Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
1:dfd5eaaf96a3
Child:
14:46a353b2a8e8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/CharBlocks.h	Wed Jun 05 22:05:41 2013 +0000
@@ -0,0 +1,26 @@
+/*
+ * SOURCE FILE : CharBlocks.h
+ *
+ * A collection of character block definitions.
+ *
+ */
+
+#ifndef CharBlocksIncluded
+  
+  #define CharBlocksIncluded
+
+  #include "Types.h"
+  
+  class CharBlocks {
+    
+  public :
+  
+    static const UInt8 RobotRicText[];              // big RobotRic logo
+        static const UInt8 EnterNameInstructionText[];    // instructions for entering name on high score table
+
+  };
+  
+#endif
+
+/* END of CharBlocks.h */
+