Life entity (base class). Written for OOP Review.

Dependencies:   armoured_vehicle enemy player

Dependents:   OOP_Review

Revision:
1:0b3582b2b45f
Parent:
0:cee9139ed454
--- a/life_entity.h	Thu Mar 31 19:56:40 2011 +0000
+++ b/life_entity.h	Fri Apr 01 01:30:46 2011 +0000
@@ -11,9 +11,6 @@
  * Example:
  * @code
  * // Create a pointer to a life_entity object.
- * #include "mbed.h"
- * #include "uOLED.h"
- *
  * life_entity *currentEnemy; 
  *
  * int main()
@@ -35,9 +32,6 @@
      * Example:
      * @code
      * // Create a pointer to a life_entity object.
-     * #include "mbed.h"
-     * #include "uOLED.h"
-     *
      * life_entity *currentEnemy; // Life entity object
      *
      * int main()
@@ -57,9 +51,6 @@
      * Example:
      * @code
      * // Create a pointer to a life_entity object.
-     * #include "mbed.h"
-     * #include "uOLED.h"
-     *
      * life_entity *currentEnemy; 
      *
      * int main()