Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
StringData.cpp
- Committer:
- RichardE
- Date:
- 2013-06-17
- Revision:
- 18:70190f956a24
- Parent:
- 1:dfd5eaaf96a3
File content as of revision 18:70190f956a24:
/* * SOURCE FILE : StringData.cpp * * Strings declared in program memory to save RAM. * */ #include "StringData.h" const char StringData::LevelString[] = "LEVEL:"; const char StringData::ScoreString[] = "SCORE:"; const char StringData::HighScoresString[] = "HIGH SCORE TABLE";