303 /** Write a command the LCD controller
frankvnk 0:ee7076d8260a 304 *
frankvnk 0:ee7076d8260a 305 * @param cmd: command to be written
frankvnk 0:ee7076d8260a 306 *
frankvnk 0:ee7076d8260a 307 */
frankvnk 0:ee7076d8260a 308 void wr_cmd(unsigned char value);
frankvnk 0:ee7076d8260a 309
frankvnk 0:ee7076d8260a 310 /** Read data from the LCD controller
frankvnk 0:ee7076d8260a 311 *
frankvnk 0:ee7076d8260a 312 * @returns data from LCD controller
frankvnk 0:ee7076d8260a 313 *
frankvnk 0:ee7076d8260a 314 */
frankvnk 0:ee7076d8260a 315 unsigned short rd_dat(void);
frankvnk 0:ee7076d8260a 316
frankvnk 0:ee7076d8260a 317 /** Write a value to the to a LCD register
frankvnk 0:ee7076d8260a 318 *
frankvnk 0:ee7076d8260a 319 * @param reg register to be written
frankvnk 0:ee7076d8260a 320 * @param val data to be written
frankvnk 0:ee7076d8260a 321 */
frankvnk 0:ee7076d8260a 322 void wr_reg (unsigned char reg, unsigned short val);
frankvnk 0:ee7076d8260a 323
frankvnk 0:ee7076d8260a 324 /** Read a LCD register
frankvnk 0:ee7076d8260a 325 *
frankvnk 0:ee7076d8260a 326 * @param reg register to be read
frankvnk 0:ee7076d8260a 327 * @returns value of the register
frankvnk 0:ee7076d8260a 328 */
frankvnk 0:ee7076d8260a 329 unsigned short rd_reg (unsigned char reg);
frankvnk 0:ee7076d8260a 330
frankvnk 0:ee7076d8260a 331 void SetCursor( unsigned short Xpos, unsigned short Ypos );
frankvnk 0:ee7076d8260a 332
frankvnk 0:ee7076d8260a 333 unsigned int orientation;
frankvnk 0:ee7076d8260a 334 unsigned int char_x;
frankvnk 0:ee7076d8260a 335 unsigned int char_y;
frankvnk 0:ee7076d8260a 336
frankvnk 0:ee7076d8260a 337 };
frankvnk 0:ee7076d8260a 338
frankvnk 0:ee7076d8260a 339 #endif