Control library for the Sparkfun Entertainment Trackballer breakout board.
trackballer.h@1:0129b1984b5a, 2011-02-19 (annotated)
- Committer:
- Nakor
- Date:
- Sat Feb 19 19:15:13 2011 +0000
- Revision:
- 1:0129b1984b5a
- Parent:
- 0:2743c73d648d
- Child:
- 2:3c680dd598b7
Ooops, old documentation needed to be removed.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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Nakor | 0:2743c73d648d | 1 | /* This library is for Sparkfun Entertainment's Trackballer breakout board. |
Nakor | 0:2743c73d648d | 2 | * The board consists (mainly) of the trackball, 4 hall effect sensors, some magnets (obviously), |
Nakor | 0:2743c73d648d | 3 | * a button, and 4 leds (white, red, green, blue). |
Nakor | 0:2743c73d648d | 4 | * |
Nakor | 0:2743c73d648d | 5 | * This library (trackballer) by Aaron Goselin. |
Nakor | 0:2743c73d648d | 6 | * 2010 Aaron Goselin. |
Nakor | 0:2743c73d648d | 7 | * |
Nakor | 0:2743c73d648d | 8 | * You are free to use this as you like, but I would prefer credits stay in tact. |
Nakor | 0:2743c73d648d | 9 | * |
Nakor | 0:2743c73d648d | 10 | */ |
Nakor | 0:2743c73d648d | 11 | |
Nakor | 0:2743c73d648d | 12 | #ifndef _TRACKBALLER_ |
Nakor | 0:2743c73d648d | 13 | #define _TRACKBALLER_ |
Nakor | 0:2743c73d648d | 14 | |
Nakor | 0:2743c73d648d | 15 | #include "mbed.h" |
Nakor | 0:2743c73d648d | 16 | //#include "PinDetect_m.h" |
Nakor | 0:2743c73d648d | 17 | |
Nakor | 0:2743c73d648d | 18 | #define TRACK_INC 0.02 |
Nakor | 0:2743c73d648d | 19 | |
Nakor | 0:2743c73d648d | 20 | |
Nakor | 1:0129b1984b5a | 21 | |
Nakor | 0:2743c73d648d | 22 | class trackballer { |
Nakor | 0:2743c73d648d | 23 | |
Nakor | 0:2743c73d648d | 24 | public: |
Nakor | 0:2743c73d648d | 25 | |
Nakor | 0:2743c73d648d | 26 | |
Nakor | 0:2743c73d648d | 27 | |
Nakor | 1:0129b1984b5a | 28 | |
Nakor | 0:2743c73d648d | 29 | trackballer(PinName button, PinName right, PinName down, PinName left, PinName up, PinName red, PinName green, PinName blue, PinName white); |
Nakor | 0:2743c73d648d | 30 | |
Nakor | 0:2743c73d648d | 31 | void getDirection(float &xPosition, float &yPosition); |
Nakor | 0:2743c73d648d | 32 | |
Nakor | 0:2743c73d648d | 33 | |
Nakor | 0:2743c73d648d | 34 | |
Nakor | 0:2743c73d648d | 35 | |
Nakor | 0:2743c73d648d | 36 | protected: |
Nakor | 0:2743c73d648d | 37 | Timer _outputTimer; |
Nakor | 0:2743c73d648d | 38 | |
Nakor | 0:2743c73d648d | 39 | DigitalIn * _buttonPin; |
Nakor | 0:2743c73d648d | 40 | DigitalIn * _rightPin; |
Nakor | 0:2743c73d648d | 41 | DigitalIn * _downPin; |
Nakor | 0:2743c73d648d | 42 | DigitalIn * _leftPin; |
Nakor | 0:2743c73d648d | 43 | DigitalIn * _upPin; |
Nakor | 0:2743c73d648d | 44 | |
Nakor | 0:2743c73d648d | 45 | PwmOut * _redLED; |
Nakor | 0:2743c73d648d | 46 | PwmOut * _greenLED; |
Nakor | 0:2743c73d648d | 47 | PwmOut * _blueLED; |
Nakor | 0:2743c73d648d | 48 | PwmOut * _whiteLED; |
Nakor | 0:2743c73d648d | 49 | |
Nakor | 0:2743c73d648d | 50 | int _buttonPushCounter; // counter for the number of button presses |
Nakor | 0:2743c73d648d | 51 | |
Nakor | 0:2743c73d648d | 52 | char _buttonState; // current state of the button |
Nakor | 0:2743c73d648d | 53 | char _lastButtonState; // previous state of the button |
Nakor | 0:2743c73d648d | 54 | |
Nakor | 0:2743c73d648d | 55 | char _upState; |
Nakor | 0:2743c73d648d | 56 | char _downState; |
Nakor | 0:2743c73d648d | 57 | char _leftState; |
Nakor | 0:2743c73d648d | 58 | char _rightState; |
Nakor | 0:2743c73d648d | 59 | char _lastUpState; |
Nakor | 0:2743c73d648d | 60 | char _lastDownState; |
Nakor | 0:2743c73d648d | 61 | char _lastLeftState; |
Nakor | 0:2743c73d648d | 62 | char _lastRightState; |
Nakor | 0:2743c73d648d | 63 | |
Nakor | 0:2743c73d648d | 64 | float _xPosition; |
Nakor | 0:2743c73d648d | 65 | float _yPosition; |
Nakor | 0:2743c73d648d | 66 | |
Nakor | 0:2743c73d648d | 67 | |
Nakor | 0:2743c73d648d | 68 | char _direction; |
Nakor | 0:2743c73d648d | 69 | |
Nakor | 0:2743c73d648d | 70 | |
Nakor | 0:2743c73d648d | 71 | }; |
Nakor | 0:2743c73d648d | 72 | |
Nakor | 0:2743c73d648d | 73 | #endif |