Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: CharBlocks.h
- Revision:
- 14:46a353b2a8e8
- Parent:
- 1:dfd5eaaf96a3
--- a/CharBlocks.h Tue Jun 11 19:29:04 2013 +0000 +++ b/CharBlocks.h Tue Jun 11 21:04:48 2013 +0000 @@ -1,26 +1,26 @@ -/* - * SOURCE FILE : CharBlocks.h - * - * A collection of character block definitions. - * - */ - -#ifndef CharBlocksIncluded - - #define CharBlocksIncluded - - #include "Types.h" - - class CharBlocks { - - public : - - static const UInt8 RobotRicText[]; // big RobotRic logo - static const UInt8 EnterNameInstructionText[]; // instructions for entering name on high score table - - }; - -#endif - -/* END of CharBlocks.h */ +/* + * SOURCE FILE : CharBlocks.h + * + * A collection of character block definitions. + * + */ + +#ifndef CharBlocksIncluded + + #define CharBlocksIncluded + #include "Types.h" + + class CharBlocks { + + public : + + static const UInt8 RobotRicText[]; // big RobotRic logo + + }; + +#endif + +/* END of CharBlocks.h */ + +