This example demonstrates how to draw on the MKR RGB shield. The circuit: - Arduino MKR board - Arduino MKR RGB shield attached This example code is in the public domain. Orginal code for Arduino - Adaption for ARM MBED compiler (tested on NUCLEO L073RZ and NUCLEO F411RE) - Christian Dupaty

This example demonstrates how to draw on the arduino MKR RGB shield

Orginal code for Arduino : https://docs.arduino.cc/hardware/mkr-rgb-shield

Adaption for ARM MBED compiler (tested on NUCLEO L073RZ and NUCLEO F411RE)

Christian Dupaty oct 2021 see http://genelaix.free.fr

Revision:
0:10ce458ab6fa
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/MKRRGBMatrix.h	Tue Oct 05 16:07:13 2021 +0000
@@ -0,0 +1,50 @@
+/*
+  This file is part of the Arduino_MKRRGB library.
+  Copyright (c) 2019 Arduino SA. All rights reserved.
+
+  This library is free software; you can redistribute it and/or
+  modify it under the terms of the GNU Lesser General Public
+  License as published by the Free Software Foundation; either
+  version 2.1 of the License, or (at your option) any later version.
+
+  This library is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+  Lesser General Public License for more details.
+
+  You should have received a copy of the GNU Lesser General Public
+  License along with this library; if not, write to the Free Software
+  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
+*/
+
+#ifndef _MKR_RGB_MATRIX_H
+#define _MKR_RGB_MATRIX_H
+
+#include <ArduinoGraphics.h>
+
+#define RGB_MATRIX_WIDTH  12
+#define RGB_MATRIX_HEIGHT 7
+
+class RGBMatrixClass : public ArduinoGraphics {
+public: 
+  RGBMatrixClass();
+  virtual ~RGBMatrixClass();
+// ajout virtual pour begin et end
+  virtual int begin();
+  virtual void end();
+
+  void brightness(uint8_t brightness);
+
+  virtual void beginDraw();
+  virtual void endDraw();
+
+  virtual void set(int x, int y, uint8_t r, uint8_t g, uint8_t b);
+
+private:
+  uint8_t _buffer[4 + 4 * RGB_MATRIX_WIDTH * RGB_MATRIX_HEIGHT + ((RGB_MATRIX_WIDTH * RGB_MATRIX_HEIGHT + 15) / 16)];
+  uint8_t _bufferReception[4 + 4 * RGB_MATRIX_WIDTH * RGB_MATRIX_HEIGHT + ((RGB_MATRIX_WIDTH * RGB_MATRIX_HEIGHT + 15) / 16)];
+};
+
+extern RGBMatrixClass MATRIX;
+
+#endif