Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
RobotRicCharacterSet.h
- Committer:
- RichardE
- Date:
- 2013-06-17
- Revision:
- 18:70190f956a24
- Parent:
- 1:dfd5eaaf96a3
File content as of revision 18:70190f956a24:
/* * SOURCE FILE : RobotRicCharacterSet.h * * Contains character set data for RobotRic game. * */ #ifndef RobotRicCharacterSetIncluded #define RobotRicCharacterSetIncluded #include "Gameduino.h" // Code of last character defined in character set. #define LAST_CHAR_IN_CHARACTER_SET 'Z' class RobotRicCharacterSet { public : static PROGMEM prog_uchar PixelData[]; static PROGMEM prog_uchar PaletteData[]; }; #endif /* END of RobotRicCharacterSet.h */