Stephane ROCHON
/
4DGLtest
Revision 1:1c83ae41c4ab, committed 2010-10-17
- Comitter:
- Kerpower
- Date:
- Sun Oct 17 08:53:58 2010 +0000
- Parent:
- 0:772a63029ab0
- Child:
- 2:83393983a43f
- Commit message:
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/4DGL.lib Sun Oct 17 08:53:58 2010 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/Kerpower/code/4DGL/#b95348b8030e
--- a/TFT_4DGL.h Sun Jul 18 14:43:48 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,230 +0,0 @@ -// -// TFT_4DGL is a class to drive 4D Systems TFT touch screens -// -// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> -// -// TFT_4DGL is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// TFT_4DGL is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>. - -#include "mbed.h" - -#ifndef DEBUGMODE -#define DEBUGMODE 1 -#endif - -// Common WAIT value in millisecond -#define TEMPO 5 - -// 4DGL Functions values -#define AUTOBAUD '\x55' -#define CLS '\x45' -#define BAUDRATE '\x51' -#define VERSION '\x56' -#define BCKGDCOLOR '\x42' -#define DISPCONTROL '\x59' -#define SETVOLUME '\x76' -#define CIRCLE '\x43' -#define TRIANGLE '\x47' -#define LINE '\x4C' -#define RECTANGLE '\x72' -#define ELLIPSE '\x65' -#define PIXEL '\x50' -#define READPIXEL '\x52' -#define SCREENCOPY '\x63' -#define PENSIZE '\x70' -#define SETFONT '\x46' -#define TEXTMODE '\x4F' -#define TEXTCHAR '\x54' -#define GRAPHCHAR '\x74' -#define TEXTSTRING '\x73' -#define GRAPHSTRING '\x53' -#define TEXTBUTTON '\x62' -#define GETTOUCH '\x6F' -#define WAITTOUCH '\x77' -#define SETTOUCH '\x75' - - -// Screen answers -#define ACK '\x06' -#define NAK '\x15' - -// Screen states -#define OFF '\x00' -#define ON '\x01' - -// Graphics modes -#define SOLID '\x00' -#define WIREFRAME '\x01' - -// Text modes -#define TRANSPARENT '\x00' -#define OPAQUE '\x01' - -// Fonts Sizes -#define FONT_5X7 '\x00' -#define FONT_8X8 '\x01' -#define FONT_8X12 '\x02' -#define FONT_12X16 '\x03' - -// Touch Values -#define WAIT '\x00' -#define PRESS '\x01' -#define RELEASE '\x02' -#define MOVE '\x03' -#define STATUS '\x04' -#define GETPOSITION '\x05' - -// Data speed -#define BAUD_110 '\x00' -#define BAUD_300 '\x01' -#define BAUD_600 '\x02' -#define BAUD_1200 '\x03' -#define BAUD_2400 '\x04' -#define BAUD_4800 '\x05' -#define BAUD_9600 '\x06' -#define BAUD_14400 '\x07' -#define BAUD_19200 '\x09' -#define BAUD_31250 '\x09' -#define BAUD_38400 '\x0A' -#define BAUD_56000 '\x0B' -#define BAUD_57600 '\x0C' -#define BAUD_115200 '\x0D' -#define BAUD_128000 '\x0E' -#define BAUD_256000 '\x0F' - -// Defined Colors -#define WHITE 0xFFFFFF -#define BLACK 0x000000 -#define RED 0xFF0000 -#define GREEN 0x00FF00 -#define BLUE 0x0000FF -#define LGREY 0xBFBFBF -#define DGREY 0x5F5F5F - -// Mode data -#define BACKLIGHT '\x00' -#define DISPLAY '\x01' -#define CONTRAST '\x02' -#define POWER '\x03' -#define ORIENTATION '\x04' -#define TOUCH_CTRL '\x05' -#define IMAGE_FORMAT '\x06' -#define PROTECT_FAT '\x08' - -// change this to your specific screen (newer versions) if needed -// Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y -#define SIZE_X 240 -#define SIZE_Y 320 - -#define IS_LANDSCAPE 0 -#define IS_PORTRAIT 1 - -// Screen orientation -#define LANDSCAPE '\x01' -#define LANDSCAPE_R '\x02' -#define PORTRAIT '\x03' -#define PORTRAIT_R '\x04' - -// Parameters -#define ENABLE '\x00' -#define DISABLE '\x01' -#define RESET '\x02' - -#define NEW '\x00' -#define OLD '\x01' - -#define DOWN '\x00' -#define UP '\x01' - -#define PROTECT '\x00' -#define UNPROTECT '\x02' - -//************************************************************************** -class TFT_4DGL { - -public : - - TFT_4DGL(PinName tx, PinName rx, PinName rst); - -// General Commands - void cls(); - void reset(); - void autobaud(); - void baudrate(int); - void background_color(int); - void display_control(char, char); - void set_volume(char); - -// Graphics Commands - void circle(int, int, int, int); - void triangle(int, int, int, int, int, int, int); - void line(int, int, int, int, int); - void rectangle(int, int, int, int, int); - void ellipse(int, int, int, int, int); - void pixel(int, int, int); - int read_pixel(int, int); - void screen_copy(int, int, int, int, int, int); - void pen_size(char); - -// Texts Commands - void set_font(char); - void text_mode(char); - void text_char(char, char, char, int); - void graphic_char(char, int, int, int, char, char); - void text_string(char *, char, char, char, int); - void graphic_string(char *, int, int, char, int, char, char); - void text_button(char *, char, int, int, int, char, int, char, char); - - void locate(char, char); - void color(int); - void putc(char); - void puts(char *); - -// Touch Command - void touch_mode(char); - void get_touch(int *, int *); - void wait_touch(int); - void set_touch(int, int, int, int); - int touch_status(void); - -// Screen Data - int type; - int revision; - int firmware; - int reserved1; - int reserved2; - -// Text data - char current_col; - char current_row; - int current_color; - char current_font; - char current_orientation; - char max_col; - char max_row; - -protected : - - Serial _cmd; - DigitalOut _rst; - - void freeBUFFER (void); - void writeBYTE (char); - int writeCOMMAND(char *, int); - int readVERSION (char *, int); - void getTOUCH (char *, int, int *,int *); - int getSTATUS (char *, int); - void version (void); -}; - -typedef unsigned char BYTE; \ No newline at end of file
--- a/TFT_4DGL_Graphics.cpp Sun Jul 18 14:43:48 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,258 +0,0 @@ -// -// TFT_4DGL is a class to drive 4D Systems TFT touch screens -// -// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> -// -// TFT_4DGL is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// TFT_4DGL is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>. - -#include "mbed.h" -#include "TFT_4DGL.h" - - -//**************************************************************************************************** -void TFT_4DGL :: circle(int x, int y , int radius, int color) { // draw a circle in (x,y) - char command[9]= ""; - - command[0] = CIRCLE; - - command[1] = (x >> 8) & 0xFF; - command[2] = x & 0xFF; - - command[3] = (y >> 8) & 0xFF; - command[4] = y & 0xFF; - - command[5] = (radius >> 8) & 0xFF; - command[6] = radius & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[7] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[8] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 9); -} - -//**************************************************************************************************** -void TFT_4DGL :: triangle(int x1, int y1 , int x2, int y2, int x3, int y3, int color) { // draw a traingle - char command[15]= ""; - - command[0] = TRIANGLE; - - command[1] = (x1 >> 8) & 0xFF; - command[2] = x1 & 0xFF; - - command[3] = (y1 >> 8) & 0xFF; - command[4] = y1 & 0xFF; - - command[5] = (x2 >> 8) & 0xFF; - command[6] = x2 & 0xFF; - - command[7] = (y2 >> 8) & 0xFF; - command[8] = y2 & 0xFF; - - command[9] = (x3 >> 8) & 0xFF; - command[10] = x3 & 0xFF; - - command[11] = (y3 >> 8) & 0xFF; - command[12] = y3 & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[13] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[14] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 15); -} - -//**************************************************************************************************** -void TFT_4DGL :: line(int x1, int y1 , int x2, int y2, int color) { // draw a line - char command[11]= ""; - - command[0] = LINE; - - command[1] = (x1 >> 8) & 0xFF; - command[2] = x1 & 0xFF; - - command[3] = (y1 >> 8) & 0xFF; - command[4] = y1 & 0xFF; - - command[5] = (x2 >> 8) & 0xFF; - command[6] = x2 & 0xFF; - - command[7] = (y2 >> 8) & 0xFF; - command[8] = y2 & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 11); -} - -//**************************************************************************************************** -void TFT_4DGL :: rectangle(int x1, int y1 , int x2, int y2, int color) { // draw a rectangle - char command[11]= ""; - - command[0] = RECTANGLE; - - command[1] = (x1 >> 8) & 0xFF; - command[2] = x1 & 0xFF; - - command[3] = (y1 >> 8) & 0xFF; - command[4] = y1 & 0xFF; - - command[5] = (x2 >> 8) & 0xFF; - command[6] = x2 & 0xFF; - - command[7] = (y2 >> 8) & 0xFF; - command[8] = y2 & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 11); -} - -//**************************************************************************************************** -void TFT_4DGL :: ellipse(int x, int y , int radius_x, int radius_y, int color) { // draw an ellipse - char command[11]= ""; - - command[0] = ELLIPSE; - - command[1] = (x >> 8) & 0xFF; - command[2] = x & 0xFF; - - command[3] = (y >> 8) & 0xFF; - command[4] = y & 0xFF; - - command[5] = (radius_x >> 8) & 0xFF; - command[6] = radius_x & 0xFF; - - command[7] = (radius_y >> 8) & 0xFF; - command[8] = radius_y & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 11); -} - -//**************************************************************************************************** -void TFT_4DGL :: pixel(int x, int y, int color) { // draw a pixel - char command[7]= ""; - - command[0] = PIXEL; - - command[1] = (x >> 8) & 0xFF; - command[2] = x & 0xFF; - - command[3] = (y >> 8) & 0xFF; - command[4] = y & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[5] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[6] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 7); -} - -//****************************************************************************************************** -int TFT_4DGL :: read_pixel(int x, int y) { // read screen info and populate data - - char command[5]= ""; - - command[0] = READPIXEL; - - command[1] = (x >> 8) & 0xFF; - command[2] = x & 0xFF; - - command[3] = (y >> 8) & 0xFF; - command[4] = y & 0xFF; - - int i, temp = 0, color = 0, resp = 0; - char response[2] = ""; - - freeBUFFER(); - - for (i = 0; i < 5; i++) { // send all chars to serial port - writeBYTE(command[i]); - } - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - - while (_cmd.readable()) { - temp = _cmd.getc(); - response[resp++] = (char)temp; - } - - color = ((response[0] << 8) + response[1]); - - return color; // WARNING : this is 16bits color, not 24bits... need to be fixed -} - -//****************************************************************************************************** -void TFT_4DGL :: screen_copy(int xs, int ys , int xd, int yd , int width, int height) { - - char command[13]= ""; - - command[0] = SCREENCOPY; - - command[1] = (xs >> 8) & 0xFF; - command[2] = xs & 0xFF; - - command[3] = (ys >> 8) & 0xFF; - command[4] = ys & 0xFF; - - command[5] = (xd >> 8) & 0xFF; - command[6] = xd & 0xFF; - - command[7] = (yd >> 8) & 0xFF; - command[8] = yd & 0xFF; - - command[9] = (width >> 8) & 0xFF; - command[10] = width & 0xFF; - - command[11] = (height >> 8) & 0xFF; - command[12] = height & 0xFF; - - writeCOMMAND(command, 13); -} - -//**************************************************************************************************** -void TFT_4DGL :: pen_size(char mode) { // set pen to SOLID or WIREFRAME - char command[2]= ""; - - command[0] = PENSIZE; - command[1] = mode; - - writeCOMMAND(command, 2); -} \ No newline at end of file
--- a/TFT_4DGL_Text.cpp Sun Jul 18 14:43:48 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,270 +0,0 @@ -// -// TFT_4DGL is a class to drive 4D Systems TFT touch screens -// -// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> -// -// TFT_4DGL is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// TFT_4DGL is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>. - -#include "mbed.h" -#include "TFT_4DGL.h" - -//**************************************************************************************************** -void TFT_4DGL :: set_font(char mode) { // set font size - char command[2]= ""; - - int w, h, fx = 8, fy = 8; - - command[0] = SETFONT; - command[1] = mode; - - current_font = mode; - - if (current_orientation == IS_PORTRAIT) { - w = SIZE_X; - h = SIZE_Y; - } else { - w = SIZE_Y; - h = SIZE_X; - } - - switch (mode) { - case FONT_5X7 : - fx = 6; - fy = 8; - break; - case FONT_8X8 : - fx = 8; - fy = 8; - break; - case FONT_8X12 : - fx = 8; - fy = 12; - break; - case FONT_12X16 : - fx = 12; - fy = 16; - break; - } - - max_col = w / fx; - max_row = h / fy; - - writeCOMMAND(command, 2); -} - -//**************************************************************************************************** -void TFT_4DGL :: text_mode(char mode) { // set text mode - char command[2]= ""; - - command[0] = TEXTMODE; - command[1] = mode; - - writeCOMMAND(command, 2); -} - -//**************************************************************************************************** -void TFT_4DGL :: text_char(char c, char col, char row, int color) { // draw a text char - char command[6]= ""; - - command[0] = TEXTCHAR; - - command[1] = c; - command[2] = col; - command[3] = row; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 8); -} - -//**************************************************************************************************** -void TFT_4DGL :: graphic_char(char c, int x, int y, int color, char width, char height) { // draw a graphic char - char command[10]= ""; - - command[0] = GRAPHCHAR; - - command[1] = c; - - command[2] = (x >> 8) & 0xFF; - command[3] = x & 0xFF; - - command[4] = (y >> 8) & 0xFF; - command[5] = y & 0xFF; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - command[8] = width; - - command[9] = height; - - writeCOMMAND(command, 10); -} - -//**************************************************************************************************** -void TFT_4DGL :: text_string(char *s, char col, char row, char font, int color) { // draw a text string - - char command[1000]= ""; - int size = strlen(s); - int i = 0; - - command[0] = TEXTSTRING; - - command[1] = col; - command[2] = row; - - command[3] = font; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[4] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[5] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - for (i=0; i<size; i++) command[6+i] = s[i]; - - command[6+size] = 0; - - writeCOMMAND(command, 7 + size); -} - -//**************************************************************************************************** -void TFT_4DGL :: graphic_string(char *s, int x, int y, char font, int color, char width, char height) { // draw a text string - - char command[1000]= ""; - int size = strlen(s); - int i = 0; - - command[0] = GRAPHSTRING; - - command[1] = (x >> 8) & 0xFF; - command[2] = x & 0xFF; - - command[3] = (y >> 8) & 0xFF; - command[4] = y & 0xFF; - - command[5] = font; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - command[8] = width; - - command[9] = height; - - for (i=0; i<size; i++) command[10+i] = s[i]; - - command[10+size] = 0; - - writeCOMMAND(command, 11 + size); -} - -//**************************************************************************************************** -void TFT_4DGL :: text_button(char *s, char mode, int x, int y, int button_color, char font, int text_color, char width, char height) { // draw a text string - - char command[1000]= ""; - int size = strlen(s); - int i = 0, red5, green6, blue5; - - command[0] = TEXTBUTTON; - - command[1] = mode; - - command[2] = (x >> 8) & 0xFF; - command[3] = x & 0xFF; - - command[4] = (y >> 8) & 0xFF; - command[5] = y & 0xFF; - - red5 = (button_color >> (16 + 3)) & 0x1F; // get red on 5 bits - green6 = (button_color >> (8 + 2)) & 0x3F; // get green on 6 bits - blue5 = (button_color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[6] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[7] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - command[8] = font; - - red5 = (text_color >> (16 + 3)) & 0x1F; // get red on 5 bits - green6 = (text_color >> (8 + 2)) & 0x3F; // get green on 6 bits - blue5 = (text_color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[9] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[10] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - command[11] = width; - - command[12] = height; - - for (i=0; i<size; i++) command[13+i] = s[i]; - - command[13+size] = 0; - - writeCOMMAND(command, 14 + size); -} - -//**************************************************************************************************** -void TFT_4DGL :: locate(char col, char row) { // place text curssor at col, row - current_col = col; - current_row = row; -} - -//**************************************************************************************************** -void TFT_4DGL :: color(int color) { // set text color - current_color = color; -} - -//**************************************************************************************************** -void TFT_4DGL :: putc(char c) { // place char at current cursor position - - text_char(c, current_col++, current_row, current_color); - - if (current_col == max_col) { - current_col = 0; - current_row++; - } - if (current_row == max_row) { - current_row = 0; - } -} - -//**************************************************************************************************** -void TFT_4DGL :: puts(char *s) { // place string at current cursor position - - text_string(s, current_col, current_row, current_font, current_color); - - current_col += strlen(s); - - if (current_col >= max_col) { - current_row += current_col / max_col; - current_col %= max_col; - } - if (current_row >= max_row) { - current_row %= max_row; - } -} \ No newline at end of file
--- a/TFT_4DGL_Touch.cpp Sun Jul 18 14:43:48 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,89 +0,0 @@ -// -// TFT_4DGL is a class to drive 4D Systems TFT touch screens -// -// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> -// -// TFT_4DGL is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// TFT_4DGL is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>. - -#include "mbed.h" -#include "TFT_4DGL.h" - -//****************************************************************************************************** -void TFT_4DGL :: touch_mode(char mode) { // Send touch mode (WAIT, PRESS, RELEASE or MOVE) - - char command[2]= ""; - - command[0] = GETTOUCH; - command[1] = mode; - - writeCOMMAND(command, 2); -} - -//****************************************************************************************************** -void TFT_4DGL :: get_touch(int *x, int *y) { // Get the touch coordinates - - char command[2] = ""; - - command[0] = GETTOUCH; - command[1] = GETPOSITION; - - getTOUCH(command, 2, x, y); -} - -//****************************************************************************************************** -int TFT_4DGL :: touch_status(void) { // Get the touch screen status - - char command[2] = ""; - - command[0] = GETTOUCH; - command[1] = STATUS; - - return getSTATUS(command, 2); -} - - -//****************************************************************************************************** -void TFT_4DGL :: wait_touch(int delay) { // wait until touch within a delay in milliseconds - - char command[3]= ""; - - command[0] = WAITTOUCH; - - command[1] = (delay >> 8) & 0xFF; - command[2] = delay & 0xFF; - - writeCOMMAND(command, 3); -} - -//****************************************************************************************************** -void TFT_4DGL :: set_touch(int x1, int y1 , int x2, int y2) { // define touch area - - char command[9]= ""; - - command[0] = SETTOUCH; - - command[1] = (x1 >> 8) & 0xFF; - command[2] = x1 & 0xFF; - - command[3] = (y1 >> 8) & 0xFF; - command[4] = y1 & 0xFF; - - command[5] = (x2 >> 8) & 0xFF; - command[6] = x2 & 0xFF; - - command[7] = (y2 >> 8) & 0xFF; - command[8] = y2 & 0xFF; - - writeCOMMAND(command, 9); -} \ No newline at end of file
--- a/TFT_4DGL_main.cpp Sun Jul 18 14:43:48 2010 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,380 +0,0 @@ -// -// TFT_4DGL is a class to drive 4D Systems TFT touch screens -// -// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr> -// -// TFT_4DGL is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// TFT_4DGL is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>. - -#include "mbed.h" -#include "TFT_4DGL.h" - -Serial pc(USBTX,USBRX); - -//****************************************************************************************************** -TFT_4DGL :: TFT_4DGL(PinName tx, PinName rx, PinName rst) : _cmd(tx, rx), _rst(rst) { // Constructor - -#if DEBUGMODE - pc.baud(115200); - - pc.printf("\n\n\n"); - pc.printf("********************\n"); - pc.printf("TFT_4DGL CONSTRUCTOR\n"); - pc.printf("********************\n"); -#endif - - _rst = 1; // put RESET pin to high to start TFT screen - - reset(); - autobaud(); // send autobaud command - version(); // get version information - cls(); // clear screen - - current_col = 0; // initial cursor col - current_row = 0; // initial cursor row - current_color = WHITE; // initial text color - current_orientation = IS_PORTRAIT; // initial screen orientation - - set_font(FONT_5X7); // initial font - text_mode(OPAQUE); // initial texr mode -} - -//****************************************************************************************************** -void TFT_4DGL :: writeBYTE(char c) { // send a BYTE command to screen - - _cmd.putc(c); - wait_ms(1); - -#if DEBUGMODE - pc.printf(" Char sent : 0x%02X\n",c); -#endif - -} - -//****************************************************************************************************** -void TFT_4DGL :: freeBUFFER(void) { // Clear serial buffer before writing command - - while (_cmd.readable()) _cmd.getc(); // clear buffer garbage -} - -//****************************************************************************************************** -int TFT_4DGL :: writeCOMMAND(char *command, int number) { // send several BYTES making a command and return an answer - -#if DEBUGMODE - pc.printf("\n"); - pc.printf("New COMMAND : 0x%02X\n", command[0]); -#endif - int i, resp = 0; - freeBUFFER(); - - for (i = 0; i < number; i++) writeBYTE(command[i]); // send command to serial port - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - if (_cmd.readable()) resp = _cmd.getc(); // read response if any - switch (resp) { - case ACK : // if OK return 1 - resp = 1; - break; - case NAK : // if NOK return -1 - resp = -1; - break; - default : - resp = 0; // else return 0 - break; - } -#if DEBUGMODE - pc.printf(" Answer received : %d\n",resp); -#endif - - return resp; -} - -//************************************************************************** -void TFT_4DGL :: reset() { // Reset Screen - - _rst = 0; // put RESET pin to low - wait_ms(TEMPO); // wait a few milliseconds for command reception - _rst = 1; // put RESET back to high - wait(3); // wait 3s for screen to restart - - freeBUFFER(); // clean buffer from possible garbage -} - -//************************************************************************** -void TFT_4DGL :: autobaud() { // send AutoBaud command (9600) - char command[1] = ""; - command[0] = AUTOBAUD; - writeCOMMAND(command, 1); -} - -//************************************************************************** -void TFT_4DGL :: cls() { // clear screen - char command[1] = ""; - command[0] = CLS; - writeCOMMAND(command, 1); -} - -//************************************************************************** -void TFT_4DGL :: version() { // get API version - char command[2] = ""; - command[0] = VERSION; - command[1] = OFF; - readVERSION(command, 2); -} - -//************************************************************************** -void TFT_4DGL :: baudrate(int speed) { // set screen baud rate - char command[2]= ""; - command[0] = BAUDRATE; - switch (speed) { - case 110 : - command[1] = BAUD_110; - break; - case 300 : - command[1] = BAUD_300; - break; - case 600 : - command[1] = BAUD_600; - break; - case 1200 : - command[1] = BAUD_1200; - break; - case 2400 : - command[1] = BAUD_2400; - break; - case 4800 : - command[1] = BAUD_4800; - break; - case 9600 : - command[1] = BAUD_9600; - break; - case 14400 : - command[1] = BAUD_14400; - break; - case 19200 : - command[1] = BAUD_19200; - break; - case 31250 : - command[1] = BAUD_31250; - break; - case 38400 : - command[1] = BAUD_38400; - break; - case 56000 : - command[1] = BAUD_56000; - break; - case 57600 : - command[1] = BAUD_57600; - break; - case 115200 : - command[1] = BAUD_115200; - break; - case 128000 : - command[1] = BAUD_128000; - break; - case 256000 : - command[1] = BAUD_256000; - break; - default : - command[1] = BAUD_9600; - speed = 9600; - break; - } - - int i, resp = 0; - - freeBUFFER(); - - for (i = 0; i <2; i++) writeBYTE(command[i]); // send command to serial port - _cmd.baud(speed); // set mbed to same speed - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - - if (_cmd.readable()) resp = _cmd.getc(); // read response if any - switch (resp) { - case ACK : // if OK return 1 - resp = 1; - break; - case NAK : // if NOK return -1 - resp = -1; - break; - default : - resp = 0; // else return 0 - break; - } -} - -//****************************************************************************************************** -int TFT_4DGL :: readVERSION(char *command, int number) { // read screen info and populate data - - int i, temp = 0, resp = 0; - char response[5] = ""; - - freeBUFFER(); - - for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - - while (_cmd.readable()) { - temp = _cmd.getc(); - response[resp++] = (char)temp; - } - switch (resp) { - case 5 : // if OK populate data and return 1 - type = response[0]; - revision = response[1]; - firmware = response[2]; - reserved1 = response[3]; - reserved2 = response[4]; - resp = 1; - break; - default : - resp = 0; // else return 0 - break; - } - return resp; -} - -//**************************************************************************************************** -void TFT_4DGL :: background_color(int color) { // set screen background color - char command[3]= ""; // input color is in 24bits like 0xRRGGBB - - command[0] = BCKGDCOLOR; - - int red5 = (color >> (16 + 3)) & 0x1F; // get red on 5 bits - int green6 = (color >> (8 + 2)) & 0x3F; // get green on 6 bits - int blue5 = (color >> (0 + 3)) & 0x1F; // get blue on 5 bits - - command[1] = ((red5 << 3) + (green6 >> 3)) & 0xFF; // first part of 16 bits color - command[2] = ((green6 << 5) + (blue5 >> 0)) & 0xFF; // second part of 16 bits color - - writeCOMMAND(command, 3); -} - -//**************************************************************************************************** -void TFT_4DGL :: display_control(char mode, char value) { // set screen mode to value - char command[3]= ""; - - command[0] = DISPCONTROL; - command[1] = mode; - command[2] = value; - - if (mode == ORIENTATION) { - switch (value) { - case LANDSCAPE : - current_orientation = IS_LANDSCAPE; - break; - case LANDSCAPE_R : - current_orientation = IS_LANDSCAPE; - break; - case PORTRAIT : - current_orientation = IS_PORTRAIT; - break; - case PORTRAIT_R : - current_orientation = IS_PORTRAIT; - break; - } - } - writeCOMMAND(command, 3); - set_font(current_font); -} - -//**************************************************************************************************** -void TFT_4DGL :: set_volume(char value) { // set sound volume to value - char command[2]= ""; - - command[0] = SETVOLUME; - command[1] = value; - - writeCOMMAND(command, 2); -} - - -//****************************************************************************************************** -void TFT_4DGL :: getTOUCH(char *command, int number, int *x, int *y) { // read screen info and populate data - -#if DEBUGMODE - pc.printf("\n"); - pc.printf("New COMMAND : 0x%02X\n", command[0]); -#endif - int i, temp = 0, resp = 0; - char response[5] = ""; - - freeBUFFER(); - - for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - - while (_cmd.readable()) { - temp = _cmd.getc(); - response[resp++] = (char)temp; - } - -#if DEBUGMODE - pc.printf(" Answer received %d : 0x%02X 0x%02X 0x%02X 0x%02X\n", resp, response[0], response[1], response[2], response[3]); -#endif - - switch (resp) { - case 4 : // if OK populate data - *x = ((response[0]<<8)+ response[1]) * (response[0] != 0xFF); - *y = ((response[2]<<8)+ response[3]) * (response[2] != 0xFF); - break; - default : - *x = -1; - *y = -1; - break; - } - -#if DEBUGMODE - pc.printf(" X,Y : %03d,%03d\n", *x, *y); -#endif -} - -//****************************************************************************************************** -int TFT_4DGL :: getSTATUS(char *command, int number) { // read screen info and populate data - -#if DEBUGMODE - pc.printf("\n"); - pc.printf("New COMMAND : 0x%02X\n", command[0]); -#endif - - int i, temp = 0, resp = 0; - char response[5] = ""; - - freeBUFFER(); - - for (i = 0; i < number; i++) writeBYTE(command[i]); // send all chars to serial port - - while (!_cmd.readable()) wait_ms(TEMPO); // wait for screen answer - - while (_cmd.readable()) { - temp = _cmd.getc(); - response[resp++] = (char)temp; - } - switch (resp) { - case 4 : - resp = (int)response[1]; // if OK populate data - break; - default : - resp = -1; // else return 0 - break; - } - -#if DEBUGMODE - pc.printf(" Answer received : %d\n", resp); -#endif - - return resp; -} \ No newline at end of file
--- a/mbed.bld Sun Jul 18 14:43:48 2010 +0000 +++ b/mbed.bld Sun Oct 17 08:53:58 2010 +0000 @@ -1,1 +1,1 @@ -http://mbed.org/users/mbed_official/code/mbed/builds/3944f1e2fa4f +http://mbed.org/users/mbed_official/code/mbed/builds/9114680c05da