Class library: Button class and ButtonGroup class for DISCO-F746NG. クラスライブラリ: DISCO-F746NG 用の,Button クラス,ButtonGroup クラス.

Dependents:   F746_SpectralAnalysis_NoPhoto F746_Fourier_series_of_square_wave_01 F746_ButtonGroup_Demo F746_Mandelbrot ... more

Revision:
6:d268555e2f50
Parent:
4:543ec60c2814
Child:
10:5ca60e724a76
--- a/button_group.hpp	Tue Dec 08 14:19:41 2015 +0000
+++ b/button_group.hpp	Wed Dec 09 01:55:25 2015 +0000
@@ -1,7 +1,7 @@
 //-----------------------------------------------------------
 //  Button group class -- Header
 //
-//  2015/12/05, Copyright (c) 2015 MIKAMI, Naoki
+//  2015/12/09, Copyright (c) 2015 MIKAMI, Naoki
 //-----------------------------------------------------------
 
 #ifndef F746_BUTTON_GROUP_HPP
@@ -30,11 +30,13 @@
         ~ButtonGroup();
         
         // Draw button
-        void Draw(int num, uint32_t color, uint32_t textColor = LCD_COLOR_WHITE)
+        void Draw(int num, uint32_t color,
+                  uint32_t textColor = LCD_COLOR_WHITE)
         {   buttons_[num]->Draw(color, textColor);  }
 
         // Draw all button
-        void DrawAll(uint32_t color, uint32_t textColor = LCD_COLOR_WHITE)
+        void DrawAll(uint32_t color,
+                     uint32_t textColor = LCD_COLOR_WHITE)
         {
             for (int n=0; n<numberOfButtons_; n++)
                 buttons_[n]->Draw(color, textColor);
@@ -42,7 +44,7 @@
 
         // Redraw button with original color
         void Redraw(int num, uint32_t textColor = LCD_COLOR_WHITE)
-        {   buttons_[num]->Draw(buttons_[num]->GetOriginalColor(), textColor);   }
+        {   buttons_[num]->Redraw(textColor);   }
 
         // Erase button with selected color
         void Erase(int num, uint32_t color)
@@ -52,9 +54,9 @@
         bool Touched(int num)
         {   return buttons_[num]->Touched();    }
         
-        // Check touch detected for specified button and redraw button
-        bool Touched(int num, uint32_t color, uint32_t textColor = LCD_COLOR_WHITE)
-        {   return buttons_[num]->Touched(color, textColor);    }
+        // Check touch detected for specified button and redraw
+        bool Touched(int num, uint32_t color,
+                     uint32_t textColor = LCD_COLOR_WHITE);
 
         // Get touched number
         bool GetTouchedNumber(int &num);