Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
BulletVelocityCalculator.h@18:70190f956a24, 2013-06-17 (annotated)
- Committer:
- RichardE
- Date:
- Mon Jun 17 15:10:43 2013 +0000
- Revision:
- 18:70190f956a24
- Parent:
- 7:e72691603fd3
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 7:e72691603fd3 | 1 | /* |
RichardE | 7:e72691603fd3 | 2 | * SOURCE FILE : BulletVelocityCalculator.h |
RichardE | 7:e72691603fd3 | 3 | * |
RichardE | 7:e72691603fd3 | 4 | * Definition of class BulletVelocityCalculator. |
RichardE | 7:e72691603fd3 | 5 | * Used to calculate the horizontal and vertical velocities necessary for a bullet to |
RichardE | 7:e72691603fd3 | 6 | * hit a target, |
RichardE | 7:e72691603fd3 | 7 | * |
RichardE | 7:e72691603fd3 | 8 | */ |
RichardE | 7:e72691603fd3 | 9 | |
RichardE | 7:e72691603fd3 | 10 | #ifndef BulletVelocityCalculatorDefined |
RichardE | 7:e72691603fd3 | 11 | |
RichardE | 7:e72691603fd3 | 12 | #define BulletVelocityCalculatorDefined |
RichardE | 7:e72691603fd3 | 13 | |
RichardE | 7:e72691603fd3 | 14 | #include "Types.h" |
RichardE | 7:e72691603fd3 | 15 | |
RichardE | 7:e72691603fd3 | 16 | class BulletVelocityCalculator { |
RichardE | 7:e72691603fd3 | 17 | |
RichardE | 7:e72691603fd3 | 18 | public : |
RichardE | 7:e72691603fd3 | 19 | |
RichardE | 7:e72691603fd3 | 20 | /*******************************/ |
RichardE | 7:e72691603fd3 | 21 | /* CALCULATE BULLET VELOCITIES */ |
RichardE | 7:e72691603fd3 | 22 | /*******************************/ |
RichardE | 7:e72691603fd3 | 23 | // Pass distances to target in dx and dy. |
RichardE | 7:e72691603fd3 | 24 | // Pass velocity at which bullet moves in v. |
RichardE | 7:e72691603fd3 | 25 | // Horizontal and vertical velocities returned in variables pointed to by hv and vv. |
RichardE | 7:e72691603fd3 | 26 | static void CalculateVelocities( Int16 dx, Int16 dy, Int16 v, Int16 *hv, Int16 *vv ); |
RichardE | 7:e72691603fd3 | 27 | |
RichardE | 7:e72691603fd3 | 28 | }; |
RichardE | 7:e72691603fd3 | 29 | |
RichardE | 7:e72691603fd3 | 30 | #endif |
RichardE | 7:e72691603fd3 | 31 | |
RichardE | 7:e72691603fd3 | 32 | /* END of BulletVelocityCalculator.h */ |
RichardE | 7:e72691603fd3 | 33 |