Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level.h
- Revision:
- 2:bb0f631a6068
- Parent:
- 1:dfd5eaaf96a3
- Child:
- 4:673eb9735d44
--- a/Level.h Wed Jun 05 22:05:41 2013 +0000 +++ b/Level.h Thu Jun 06 20:11:28 2013 +0000 @@ -18,6 +18,7 @@ #include "CharBlocks.h" #include "StringData.h" #include "HighScoreTable.h" + #include "CharFrame.h" #if 0 #include "ArenaConst.h" #include "SpriteImageId.h" @@ -26,7 +27,6 @@ #include "BlueMeanyObject.h" #include "CrusherObject.h" #include "BrainObject.h" - #include "CharFrame.h" #include "SoundManager.h" #include "Sounds.h" #endif