Control library for the Sparkfun Entertainment Trackballer breakout board.

Revision:
2:3c680dd598b7
Parent:
1:0129b1984b5a
Child:
3:000eee36525e
--- a/trackballer.h	Sat Feb 19 19:15:13 2011 +0000
+++ b/trackballer.h	Sat Feb 19 19:31:22 2011 +0000
@@ -1,73 +1,73 @@
-/* This library is for Sparkfun Entertainment's Trackballer breakout board.
- * The board consists (mainly) of the trackball, 4 hall effect sensors, some magnets (obviously),
- * a button, and 4 leds (white, red, green, blue).
- *
- * This library (trackballer) by Aaron Goselin.
- * 2010 Aaron Goselin.
- *
- * You are free to use this as you like, but I would prefer credits stay in tact.
- *
- */
-
-#ifndef _TRACKBALLER_
-#define _TRACKBALLER_
-
-#include "mbed.h"
-//#include "PinDetect_m.h"
-
-#define TRACK_INC 0.02
-
-
-
-class trackballer {
-
-public:
-
-    
-
-
-    trackballer(PinName button, PinName right, PinName down, PinName left, PinName up, PinName red, PinName green, PinName blue, PinName white);
-    
-    void getDirection(float &xPosition, float &yPosition);
-    
-    
-    
-        
-protected:
-    Timer _outputTimer;
-    
-    DigitalIn * _buttonPin;
-    DigitalIn * _rightPin;
-    DigitalIn * _downPin;
-    DigitalIn * _leftPin;
-    DigitalIn * _upPin;
-    
-    PwmOut * _redLED;
-    PwmOut * _greenLED;
-    PwmOut * _blueLED;
-    PwmOut * _whiteLED;
-    
-    int _buttonPushCounter;   // counter for the number of button presses
-
-    char _buttonState;         // current state of the button
-    char _lastButtonState;     // previous state of the button
-    
-    char _upState;
-    char _downState;
-    char _leftState;
-    char _rightState;
-    char _lastUpState;
-    char _lastDownState;
-    char _lastLeftState;
-    char _lastRightState;
-    
-    float _xPosition;
-    float _yPosition;
-    
-    
-    char _direction;
-  
-
-};
-
+/* This library is for Sparkfun Entertainment's Trackballer breakout board.
+ * The board consists (mainly) of the trackball, 4 hall effect sensors, some magnets (obviously),
+ * a button, and 4 leds (white, red, green, blue).
+ *
+ * This library (trackballer) by Aaron Goselin.
+ * 2010 Aaron Goselin.
+ *
+ * You are free to use this as you like, but I would prefer credits stay in tact.
+ *
+ */
+
+#ifndef _TRACKBALLER_
+#define _TRACKBALLER_
+
+#include "mbed.h"
+//#include "PinDetect_m.h"
+
+#define TRACK_INC 0.02
+
+
+
+class trackballer {
+
+public:
+
+    
+
+
+    trackballer(PinName button, PinName right, PinName down, PinName left, PinName up, PinName red, PinName green, PinName blue, PinName white);
+    
+    void getDirection(float &xPosition, float &yPosition, char &button);
+    
+    
+    
+        
+protected:
+    Timer _outputTimer;
+    
+    DigitalIn * _buttonPin;
+    DigitalIn * _rightPin;
+    DigitalIn * _downPin;
+    DigitalIn * _leftPin;
+    DigitalIn * _upPin;
+    
+    PwmOut * _redLED;
+    PwmOut * _greenLED;
+    PwmOut * _blueLED;
+    PwmOut * _whiteLED;
+    
+    int _buttonPushCounter;   // counter for the number of button presses
+
+    char _buttonState;         // current state of the button
+    char _lastButtonState;     // previous state of the button
+    
+    char _upState;
+    char _downState;
+    char _leftState;
+    char _rightState;
+    char _lastUpState;
+    char _lastDownState;
+    char _lastLeftState;
+    char _lastRightState;
+    
+    float _xPosition;
+    float _yPosition;
+    
+    
+    char _direction;
+  
+
+};
+
 #endif
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