Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: CharBlocks.h
- Revision:
- 1:dfd5eaaf96a3
- Child:
- 14:46a353b2a8e8
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/CharBlocks.h Wed Jun 05 22:05:41 2013 +0000 @@ -0,0 +1,26 @@ +/* + * SOURCE FILE : CharBlocks.h + * + * A collection of character block definitions. + * + */ + +#ifndef CharBlocksIncluded + + #define CharBlocksIncluded + + #include "Types.h" + + class CharBlocks { + + public : + + static const UInt8 RobotRicText[]; // big RobotRic logo + static const UInt8 EnterNameInstructionText[]; // instructions for entering name on high score table + + }; + +#endif + +/* END of CharBlocks.h */ +