1D-Pong game based on a LED strip with 150 LPD6803-controlled pixels. Game keeps score for 'best-of-21' game. Written for KL25Z

Dependencies:   MODSERIAL mbed

Revision:
21:a554229e884b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/paddle.h	Tue Aug 27 18:54:15 2013 +0000
@@ -0,0 +1,29 @@
+#ifndef _PADDLE_H_
+#define _PADDLE_H_
+
+#include "mbed.h"
+#define MAX_PADDLE_SIZE 15
+class Paddle
+{
+    public:
+    Paddle();//constructor
+//    ~Paddle();//deconstructor
+    int16_t position;
+    uint8_t direction;
+    void setSpeed(float speed); //pixels per second
+    void setColor(uint8_t red, uint8_t green, uint8_t blue);
+    uint8_t getSize(void);
+    uint8_t getSpeed(void){return m_speed;};
+    void setSize(uint8_t size);
+    uint8_t getColor(uint8_t pixel, uint8_t color);
+    private:
+    uint8_t m_red ,m_green ,m_blue;
+    uint8_t m_size;
+    uint8_t m_paddle[MAX_PADDLE_SIZE][3];
+    float   m_speed;
+    Ticker UpdatePosition;
+    void PositionUpdater(void);
+};
+
+
+#endif
\ No newline at end of file