Dependencies:   mbed

Revision:
1:1c83ae41c4ab
Parent:
0:772a63029ab0
Child:
2:83393983a43f
--- a/TFT_4DGL_main.cpp	Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,380 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL.  If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-Serial pc(USBTX,USBRX);
-
-//******************************************************************************************************
-TFT_4DGL :: TFT_4DGL(PinName tx, PinName rx, PinName rst) : _cmd(tx, rx), _rst(rst) { // Constructor
-
-#if DEBUGMODE
-    pc.baud(115200);
-
-    pc.printf("\n\n\n");
-    pc.printf("********************\n");
-    pc.printf("TFT_4DGL CONSTRUCTOR\n");
-    pc.printf("********************\n");
-#endif
-
-    _rst = 1;    // put RESET pin to high to start TFT screen
-
-    reset();
-    autobaud();  // send autobaud command
-    version();   // get version information
-    cls();       // clear screen
-
-    current_col         = 0;            // initial cursor col
-    current_row         = 0;            // initial cursor row
-    current_color       = WHITE;        // initial text color
-    current_orientation = IS_PORTRAIT;  // initial screen orientation
-
-    set_font(FONT_5X7);                 // initial font
-    text_mode(OPAQUE);                  // initial texr mode
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: writeBYTE(char c) { // send a BYTE command to screen
-
-    _cmd.putc(c);
-    wait_ms(1);
-
-#if DEBUGMODE
-    pc.printf("   Char sent : 0x%02X\n",c);
-#endif
-
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: freeBUFFER(void) {       // Clear serial buffer before writing command
-
-    while (_cmd.readable()) _cmd.getc();  // clear buffer garbage
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: writeCOMMAND(char *command, int number) { // send several BYTES making a command and return an answer
-
-#if DEBUGMODE
-    pc.printf("\n");
-    pc.printf("New COMMAND : 0x%02X\n", command[0]);
-#endif
-    int i, resp = 0;
-    freeBUFFER();
-
-    for (i = 0; i < number; i++) writeBYTE(command[i]); // send command to serial port
-
-    while (!_cmd.readable()) wait_ms(TEMPO);              // wait for screen answer
-    if (_cmd.readable()) resp = _cmd.getc();           // read response if any
-    switch (resp) {
-        case ACK :                                     // if OK return   1
-            resp =  1;
-            break;
-        case NAK :                                     // if NOK return -1
-            resp = -1;
-            break;
-        default :
-            resp =  0;                                 // else return   0
-            break;
-    }
-#if DEBUGMODE
-    pc.printf("   Answer received : %d\n",resp);
-#endif
-
-    return resp;
-}
-
-//**************************************************************************
-void TFT_4DGL :: reset() {  // Reset Screen
-
-    _rst = 0;               // put RESET pin to low
-    wait_ms(TEMPO);         // wait a few milliseconds for command reception
-    _rst = 1;               // put RESET back to high
-    wait(3);                // wait 3s for screen to restart
-
-    freeBUFFER();           // clean buffer from possible garbage
-}
-
-//**************************************************************************
-void TFT_4DGL :: autobaud() { // send AutoBaud command (9600)
-    char command[1] = "";
-    command[0] = AUTOBAUD;
-    writeCOMMAND(command, 1);
-}
-
-//**************************************************************************
-void TFT_4DGL :: cls() {  // clear screen
-    char command[1] = "";
-    command[0] = CLS;
-    writeCOMMAND(command, 1);
-}
-
-//**************************************************************************
-void TFT_4DGL :: version() {  // get API version
-    char command[2] = "";
-    command[0] = VERSION;
-    command[1] = OFF;
-    readVERSION(command, 2);
-}
-
-//**************************************************************************
-void TFT_4DGL :: baudrate(int speed) {  // set screen baud rate
-    char command[2]= "";
-    command[0] = BAUDRATE;
-    switch (speed) {
-        case  110 :
-            command[1] = BAUD_110;
-            break;
-        case  300 :
-            command[1] = BAUD_300;
-            break;
-        case  600 :
-            command[1] = BAUD_600;
-            break;
-        case 1200 :
-            command[1] = BAUD_1200;
-            break;
-        case 2400 :
-            command[1] = BAUD_2400;
-            break;
-        case 4800 :
-            command[1] = BAUD_4800;
-            break;
-        case 9600 :
-            command[1] = BAUD_9600;
-            break;
-        case 14400 :
-            command[1] = BAUD_14400;
-            break;
-        case 19200 :
-            command[1] = BAUD_19200;
-            break;
-        case 31250 :
-            command[1] = BAUD_31250;
-            break;
-        case 38400 :
-            command[1] = BAUD_38400;
-            break;
-        case 56000 :
-            command[1] = BAUD_56000;
-            break;
-        case 57600 :
-            command[1] = BAUD_57600;
-            break;
-        case 115200 :
-            command[1] = BAUD_115200;
-            break;
-        case 128000 :
-            command[1] = BAUD_128000;
-            break;
-        case 256000 :
-            command[1] = BAUD_256000;
-            break;
-        default   :
-            command[1] = BAUD_9600;
-            speed = 9600;
-            break;
-    }
-
-    int i, resp = 0;
-
-    freeBUFFER();
-
-    for (i = 0; i <2; i++) writeBYTE(command[i]);      // send command to serial port
-    _cmd.baud(speed);                                  // set mbed to same speed
-
-    while (!_cmd.readable()) wait_ms(TEMPO);           // wait for screen answer
-
-    if (_cmd.readable()) resp = _cmd.getc();           // read response if any
-    switch (resp) {
-        case ACK :                                     // if OK return   1
-            resp =  1;
-            break;
-        case NAK :                                     // if NOK return -1
-            resp = -1;
-            break;
-        default :
-            resp =  0;                                 // else return   0
-            break;
-    }
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: readVERSION(char *command, int number) { // read screen info and populate data
-
-    int i, temp = 0, resp = 0;
-    char response[5] = "";
-
-    freeBUFFER();
-
-    for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
-
-    while (!_cmd.readable()) wait_ms(TEMPO);               // wait for screen answer
-
-    while (_cmd.readable()) {
-        temp = _cmd.getc();
-        response[resp++] = (char)temp;
-    }
-    switch (resp) {
-        case 5 :                                           // if OK populate data and return 1
-            type      = response[0];
-            revision  = response[1];
-            firmware  = response[2];
-            reserved1 = response[3];
-            reserved2 = response[4];
-            resp      = 1;
-            break;
-        default :
-            resp =  0;                                     // else return 0
-            break;
-    }
-    return resp;
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: background_color(int color) {            // set screen background color
-    char command[3]= "";                                  // input color is in 24bits like 0xRRGGBB
-
-    command[0] = BCKGDCOLOR;
-
-    int red5   = (color >> (16 + 3)) & 0x1F;              // get red on 5 bits
-    int green6 = (color >> (8 + 2))  & 0x3F;              // get green on 6 bits
-    int blue5  = (color >> (0 + 3))  & 0x1F;              // get blue on 5 bits
-
-    command[1] = ((red5 << 3)   + (green6 >> 3)) & 0xFF;  // first part of 16 bits color
-    command[2] = ((green6 << 5) + (blue5 >>  0)) & 0xFF;  // second part of 16 bits color
-
-    writeCOMMAND(command, 3);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: display_control(char mode, char value) {   // set screen mode to value
-    char command[3]= "";
-
-    command[0] = DISPCONTROL;
-    command[1] = mode;
-    command[2] = value;
-
-    if (mode ==  ORIENTATION) {
-        switch (value) {
-            case LANDSCAPE :
-                current_orientation = IS_LANDSCAPE;
-                break;
-            case LANDSCAPE_R :
-                current_orientation = IS_LANDSCAPE;
-                break;
-            case PORTRAIT :
-                current_orientation = IS_PORTRAIT;
-                break;
-            case PORTRAIT_R :
-                current_orientation = IS_PORTRAIT;
-                break;
-        }
-    }
-    writeCOMMAND(command, 3);
-    set_font(current_font);
-}
-
-//****************************************************************************************************
-void TFT_4DGL :: set_volume(char value) {   // set sound volume to value
-    char command[2]= "";
-
-    command[0] = SETVOLUME;
-    command[1] = value;
-
-    writeCOMMAND(command, 2);
-}
-
-
-//******************************************************************************************************
-void TFT_4DGL :: getTOUCH(char *command, int number, int *x, int *y) { // read screen info and populate data
-
-#if DEBUGMODE
-    pc.printf("\n");
-    pc.printf("New COMMAND : 0x%02X\n", command[0]);
-#endif
-    int i, temp = 0, resp = 0;
-    char response[5] = "";
-
-    freeBUFFER();
-
-    for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
-
-    while (!_cmd.readable()) wait_ms(TEMPO);               // wait for screen answer
-
-    while (_cmd.readable()) {
-        temp = _cmd.getc();
-        response[resp++] = (char)temp;
-    }
-
-#if DEBUGMODE
-    pc.printf("   Answer received %d : 0x%02X 0x%02X 0x%02X 0x%02X\n", resp, response[0], response[1], response[2], response[3]);
-#endif
-
-    switch (resp) {
-        case 4 :                                                              // if OK populate data
-            *x = ((response[0]<<8)+ response[1]) * (response[0] != 0xFF);
-            *y = ((response[2]<<8)+ response[3]) * (response[2] != 0xFF);
-            break;
-        default :
-            *x = -1;
-            *y = -1;
-            break;
-    }
-
-#if DEBUGMODE
-    pc.printf("   X,Y : %03d,%03d\n", *x, *y);
-#endif
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: getSTATUS(char *command, int number) { // read screen info and populate data
-
-#if DEBUGMODE
-    pc.printf("\n");
-    pc.printf("New COMMAND : 0x%02X\n", command[0]);
-#endif
-
-    int i, temp = 0, resp = 0;
-    char response[5] = "";
-
-    freeBUFFER();
-
-    for (i = 0; i < number; i++) writeBYTE(command[i]);    // send all chars to serial port
-
-    while (!_cmd.readable()) wait_ms(TEMPO);    // wait for screen answer
-
-    while (_cmd.readable()) {
-        temp = _cmd.getc();
-        response[resp++] = (char)temp;
-    }
-    switch (resp) {
-        case 4 :
-            resp = (int)response[1];         // if OK populate data
-            break;
-        default :
-            resp =  -1;                      // else return   0
-            break;
-    }
-    
-#if DEBUGMODE
-    pc.printf("   Answer received : %d\n", resp);
-#endif
-
-    return resp;
-}
\ No newline at end of file