Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
BlueMeanyObject.h@18:70190f956a24, 2013-06-17 (annotated)
- Committer:
- RichardE
- Date:
- Mon Jun 17 15:10:43 2013 +0000
- Revision:
- 18:70190f956a24
- Parent:
- 13:50779b12ff51
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 8:82d88f9381f3 | 1 | /* |
RichardE | 8:82d88f9381f3 | 2 | * SOURCE FILE : BlueMeanyObject.h |
RichardE | 8:82d88f9381f3 | 3 | * |
RichardE | 8:82d88f9381f3 | 4 | * Represents the BlueMeany enemy object. |
RichardE | 8:82d88f9381f3 | 5 | * |
RichardE | 8:82d88f9381f3 | 6 | */ |
RichardE | 8:82d88f9381f3 | 7 | |
RichardE | 8:82d88f9381f3 | 8 | #ifndef BlueMeanyObjectIncluded |
RichardE | 8:82d88f9381f3 | 9 | |
RichardE | 8:82d88f9381f3 | 10 | #define BlueMeanyObjectIncluded |
RichardE | 8:82d88f9381f3 | 11 | |
RichardE | 8:82d88f9381f3 | 12 | #include "EnemyObject.h" |
RichardE | 8:82d88f9381f3 | 13 | #include "SpriteImageId.h" |
RichardE | 8:82d88f9381f3 | 14 | #include "FrameCounter.h" |
RichardE | 8:82d88f9381f3 | 15 | |
RichardE | 8:82d88f9381f3 | 16 | class BlueMeanyObject : public EnemyObject { |
RichardE | 8:82d88f9381f3 | 17 | |
RichardE | 8:82d88f9381f3 | 18 | public : |
RichardE | 8:82d88f9381f3 | 19 | |
RichardE | 8:82d88f9381f3 | 20 | /***************/ |
RichardE | 8:82d88f9381f3 | 21 | /* CONSTRUCTOR */ |
RichardE | 8:82d88f9381f3 | 22 | /***************/ |
RichardE | 8:82d88f9381f3 | 23 | BlueMeanyObject() : |
RichardE | 8:82d88f9381f3 | 24 | hVelocity( 0 ), |
RichardE | 8:82d88f9381f3 | 25 | vVelocity( 0 ) |
RichardE | 8:82d88f9381f3 | 26 | { |
RichardE | 8:82d88f9381f3 | 27 | } |
RichardE | 8:82d88f9381f3 | 28 | |
RichardE | 8:82d88f9381f3 | 29 | /**************/ |
RichardE | 8:82d88f9381f3 | 30 | /* DESTRUCTOR */ |
RichardE | 8:82d88f9381f3 | 31 | /**************/ |
RichardE | 8:82d88f9381f3 | 32 | virtual ~BlueMeanyObject() { |
RichardE | 8:82d88f9381f3 | 33 | } |
RichardE | 8:82d88f9381f3 | 34 | |
RichardE | 13:50779b12ff51 | 35 | /*****************************/ |
RichardE | 13:50779b12ff51 | 36 | /* GET TYPE OF ENEMY THIS IS */ |
RichardE | 13:50779b12ff51 | 37 | /*****************************/ |
RichardE | 13:50779b12ff51 | 38 | // Returns enemy type. |
RichardE | 13:50779b12ff51 | 39 | virtual EnemyType GetEnemyType( void ) { |
RichardE | 13:50779b12ff51 | 40 | return BlueMeany; |
RichardE | 13:50779b12ff51 | 41 | } |
RichardE | 8:82d88f9381f3 | 42 | |
RichardE | 8:82d88f9381f3 | 43 | /*******************************************************/ |
RichardE | 8:82d88f9381f3 | 44 | /* GET NUMBER OF POINTS AWARDED FOR KILLING THIS ENEMY */ |
RichardE | 8:82d88f9381f3 | 45 | /*******************************************************/ |
RichardE | 8:82d88f9381f3 | 46 | // Returns number of points. |
RichardE | 8:82d88f9381f3 | 47 | virtual UInt8 GetPoints( void ) { |
RichardE | 8:82d88f9381f3 | 48 | return 0x10; // BCD! |
RichardE | 8:82d88f9381f3 | 49 | } |
RichardE | 8:82d88f9381f3 | 50 | |
RichardE | 13:50779b12ff51 | 51 | /*****************************************************************/ |
RichardE | 13:50779b12ff51 | 52 | /* PERFORM ANY INIITALISATION REQUIRED AT LEVEL START OR RESTART */ |
RichardE | 13:50779b12ff51 | 53 | /*****************************************************************/ |
RichardE | 13:50779b12ff51 | 54 | // Derived classes should override this if necessary. |
RichardE | 13:50779b12ff51 | 55 | virtual void LevelRestart( void ) { |
RichardE | 13:50779b12ff51 | 56 | // Bring Blue Meany to a halt at the start of the level. |
RichardE | 13:50779b12ff51 | 57 | hVelocity = 0; |
RichardE | 13:50779b12ff51 | 58 | vVelocity = 0; |
RichardE | 13:50779b12ff51 | 59 | } |
RichardE | 13:50779b12ff51 | 60 | |
RichardE | 8:82d88f9381f3 | 61 | /************************/ |
RichardE | 8:82d88f9381f3 | 62 | /* MOVE THE GAME OBJECT */ |
RichardE | 8:82d88f9381f3 | 63 | /************************/ |
RichardE | 8:82d88f9381f3 | 64 | virtual void ProtectedMove( void ); |
RichardE | 8:82d88f9381f3 | 65 | |
RichardE | 8:82d88f9381f3 | 66 | /************************/ |
RichardE | 8:82d88f9381f3 | 67 | /* DRAW THE GAME OBJECT */ |
RichardE | 8:82d88f9381f3 | 68 | /************************/ |
RichardE | 8:82d88f9381f3 | 69 | // This is only called after it has been established that the |
RichardE | 8:82d88f9381f3 | 70 | // game object is visible. |
RichardE | 8:82d88f9381f3 | 71 | virtual void Draw( Gameduino *gd ) { |
RichardE | 8:82d88f9381f3 | 72 | Gameduino::Rotation transform = ( Xco < chaseObject->Xco ) ? Gameduino::FlipX : Gameduino::None; |
RichardE | 8:82d88f9381f3 | 73 | gd->sprite( SpriteNumber, ToPixel( Xco ), ToPixel( Yco ), BlueMeanyImage, 0, transform, BadGuy ); |
RichardE | 8:82d88f9381f3 | 74 | } |
RichardE | 8:82d88f9381f3 | 75 | |
RichardE | 8:82d88f9381f3 | 76 | private : |
RichardE | 8:82d88f9381f3 | 77 | |
RichardE | 8:82d88f9381f3 | 78 | enum { |
RichardE | 8:82d88f9381f3 | 79 | MaxBlueMeanyVelocity = 64, |
RichardE | 8:82d88f9381f3 | 80 | }; |
RichardE | 8:82d88f9381f3 | 81 | |
RichardE | 8:82d88f9381f3 | 82 | // Horizontal and vertical velocities. NOT in pixels. |
RichardE | 8:82d88f9381f3 | 83 | Int16 hVelocity, vVelocity; |
RichardE | 8:82d88f9381f3 | 84 | |
RichardE | 8:82d88f9381f3 | 85 | }; |
RichardE | 8:82d88f9381f3 | 86 | |
RichardE | 8:82d88f9381f3 | 87 | #endif |
RichardE | 8:82d88f9381f3 | 88 | |
RichardE | 8:82d88f9381f3 | 89 | /* END of BlueMeanyObject.h */ |