Draws grids using frames of characters on a Gameduino display. Requires Gameduino library.
Diff: CharacterNet.h
- Revision:
- 1:b5d8f8deafa5
- Parent:
- 0:c7d5d58ef13a
- Child:
- 2:fa0d977ce89f
--- a/CharacterNet.h Wed Nov 21 22:17:26 2012 +0000 +++ b/CharacterNet.h Sat Nov 24 12:55:27 2012 +0000 @@ -66,8 +66,10 @@ * @param cellHeight Height of cell in characters. * @param topRow Set to true if this is a cell in the top row of the net. * @param leftColumn Set to true if this is a cell in the leftmost column of the net. + * @param bottomRow Set to true if this is a cell in the bottom row of the net. + * @param rightColumn Set to true if this is a cell in the rightmost column of the net. */ - void DrawCell( Gameduino *gd, UInt8 xco, UInt8 yco, UInt8 cellWidth, UInt8 cellHeight, bool topRow, bool leftColumn ); + void DrawCell( Gameduino *gd, UInt8 xco, UInt8 yco, UInt8 cellWidth, UInt8 cellHeight, bool topRow, bool leftColumn, bool bottomRow, bool rightColumn ); /** Get an instance of this class. * @param Returns a pointer to a static instance of this class.