Dependencies:   mbed

Revision:
1:1c83ae41c4ab
Parent:
0:772a63029ab0
Child:
2:83393983a43f
--- a/TFT_4DGL_Touch.cpp	Sun Jul 18 14:43:48 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,89 +0,0 @@
-//
-// TFT_4DGL is a class to drive 4D Systems TFT touch screens
-//
-// Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
-//
-// TFT_4DGL is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// TFT_4DGL is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with TFT_4DGL.  If not, see <http://www.gnu.org/licenses/>.
-
-#include "mbed.h"
-#include "TFT_4DGL.h"
-
-//******************************************************************************************************
-void TFT_4DGL :: touch_mode(char mode) { // Send touch mode (WAIT, PRESS, RELEASE or MOVE)
-
-    char command[2]= "";
-
-    command[0] = GETTOUCH;
-    command[1] = mode;
-
-    writeCOMMAND(command, 2);
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: get_touch(int *x, int *y) { // Get the touch coordinates
-
-    char command[2] = "";
-    
-    command[0] = GETTOUCH;
-    command[1] = GETPOSITION;
-    
-    getTOUCH(command, 2, x, y);
-}
-
-//******************************************************************************************************
-int TFT_4DGL :: touch_status(void) { // Get the touch screen status
-
-    char command[2] = "";
-    
-    command[0] = GETTOUCH;
-    command[1] = STATUS;
-    
-    return getSTATUS(command, 2);
-}
-
-
-//******************************************************************************************************
-void TFT_4DGL :: wait_touch(int delay) { // wait until touch within a delay in milliseconds
-
-    char command[3]= "";
-
-    command[0] = WAITTOUCH;
-
-    command[1] = (delay >> 8) & 0xFF;
-    command[2] = delay & 0xFF;
-
-    writeCOMMAND(command, 3);
-}
-
-//******************************************************************************************************
-void TFT_4DGL :: set_touch(int x1, int y1 , int x2, int y2) { // define touch area
-
-    char command[9]= "";
-
-    command[0] = SETTOUCH;
-
-    command[1] = (x1 >> 8) & 0xFF;
-    command[2] = x1 & 0xFF;
-
-    command[3] = (y1 >> 8) & 0xFF;
-    command[4] = y1 & 0xFF;
-
-    command[5] = (x2 >> 8) & 0xFF;
-    command[6] = x2 & 0xFF;
-
-    command[7] = (y2 >> 8) & 0xFF;
-    command[8] = y2 & 0xFF;
-
-    writeCOMMAND(command, 9);
-}
\ No newline at end of file