Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
ArenaConst.h@18:70190f956a24, 2013-06-17 (annotated)
- Committer:
- RichardE
- Date:
- Mon Jun 17 15:10:43 2013 +0000
- Revision:
- 18:70190f956a24
- Parent:
- 4:673eb9735d44
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 4:673eb9735d44 | 1 | /* |
RichardE | 4:673eb9735d44 | 2 | * SOURCE FILE : ArenaConst.h |
RichardE | 4:673eb9735d44 | 3 | * |
RichardE | 4:673eb9735d44 | 4 | * A few more constants associated with screen coordinates for gameplay arena. |
RichardE | 4:673eb9735d44 | 5 | * |
RichardE | 4:673eb9735d44 | 6 | */ |
RichardE | 4:673eb9735d44 | 7 | |
RichardE | 4:673eb9735d44 | 8 | #ifndef ArenaConstIncluded |
RichardE | 4:673eb9735d44 | 9 | |
RichardE | 4:673eb9735d44 | 10 | #define ArenaConstIncluded |
RichardE | 4:673eb9735d44 | 11 | |
RichardE | 4:673eb9735d44 | 12 | #include "GameObject.h" |
RichardE | 4:673eb9735d44 | 13 | #include "GDConst.h" |
RichardE | 4:673eb9735d44 | 14 | #include "Rectangle.h" |
RichardE | 4:673eb9735d44 | 15 | |
RichardE | 4:673eb9735d44 | 16 | // Pixel coordinates and dimensions. |
RichardE | 4:673eb9735d44 | 17 | #define ARENA_MIN_X 8 |
RichardE | 4:673eb9735d44 | 18 | #define ARENA_WIDTH 384 |
RichardE | 4:673eb9735d44 | 19 | #define ARENA_MIN_Y 16 |
RichardE | 4:673eb9735d44 | 20 | #define ARENA_HEIGHT 272 |
RichardE | 4:673eb9735d44 | 21 | |
RichardE | 4:673eb9735d44 | 22 | // Character coordinates and dimensions. |
RichardE | 4:673eb9735d44 | 23 | #define ARENA_BORDER_X 0 |
RichardE | 4:673eb9735d44 | 24 | #define ARENA_BORDER_Y 1 |
RichardE | 4:673eb9735d44 | 25 | #define ARENA_BORDER_WIDTH 50 |
RichardE | 4:673eb9735d44 | 26 | #define ARENA_BORDER_HEIGHT 36 |
RichardE | 4:673eb9735d44 | 27 | |
RichardE | 4:673eb9735d44 | 28 | // Rectangle defining boundaries of arena. |
RichardE | 4:673eb9735d44 | 29 | extern Rectangle ArenaRectangle; |
RichardE | 4:673eb9735d44 | 30 | |
RichardE | 4:673eb9735d44 | 31 | // Start coordinates for player. NOT pixel coordinates. |
RichardE | 4:673eb9735d44 | 32 | #define PLAYER_START_X GameObject::FromPixel( ( ARENA_MIN_X + ( ( ARENA_WIDTH - SPRITE_PIXEL_WIDTH ) >> 1 ) ) ) |
RichardE | 4:673eb9735d44 | 33 | #define PLAYER_START_Y GameObject::FromPixel( ( ARENA_MIN_Y + ( ( ARENA_HEIGHT - SPRITE_PIXEL_HEIGHT ) >> 1 ) ) ) |
RichardE | 4:673eb9735d44 | 34 | |
RichardE | 4:673eb9735d44 | 35 | #endif |
RichardE | 4:673eb9735d44 | 36 | |
RichardE | 4:673eb9735d44 | 37 | /* END of ArenaConst.h */ |
RichardE | 4:673eb9735d44 | 38 |