Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
14:46a353b2a8e8
Parent:
1:dfd5eaaf96a3
--- a/CharBlocks.h	Tue Jun 11 19:29:04 2013 +0000
+++ b/CharBlocks.h	Tue Jun 11 21:04:48 2013 +0000
@@ -1,26 +1,26 @@
-/*
- * SOURCE FILE : CharBlocks.h
- *
- * A collection of character block definitions.
- *
- */
-
-#ifndef CharBlocksIncluded
-  
-  #define CharBlocksIncluded
-
-  #include "Types.h"
-  
-  class CharBlocks {
-    
-  public :
-  
-    static const UInt8 RobotRicText[];              // big RobotRic logo
-        static const UInt8 EnterNameInstructionText[];    // instructions for entering name on high score table
-
-  };
-  
-#endif
-
-/* END of CharBlocks.h */
+/*
+ * SOURCE FILE : CharBlocks.h
+ *
+ * A collection of character block definitions.
+ *
+ */
+
+#ifndef CharBlocksIncluded
+  
+  #define CharBlocksIncluded
 
+  #include "Types.h"
+  
+  class CharBlocks {
+    
+  public :
+  
+    static const UInt8 RobotRicText[];              // big RobotRic logo
+
+  };
+  
+#endif
+
+/* END of CharBlocks.h */
+
+