Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
7:e72691603fd3
Parent:
4:673eb9735d44
Child:
8:82d88f9381f3
--- a/Level.h	Sat Jun 08 15:50:38 2013 +0000
+++ b/Level.h	Sat Jun 08 16:44:54 2013 +0000
@@ -21,14 +21,15 @@
   #include "CharFrame.h"
   #include "PanelControls.h"
   #include "PlayerObject.h"
-#if 0
   #include "ArenaConst.h"
   #include "SpriteImageId.h"
   #include "GameObject.h"
+  #include "HumanObject.h"
   #include "GruntObject.h"
-  #include "BlueMeanyObject.h"
   #include "CrusherObject.h"
   #include "BrainObject.h"
+#if 0
+  #include "BlueMeanyObject.h"
   #include "SoundManager.h"
   #include "Sounds.h"
 #endif