Library to control a Graphics TFT connected to 4-wire SPI - revised for the Raio RA8875 Display Controller.

Dependents:   FRDM_RA8875_mPaint RA8875_Demo RA8875_KeyPadDemo SignalGenerator ... more

Fork of SPI_TFT by Peter Drescher

See Components - RA8875 Based Display

Enhanced touch-screen support - where it previous supported both the Resistive Touch and Capacitive Touch based on the FT5206 Touch Controller, now it also has support for the GSL1680 Touch Controller.

Offline Help Manual (Windows chm)

/media/uploads/WiredHome/ra8875.zip.bin (download, rename to .zip and unzip)

SPI_TFT.h

Committer:
dreschpe
Date:
2013-02-19
Revision:
11:9bb71766cafc
Parent:
8:65a4de035c3c

File content as of revision 11:9bb71766cafc:

/* mbed library for 240*320 pixel display TFT based on HX8347D LCD Controller
 * Copyright (c) 2011 Peter Drescher - DC2PD
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
 
 /* change the char position handling
  * use pixel (x,y) instadt of colum row */
 

#ifndef MBED_SPI_TFT_H
#define MBED_SPI_TFT_H

//#define NO_DMA

#include "mbed.h"
#include "GraphicsDisplay.h"

#define RGB(r,g,b)  (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue

#define SPI_START   (0x70)              /* Start byte for SPI transfer        */
#define SPI_RD      (0x01)              /* WR bit 1 within start              */
#define SPI_WR      (0x00)              /* WR bit 0 within start              */
#define SPI_DATA    (0x02)              /* RS bit 1 within start byte         */
#define SPI_INDEX   (0x00)              /* RS bit 0 within start byte         */


/* some RGB color definitions                                                 */
#define Black           0x0000      /*   0,   0,   0 */
#define Navy            0x000F      /*   0,   0, 128 */
#define DarkGreen       0x03E0      /*   0, 128,   0 */
#define DarkCyan        0x03EF      /*   0, 128, 128 */
#define Maroon          0x7800      /* 128,   0,   0 */
#define Purple          0x780F      /* 128,   0, 128 */
#define Olive           0x7BE0      /* 128, 128,   0 */
#define LightGrey       0xC618      /* 192, 192, 192 */
#define DarkGrey        0x7BEF      /* 128, 128, 128 */
#define Blue            0x001F      /*   0,   0, 255 */
#define Green           0x07E0      /*   0, 255,   0 */
#define Cyan            0x07FF      /*   0, 255, 255 */
#define Red             0xF800      /* 255,   0,   0 */
#define Magenta         0xF81F      /* 255,   0, 255 */
#define Yellow          0xFFE0      /* 255, 255,   0 */
#define White           0xFFFF      /* 255, 255, 255 */
#define Orange          0xFD20      /* 255, 165,   0 */
#define GreenYellow     0xAFE5      /* 173, 255,  47 */


// some defines for the DMA use
#define DMA_CHANNEL_ENABLE      1
#define DMA_TRANSFER_TYPE_M2P   (1UL << 11)   
#define DMA_CHANNEL_TCIE        (1UL << 31)
#define DMA_CHANNEL_SRC_INC     (1UL << 26)
#define DMA_MASK_IE             (1UL << 14)
#define DMA_MASK_ITC            (1UL << 15)
#define DMA_SSP1_TX             (1UL << 2)
#define DMA_SSP0_TX             (0) 
#define DMA_DEST_SSP1_TX        (2UL << 6)
#define DMA_DEST_SSP0_TX        (0UL << 6) 


/** Display control class, based on GraphicsDisplay and TextDisplay
 *
 * Example:
 * @code
 * #include "stdio.h"
 * #include "mbed.h"
 * #include "SPI_TFT.h"
 * #include "string"
 * #include "Arial12x12.h"
 * #include "Arial24x23.h"
 * 
 *
 *
 * // the TFT is connected to SPI pin 5-7 
 * SPI_TFT TFT(p5, p6, p7, p8, p15,"TFT"); // mosi, miso, sclk, cs, reset
 * 
 * int main() {
 *     TFT.claim(stdout);      // send stdout to the TFT display 
 *     //TFT.claim(stderr);      // send stderr to the TFT display
 *
 *     TFT.background(Black);    // set background to black
 *     TFT.foreground(White);    // set chars to white
 *     TFT.cls();                // clear the screen
 *     TFT.set_font((unsigned char*) Arial12x12);  // select the font
 *     
 *     TFT.set_orientation(0);
 *     TFT.locate(0,0);
 *     printf("  Hello Mbed 0");
 *     TFT.set_font((unsigned char*) Arial24x23);  // select font 2
 *     TFT.locate(48,115);
 *     TFT.printf("Bigger Font");
 *  }
 * @endcode
 */
 class SPI_TFT : public GraphicsDisplay {
 public:

  /** Create a SPI_TFT object connected to SPI and two pins
   *
   * @param mosi,miso,sclk SPI
   * @param cs pin connected to CS of display
   * @param reset pin connected to RESET of display
   *
   */ 
  SPI_TFT(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset,const char* name ="TFT");
    
  /** Get the width of the screen in pixel
   *
   * @param 
   * @returns width of screen in pixel
   *
   */    
  virtual int width();

  /** Get the height of the screen in pixel
   *
   * @returns height of screen in pixel 
   *
   */     
  virtual int height();
    
  /** Draw a pixel at x,y with color 
   *  
   * @param x horizontal position
   * @param y vertical position
   * @param color 16 bit pixel color
   */    
  virtual void pixel(int x, int y,int colour);
    
  /** draw a circle
   *
   * @param x0,y0 center
   * @param r radius
   * @param color 16 bit color                                                                 *
   *
   */    
  void circle(int x, int y, int r, int colour); 
  
  /** draw a filled circle
   *
   * @param x0,y0 center
   * @param r radius
   * @param color 16 bit color                                                                 *
   *
   * use circle with different radius,
   * can miss some pixel
   */    
  void fillcircle(int x, int y, int r, int colour); 
  
 
    
  /** draw a 1 pixel line
   *
   * @param x0,y0 start point
   * @param x1,y1 stop point
   * @param color 16 bit color
   *
   */    
  void line(int x0, int y0, int x1, int y1, int colour);
    
  /** draw a rect
   *
   * @param x0,y0 top left corner
   * @param x1,y1 down right corner
   * @param color 16 bit color
   *                                                   *
   */    
  void rect(int x0, int y0, int x1, int y1, int colour);
    
  /** draw a filled rect
   *
   * @param x0,y0 top left corner
   * @param x1,y1 down right corner
   * @param color 16 bit color
   *
   */    
  void fillrect(int x0, int y0, int x1, int y1, int colour);
    
  /** setup cursor position
   *
   * @param x x-position (top left)
   * @param y y-position 
   */   
  virtual void locate(int x, int y);
    
  /** Fill the screen with _backgroun color
   *
   */   
  virtual void cls (void);   
    
  /** calculate the max number of char in a line
   *
   * @returns max columns
   * depends on actual font size
   *
   */    
  virtual int columns(void);
    
  /** calculate the max number of columns
   *
   * @returns max column
   * depends on actual font size
   *
   */   
  virtual int rows(void);
    
  /** put a char on the screen
   *
   * @param value char to print
   * @returns printed char
   *
   */
  virtual int _putc(int value);
    
  /** draw a character on given position out of the active font to the TFT
   *
   * @param x x-position of char (top left) 
   * @param y y-position
   * @param c char to print
   *
   */    
  virtual void character(int x, int y, int c);
    
  /** paint a bitmap on the TFT 
   *
   * @param x,y : upper left corner 
   * @param w width of bitmap
   * @param h high of bitmap
   * @param *bitmap pointer to the bitmap data
   *
   *   bitmap format: 16 bit R5 G6 B5
   * 
   *   use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5            
   *   use winhex to load this file and mark data stating at offset 0x46 to end
   *   use edit -> copy block -> C Source to export C array
   *   paste this array into your program
   * 
   *   define the array as static const unsigned char to put it into flash memory
   *   cast the pointer to (unsigned char *) :
   *   tft.Bitmap(10,40,309,50,(unsigned char *)scala);
   */    
  void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap);
    
    
   /** paint a 16 bit BMP from local filesytem on the TFT (slow) 
   *
   * @param x,y : upper left corner 
   * @param *Name_BMP name of the BMP file
   * @returns 1 if bmp file was found and painted
   * @returns -1 if bmp file was found not found
   * @returns -2 if bmp file is not 16bit
   * @returns -3 if bmp file is to big for screen 
   * @returns -4 if buffer malloc go wrong
   *
   *   bitmap format: 16 bit R5 G6 B5
   * 
   *   use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
   *   copy to internal file system            
   * 
   */      
    
  int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);  
    
    
    
  /** select the font to use
   *
   * @param f pointer to font array 
   *                                                                              
   *   font array can created with GLCD Font Creator from http://www.mikroe.com
   *   you have to add 4 parameter at the beginning of the font array to use: 
   *   - the number of byte / char
   *   - the vertial size in pixel
   *   - the horizontal size in pixel
   *   - the number of byte per vertical line
   *   you also have to change the array to char[]
   *
   */  
  void set_font(unsigned char* f);
   
  /** Set the orientation of the screen
   *  x,y: 0,0 is always top left 
   *
   * @param o direction to use the screen (0-3) 90&#65533; Steps  
   *
   */  
  void set_orientation(unsigned int o);
    
  SPI _spi;
  DigitalOut _cs; 
  DigitalOut _reset;
  unsigned char* font;
  
  
  
   
protected:

  /** Set draw window region to whole screen
   *
   */  
  void WindowMax (void);


  /** draw a horizontal line
   *
   * @param x0 horizontal start
   * @param x1 horizontal stop
   * @param y vertical position
   * @param color 16 bit color                                               
   *
   */
  void hline(int x0, int x1, int y, int colour);
    
  /** draw a vertical line
   *
   * @param x horizontal position
   * @param y0 vertical start 
   * @param y1 vertical stop
   * @param color 16 bit color
   */
  void vline(int y0, int y1, int x, int colour);
    
  /** Set draw window region
   *
   * @param x horizontal position
   * @param y vertical position
   * @param w window width in pixel
   * @param h window height in pixels
   */    
  virtual void window (unsigned int x,unsigned int y, unsigned int w, unsigned int h);
    
 
    
  /** Init the HX8347D controller 
   *
   */    
  void tft_reset();
    
   /** Write data to the LCD controller
   *
   * @param dat data written to LCD controller
   * 
   */   
  //void wr_dat(unsigned int value);
  void wr_dat(unsigned char value);
    
  /** Write a command the LCD controller 
   *
   * @param cmd: command to be written   
   *
   */   
  void wr_cmd(unsigned char value);
    
   /** Start data sequence to the LCD controller
   * 
   */   
  //void wr_dat_start();
    
  /** Stop of data writing to the LCD controller
   *   
   */  
  //void wr_dat_stop();
    
  /** write data to the LCD controller
   *
   * @param data to be written 
   *                                           *
   */    
  void wr_dat_only(unsigned short dat);
    
  /** Read data from the LCD controller
   *
   * @returns data from LCD controller
   *  
   */    
  unsigned short rd_dat(void);
    
  /** Write a value to the to a LCD register
   *
   * @param reg register to be written
   * @param val data to be written
   */   
  void wr_reg (unsigned char reg, unsigned char val);
    
  /** Read a LCD register
   *
   * @param reg register to be read
   * @returns value of the register 
   */    
  unsigned short rd_reg (unsigned char reg);
    
  unsigned char spi_port; 
  unsigned int orientation;
  unsigned int char_x;
  unsigned int char_y;
 
    
};

#endif