Library for MI0283QT-2 LCD
Diff: calibrate.c
- Revision:
- 0:7ad454fed160
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/calibrate.c Wed May 23 06:25:31 2012 +0000 @@ -0,0 +1,363 @@ +/* + * + * Copyright (c) 2001, Carlos E. Vidales. All rights reserved. + * + * This sample program was written and put in the public domain + * by Carlos E. Vidales. The program is provided "as is" + * without warranty of any kind, either expressed or implied. + * If you choose to use the program within your own products + * you do so at your own risk, and assume the responsibility + * for servicing, repairing or correcting the program should + * it prove defective in any manner. + * You may copy and distribute the program's source code in any + * medium, provided that you also include in each copy an + * appropriate copyright notice and disclaimer of warranty. + * You may also modify this program and distribute copies of + * it provided that you include prominent notices stating + * that you changed the file(s) and the date of any change, + * and that you do not charge any royalties or licenses for + * its use. + * + * + * + * File Name: calibrate.c + * + * + * This file contains functions that implement calculations + * necessary to obtain calibration factors for a touch screen + * that suffers from multiple distortion effects: namely, + * translation, scaling and rotation. + * + * The following set of equations represent a valid display + * point given a corresponding set of touch screen points: + * + * + * /- -\ + * /- -\ /- -\ | | + * | | | | | Xs | + * | Xd | | A B C | | | + * | | = | | * | Ys | + * | Yd | | D E F | | | + * | | | | | 1 | + * \- -/ \- -/ | | + * \- -/ + * + * + * where: + * + * (Xd,Yd) represents the desired display point + * coordinates, + * + * (Xs,Ys) represents the available touch screen + * coordinates, and the matrix + * + * /- -\ + * |A,B,C| + * |D,E,F| represents the factors used to translate + * \- -/ the available touch screen point values + * into the corresponding display + * coordinates. + * + * + * Note that for practical considerations, the utilitities + * within this file do not use the matrix coefficients as + * defined above, but instead use the following + * equivalents, since floating point math is not used: + * + * A = An/Divider + * B = Bn/Divider + * C = Cn/Divider + * D = Dn/Divider + * E = En/Divider + * F = Fn/Divider + * + * + * + * The functions provided within this file are: + * + * setCalibrationMatrix() - calculates the set of factors + * in the above equation, given + * three sets of test points. + * getDisplayPoint() - returns the actual display + * coordinates, given a set of + * touch screen coordinates. + * translateRawScreenCoordinates() - helper function to transform + * raw screen points into values + * scaled to the desired display + * resolution. + * + * + */ + + +#define _CALIBRATE_C_ + + + +/****************************************************/ +/* */ +/* Included files */ +/* */ +/****************************************************/ + +#include "calibrate.h" + + + +/****************************************************/ +/* */ +/* Local Definitions and macros */ +/* */ +/****************************************************/ + + + +/****************************************************/ +/* */ +/* Global variables */ +/* */ +/****************************************************/ + + + +/****************************************************/ +/* */ +/* Forward Declaration of local functions */ +/* */ +/****************************************************/ + + + + + + +/********************************************************************** + * + * Function: setCalibrationMatrix() + * + * Description: Calling this function with valid input data + * in the display and screen input arguments + * causes the calibration factors between the + * screen and display points to be calculated, + * and the output argument - matrixPtr - to be + * populated. + * + * This function needs to be called only when new + * calibration factors are desired. + * + * + * Argument(s): displayPtr (input) - Pointer to an array of three + * sample, reference points. + * screenPtr (input) - Pointer to the array of touch + * screen points corresponding + * to the reference display points. + * matrixPtr (output) - Pointer to the calibration + * matrix computed for the set + * of points being provided. + * + * + * From the article text, recall that the matrix coefficients are + * resolved to be the following: + * + * + * Divider = (Xs0 - Xs2)*(Ys1 - Ys2) - (Xs1 - Xs2)*(Ys0 - Ys2) + * + * + * + * (Xd0 - Xd2)*(Ys1 - Ys2) - (Xd1 - Xd2)*(Ys0 - Ys2) + * A = --------------------------------------------------- + * Divider + * + * + * (Xs0 - Xs2)*(Xd1 - Xd2) - (Xd0 - Xd2)*(Xs1 - Xs2) + * B = --------------------------------------------------- + * Divider + * + * + * Ys0*(Xs2*Xd1 - Xs1*Xd2) + + * Ys1*(Xs0*Xd2 - Xs2*Xd0) + + * Ys2*(Xs1*Xd0 - Xs0*Xd1) + * C = --------------------------------------------------- + * Divider + * + * + * (Yd0 - Yd2)*(Ys1 - Ys2) - (Yd1 - Yd2)*(Ys0 - Ys2) + * D = --------------------------------------------------- + * Divider + * + * + * (Xs0 - Xs2)*(Yd1 - Yd2) - (Yd0 - Yd2)*(Xs1 - Xs2) + * E = --------------------------------------------------- + * Divider + * + * + * Ys0*(Xs2*Yd1 - Xs1*Yd2) + + * Ys1*(Xs0*Yd2 - Xs2*Yd0) + + * Ys2*(Xs1*Yd0 - Xs0*Yd1) + * F = --------------------------------------------------- + * Divider + * + * + * Return: OK - the calibration matrix was correctly + * calculated and its value is in the + * output argument. + * NOT_OK - an error was detected and the + * function failed to return a valid + * set of matrix values. + * The only time this sample code returns + * NOT_OK is when Divider == 0 + * + * + * + * NOTE! NOTE! NOTE! + * + * setCalibrationMatrix() and getDisplayPoint() will do fine + * for you as they are, provided that your digitizer + * resolution does not exceed 10 bits (1024 values). Higher + * resolutions may cause the integer operations to overflow + * and return incorrect values. If you wish to use these + * functions with digitizer resolutions of 12 bits (4096 + * values) you will either have to a) use 64-bit signed + * integer variables and math, or b) judiciously modify the + * operations to scale results by a factor of 2 or even 4. + * + * + */ +unsigned char setCalibrationMatrix( POINT * displayPtr, + POINT * screenPtr, + MATRIX * matrixPtr) +{ + + unsigned char retValue = OK ; + + + + matrixPtr->Divider = ((screenPtr[0].x - screenPtr[2].x) * (screenPtr[1].y - screenPtr[2].y)) - + ((screenPtr[1].x - screenPtr[2].x) * (screenPtr[0].y - screenPtr[2].y)) ; + + if( matrixPtr->Divider == 0 ) + { + retValue = NOT_OK ; + } + else + { + matrixPtr->An = ((displayPtr[0].x - displayPtr[2].x) * (screenPtr[1].y - screenPtr[2].y)) - + ((displayPtr[1].x - displayPtr[2].x) * (screenPtr[0].y - screenPtr[2].y)) ; + + matrixPtr->Bn = ((screenPtr[0].x - screenPtr[2].x) * (displayPtr[1].x - displayPtr[2].x)) - + ((displayPtr[0].x - displayPtr[2].x) * (screenPtr[1].x - screenPtr[2].x)) ; + + matrixPtr->Cn = (screenPtr[2].x * displayPtr[1].x - screenPtr[1].x * displayPtr[2].x) * screenPtr[0].y + + (screenPtr[0].x * displayPtr[2].x - screenPtr[2].x * displayPtr[0].x) * screenPtr[1].y + + (screenPtr[1].x * displayPtr[0].x - screenPtr[0].x * displayPtr[1].x) * screenPtr[2].y ; + + matrixPtr->Dn = ((displayPtr[0].y - displayPtr[2].y) * (screenPtr[1].y - screenPtr[2].y)) - + ((displayPtr[1].y - displayPtr[2].y) * (screenPtr[0].y - screenPtr[2].y)) ; + + matrixPtr->En = ((screenPtr[0].x - screenPtr[2].x) * (displayPtr[1].y - displayPtr[2].y)) - + ((displayPtr[0].y - displayPtr[2].y) * (screenPtr[1].x - screenPtr[2].x)) ; + + matrixPtr->Fn = (screenPtr[2].x * displayPtr[1].y - screenPtr[1].x * displayPtr[2].y) * screenPtr[0].y + + (screenPtr[0].x * displayPtr[2].y - screenPtr[2].x * displayPtr[0].y) * screenPtr[1].y + + (screenPtr[1].x * displayPtr[0].y - screenPtr[0].x * displayPtr[1].y) * screenPtr[2].y ; + } + + return( retValue ) ; + +} /* end of setCalibrationMatrix() */ + + + +/********************************************************************** + * + * Function: getDisplayPoint() + * + * Description: Given a valid set of calibration factors and a point + * value reported by the touch screen, this function + * calculates and returns the true (or closest to true) + * display point below the spot where the touch screen + * was touched. + * + * + * + * Argument(s): displayPtr (output) - Pointer to the calculated + * (true) display point. + * screenPtr (input) - Pointer to the reported touch + * screen point. + * matrixPtr (input) - Pointer to calibration factors + * matrix previously calculated + * from a call to + * setCalibrationMatrix() + * + * + * The function simply solves for Xd and Yd by implementing the + * computations required by the translation matrix. + * + * /- -\ + * /- -\ /- -\ | | + * | | | | | Xs | + * | Xd | | A B C | | | + * | | = | | * | Ys | + * | Yd | | D E F | | | + * | | | | | 1 | + * \- -/ \- -/ | | + * \- -/ + * + * It must be kept brief to avoid consuming CPU cycles. + * + * + * Return: OK - the display point was correctly calculated + * and its value is in the output argument. + * NOT_OK - an error was detected and the function + * failed to return a valid point. + * + * + * + * NOTE! NOTE! NOTE! + * + * setCalibrationMatrix() and getDisplayPoint() will do fine + * for you as they are, provided that your digitizer + * resolution does not exceed 10 bits (1024 values). Higher + * resolutions may cause the integer operations to overflow + * and return incorrect values. If you wish to use these + * functions with digitizer resolutions of 12 bits (4096 + * values) you will either have to a) use 64-bit signed + * integer variables and math, or b) judiciously modify the + * operations to scale results by a factor of 2 or even 4. + * + * + */ +unsigned char getDisplayPoint( POINT * displayPtr, + POINT * screenPtr, + MATRIX * matrixPtr ) +{ + unsigned char retValue = OK ; + + + if( matrixPtr->Divider != 0 ) + { + + /* Operation order is important since we are doing integer */ + /* math. Make sure you add all terms together before */ + /* dividing, so that the remainder is not rounded off */ + /* prematurely. */ + + displayPtr->x = ( (matrixPtr->An * screenPtr->x) + + (matrixPtr->Bn * screenPtr->y) + + matrixPtr->Cn + ) / matrixPtr->Divider ; + + displayPtr->y = ( (matrixPtr->Dn * screenPtr->x) + + (matrixPtr->En * screenPtr->y) + + matrixPtr->Fn + ) / matrixPtr->Divider ; + } + else + { + retValue = NOT_OK ; + } + + return( retValue ) ; + +} /* end of getDisplayPoint() */ +