Control library for the Sparkfun Entertainment Trackballer breakout board.

Files at this revision

API Documentation at this revision

Comitter:
Nakor
Date:
Sat Feb 19 19:57:07 2011 +0000
Parent:
4:3d1791d6608a
Child:
6:c0ebd0f8f873
Commit message:

Changed in this revision

trackballer.cpp Show annotated file Show diff for this revision Revisions of this file
trackballer.h Show annotated file Show diff for this revision Revisions of this file
--- a/trackballer.cpp	Sat Feb 19 19:54:58 2011 +0000
+++ b/trackballer.cpp	Sat Feb 19 19:57:07 2011 +0000
@@ -58,7 +58,7 @@
 /******************/
 
 
-void trackballer::getDirection(float &xPosition, float &yPosition, char &button)
+void trackballer::getState(float &xPosition, float &yPosition, char &button)
 {
 
     _buttonState = _buttonPin->read();
--- a/trackballer.h	Sat Feb 19 19:54:58 2011 +0000
+++ b/trackballer.h	Sat Feb 19 19:57:07 2011 +0000
@@ -28,7 +28,7 @@
 
     trackballer(PinName button, PinName right, PinName down, PinName left, PinName up, PinName red, PinName green, PinName blue, PinName white);
     
-    void getDirection(float &xPosition, float &yPosition, char &button);
+    void getState(float &xPosition, float &yPosition, char &button);