Life entity (base class). Written for OOP Review.
Dependencies: armoured_vehicle enemy player
Diff: life_entity.h
- Revision:
- 1:0b3582b2b45f
- Parent:
- 0:cee9139ed454
--- a/life_entity.h Thu Mar 31 19:56:40 2011 +0000 +++ b/life_entity.h Fri Apr 01 01:30:46 2011 +0000 @@ -11,9 +11,6 @@ * Example: * @code * // Create a pointer to a life_entity object. - * #include "mbed.h" - * #include "uOLED.h" - * * life_entity *currentEnemy; * * int main() @@ -35,9 +32,6 @@ * Example: * @code * // Create a pointer to a life_entity object. - * #include "mbed.h" - * #include "uOLED.h" - * * life_entity *currentEnemy; // Life entity object * * int main() @@ -57,9 +51,6 @@ * Example: * @code * // Create a pointer to a life_entity object. - * #include "mbed.h" - * #include "uOLED.h" - * * life_entity *currentEnemy; * * int main()