usb device

Revision:
0:c1e89c49eae5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/USBHID/USBMouseKeyboard.h	Sat May 14 17:24:10 2022 +0000
@@ -0,0 +1,220 @@
+/* Copyright (c) 2010-2011 mbed.org, MIT License
+*
+* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+* and associated documentation files (the "Software"), to deal in the Software without
+* restriction, including without limitation the rights to use, copy, modify, merge, publish,
+* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
+* Software is furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included in all copies or
+* substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#ifndef USBMOUSEKEYBOARD_H
+#define USBMOUSEKEYBOARD_H
+
+#define REPORT_ID_KEYBOARD 1
+#define REPORT_ID_MOUSE 2
+#define REPORT_ID_VOLUME 3
+
+#include "USBMouse.h"
+#include "USBKeyboard.h"
+#include "Stream.h"
+#include "USBHID.h"
+
+/** 
+ * USBMouseKeyboard example
+ * @code
+ *
+ * #include "mbed.h"
+ * #include "USBMouseKeyboard.h"
+ *
+ * USBMouseKeyboard key_mouse;
+ *
+ * int main(void)
+ * {
+ *   while(1)
+ *   {
+ *       key_mouse.move(20, 0);
+ *       key_mouse.printf("Hello From MBED\r\n");
+ *       wait(1);
+ *   }
+ * }
+ * @endcode
+ *
+ *
+ * @code
+ *
+ * #include "mbed.h"
+ * #include "USBMouseKeyboard.h"
+ *
+ * USBMouseKeyboard key_mouse(ABS_MOUSE);
+ *
+ * int main(void)
+ * {
+ *   while(1)
+ *   {
+ *       key_mouse.move(X_MAX_ABS/2, Y_MAX_ABS/2);
+ *       key_mouse.printf("Hello from MBED\r\n");
+ *       wait(1);
+ *   }
+ * }
+ * @endcode
+ */
+class USBMouseKeyboard: public USBHID, public Stream
+{
+    public:
+    
+        /**
+        *   Constructor
+        *
+        * @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
+        * @param leds Leds bus: first: NUM_LOCK, second: CAPS_LOCK, third: SCROLL_LOCK
+        * @param vendor_id Your vendor_id (default: 0x1234)
+        * @param product_id Your product_id (default: 0x0001)
+        * @param product_release Your preoduct_release (default: 0x0001)
+        *
+        */
+        USBMouseKeyboard(MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001): 
+            USBHID(0, 0, vendor_id, product_id, product_release, false)
+            {
+                lock_status = 0;
+                button = 0;
+                this->mouse_type = mouse_type;
+                connect();
+            };
+            
+        /**
+        * Write a state of the mouse
+        *
+        * @param x x-axis position
+        * @param y y-axis position
+        * @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE)
+        * @param z wheel state (>0 to scroll down, <0 to scroll up)
+        * @returns true if there is no error, false otherwise
+        */
+        bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z);
+        
+        
+        /**
+        * Move the cursor to (x, y)
+        *
+        * @param x x-axis position
+        * @param y y-axis position
+        * @returns true if there is no error, false otherwise
+        */
+        bool move(int16_t x, int16_t y);
+        
+        /**
+        * Press one or several buttons
+        *
+        * @param button button state (ex: press(MOUSE_LEFT))
+        * @returns true if there is no error, false otherwise
+        */
+        bool press(uint8_t button);
+        
+        /**
+        * Release one or several buttons
+        *
+        * @param button button state (ex: release(MOUSE_LEFT))
+        * @returns true if there is no error, false otherwise
+        */
+        bool release(uint8_t button);
+        
+        /**
+        * Double click (MOUSE_LEFT)
+        *
+        * @returns true if there is no error, false otherwise
+        */
+        bool doubleClick();
+        
+        /**
+        * Click
+        *
+        * @param button state of the buttons ( ex: clic(MOUSE_LEFT))
+        * @returns true if there is no error, false otherwise
+        */
+        bool click(uint8_t button); 
+        
+        /**
+        * Scrolling
+        *
+        * @param z value of the wheel (>0 to go down, <0 to go up)
+        * @returns true if there is no error, false otherwise
+        */
+        bool scroll(int8_t z);
+
+        /**
+        * To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key 
+        *
+        * @code
+        * //To send CTRL + s (save)
+        *  keyboard.keyCode('s', KEY_CTRL);
+        * @endcode
+        *
+        * @param modifier bit 0: KEY_CTRL, bit 1: KEY_SHIFT, bit 2: KEY_ALT (default: 0)
+        * @param key character to send
+        * @returns true if there is no error, false otherwise
+        */
+        bool keyCode(uint8_t key, uint8_t modifier = 0);
+        
+        /**
+        * Send a character
+        *
+        * @param c character to be sent
+        * @returns true if there is no error, false otherwise
+        */
+        virtual int _putc(int c);
+        
+        /**
+        * Control media keys
+        *
+        * @param key media key pressed (KEY_NEXT_TRACK, KEY_PREVIOUS_TRACK, KEY_STOP, KEY_PLAY_PAUSE, KEY_MUTE, KEY_VOLUME_UP, KEY_VOLUME_DOWN)
+        * @returns true if there is no error, false otherwise
+        */
+        bool mediaControl(MEDIA_KEY key);
+        
+        /**
+        * Read status of lock keys. Useful to switch-on/off leds according to key pressed. Only the first three bits of the result is important:
+        *   - First bit: NUM_LOCK
+        *   - Second bit: CAPS_LOCK
+        *   - Third bit: SCROLL_LOCK
+        *
+        * @returns status of lock keys
+        */
+        uint8_t lockStatus();
+        
+        /*
+        * To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength.
+        *
+        * @returns pointer to the report descriptor
+        */
+        virtual uint8_t * reportDesc();
+        
+        /*
+        * Called when a data is received on the OUT endpoint. Useful to switch on LED of LOCK keys
+        *
+        * @returns if handle by subclass, return true
+        */
+        virtual bool EP1_OUT_callback();
+        
+        
+    private:
+        bool mouseWrite(int8_t x, int8_t y, uint8_t buttons, int8_t z);
+        MOUSE_TYPE mouse_type;
+        uint8_t button;
+        bool mouseSend(int8_t x, int8_t y, uint8_t buttons, int8_t z);
+        
+        uint8_t lock_status;
+        
+        //dummy otherwise it doesn't compile (we must define all methods of an abstract class)
+        virtual int _getc() { return -1;}
+};
+
+#endif