Forked from Peter Drescher lib, using always 16bit spi, init values for chinese red pcb, added read cmds and some mess here and there

Fork of SPI_TFT_ILI9341 by Peter Drescher

Committer:
dreschpe
Date:
Sun Jul 21 11:57:06 2013 +0000
Revision:
2:0a16083193a4
Parent:
1:6d6125e88de7
Child:
6:fe07ae8329f7
implement  set_orientation

Who changed what in which revision?

UserRevisionLine numberNew contents of line
dreschpe 2:0a16083193a4 1 /* mbed library for 240*320 pixel display TFT based on ILI9341 LCD Controller
dreschpe 2:0a16083193a4 2 * Copyright (c) 2013 Peter Drescher - DC2PD
dreschpe 0:da1bf437cbc1 3 *
dreschpe 0:da1bf437cbc1 4 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
dreschpe 0:da1bf437cbc1 5 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
dreschpe 0:da1bf437cbc1 6 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
dreschpe 0:da1bf437cbc1 7 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
dreschpe 0:da1bf437cbc1 8 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
dreschpe 0:da1bf437cbc1 9 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
dreschpe 0:da1bf437cbc1 10 * THE SOFTWARE.
dreschpe 0:da1bf437cbc1 11 */
dreschpe 0:da1bf437cbc1 12
dreschpe 0:da1bf437cbc1 13 /* change the char position handling
dreschpe 0:da1bf437cbc1 14 * use pixel (x,y) instadt of colum row */
dreschpe 0:da1bf437cbc1 15
dreschpe 0:da1bf437cbc1 16
dreschpe 0:da1bf437cbc1 17 #ifndef MBED_SPI_TFT_ILI9341_H
dreschpe 0:da1bf437cbc1 18 #define MBED_SPI_TFT_ILI9341_H
dreschpe 0:da1bf437cbc1 19
dreschpe 0:da1bf437cbc1 20 #include "mbed.h"
dreschpe 0:da1bf437cbc1 21 #include "GraphicsDisplay.h"
dreschpe 0:da1bf437cbc1 22
dreschpe 0:da1bf437cbc1 23 #define RGB(r,g,b) (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue
dreschpe 0:da1bf437cbc1 24
dreschpe 0:da1bf437cbc1 25
dreschpe 0:da1bf437cbc1 26 /* some RGB color definitions */
dreschpe 0:da1bf437cbc1 27 #define Black 0x0000 /* 0, 0, 0 */
dreschpe 0:da1bf437cbc1 28 #define Navy 0x000F /* 0, 0, 128 */
dreschpe 0:da1bf437cbc1 29 #define DarkGreen 0x03E0 /* 0, 128, 0 */
dreschpe 0:da1bf437cbc1 30 #define DarkCyan 0x03EF /* 0, 128, 128 */
dreschpe 0:da1bf437cbc1 31 #define Maroon 0x7800 /* 128, 0, 0 */
dreschpe 0:da1bf437cbc1 32 #define Purple 0x780F /* 128, 0, 128 */
dreschpe 0:da1bf437cbc1 33 #define Olive 0x7BE0 /* 128, 128, 0 */
dreschpe 0:da1bf437cbc1 34 #define LightGrey 0xC618 /* 192, 192, 192 */
dreschpe 0:da1bf437cbc1 35 #define DarkGrey 0x7BEF /* 128, 128, 128 */
dreschpe 0:da1bf437cbc1 36 #define Blue 0x001F /* 0, 0, 255 */
dreschpe 0:da1bf437cbc1 37 #define Green 0x07E0 /* 0, 255, 0 */
dreschpe 0:da1bf437cbc1 38 #define Cyan 0x07FF /* 0, 255, 255 */
dreschpe 0:da1bf437cbc1 39 #define Red 0xF800 /* 255, 0, 0 */
dreschpe 0:da1bf437cbc1 40 #define Magenta 0xF81F /* 255, 0, 255 */
dreschpe 0:da1bf437cbc1 41 #define Yellow 0xFFE0 /* 255, 255, 0 */
dreschpe 0:da1bf437cbc1 42 #define White 0xFFFF /* 255, 255, 255 */
dreschpe 0:da1bf437cbc1 43 #define Orange 0xFD20 /* 255, 165, 0 */
dreschpe 0:da1bf437cbc1 44 #define GreenYellow 0xAFE5 /* 173, 255, 47 */
dreschpe 0:da1bf437cbc1 45
dreschpe 0:da1bf437cbc1 46
dreschpe 0:da1bf437cbc1 47 /** Display control class, based on GraphicsDisplay and TextDisplay
dreschpe 0:da1bf437cbc1 48 *
dreschpe 0:da1bf437cbc1 49 * Example:
dreschpe 0:da1bf437cbc1 50 * @code
dreschpe 0:da1bf437cbc1 51 * #include "stdio.h"
dreschpe 0:da1bf437cbc1 52 * #include "mbed.h"
dreschpe 0:da1bf437cbc1 53 * #include "SPI_TFT_ILI9341.h"
dreschpe 0:da1bf437cbc1 54 * #include "string"
dreschpe 0:da1bf437cbc1 55 * #include "Arial12x12.h"
dreschpe 0:da1bf437cbc1 56 * #include "Arial24x23.h"
dreschpe 0:da1bf437cbc1 57 *
dreschpe 0:da1bf437cbc1 58 *
dreschpe 0:da1bf437cbc1 59 *
dreschpe 2:0a16083193a4 60 * // the TFT is connected to SPI pin 5-7 and IO's 8-10
dreschpe 1:6d6125e88de7 61 * SPI_TFT_ILI9341 TFT(p5, p6, p7, p8, p9, p10,"TFT"); // mosi, miso, sclk, cs, reset, dc
dreschpe 2:0a16083193a4 62 * If your display need a signal for switch the backlight use a aditional IO pin in your program
dreschpe 2:0a16083193a4 63 *
dreschpe 0:da1bf437cbc1 64 * int main() {
dreschpe 0:da1bf437cbc1 65 * TFT.claim(stdout); // send stdout to the TFT display
dreschpe 0:da1bf437cbc1 66 * //TFT.claim(stderr); // send stderr to the TFT display
dreschpe 0:da1bf437cbc1 67 *
dreschpe 0:da1bf437cbc1 68 * TFT.background(Black); // set background to black
dreschpe 0:da1bf437cbc1 69 * TFT.foreground(White); // set chars to white
dreschpe 0:da1bf437cbc1 70 * TFT.cls(); // clear the screen
dreschpe 0:da1bf437cbc1 71 * TFT.set_font((unsigned char*) Arial12x12); // select the font
dreschpe 0:da1bf437cbc1 72 *
dreschpe 0:da1bf437cbc1 73 * TFT.set_orientation(0);
dreschpe 0:da1bf437cbc1 74 * printf(" Hello Mbed 0");
dreschpe 0:da1bf437cbc1 75 * TFT.set_font((unsigned char*) Arial24x23); // select font 2
dreschpe 0:da1bf437cbc1 76 * TFT.locate(48,115);
dreschpe 0:da1bf437cbc1 77 * TFT.printf("Bigger Font");
dreschpe 0:da1bf437cbc1 78 * }
dreschpe 0:da1bf437cbc1 79 * @endcode
dreschpe 0:da1bf437cbc1 80 */
dreschpe 0:da1bf437cbc1 81 class SPI_TFT_ILI9341 : public GraphicsDisplay {
dreschpe 0:da1bf437cbc1 82 public:
dreschpe 0:da1bf437cbc1 83
dreschpe 1:6d6125e88de7 84 /** Create a SPI_TFT object connected to SPI and three pins
dreschpe 0:da1bf437cbc1 85 *
dreschpe 1:6d6125e88de7 86 * @param mosi pin connected to SDO of display
dreschpe 1:6d6125e88de7 87 * @param miso pin connected to SDI of display
dreschpe 1:6d6125e88de7 88 * @param sclk pin connected to RS of display
dreschpe 0:da1bf437cbc1 89 * @param cs pin connected to CS of display
dreschpe 0:da1bf437cbc1 90 * @param reset pin connected to RESET of display
dreschpe 1:6d6125e88de7 91 * @param dc pin connected to WR of display
dreschpe 1:6d6125e88de7 92 * the IM pins have to be set to 1110 (3-0)
dreschpe 0:da1bf437cbc1 93 */
dreschpe 0:da1bf437cbc1 94 SPI_TFT_ILI9341(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset, PinName dc, const char* name ="TFT");
dreschpe 0:da1bf437cbc1 95
dreschpe 0:da1bf437cbc1 96 /** Get the width of the screen in pixel
dreschpe 0:da1bf437cbc1 97 *
dreschpe 0:da1bf437cbc1 98 * @param
dreschpe 0:da1bf437cbc1 99 * @returns width of screen in pixel
dreschpe 0:da1bf437cbc1 100 *
dreschpe 0:da1bf437cbc1 101 */
dreschpe 0:da1bf437cbc1 102 virtual int width();
dreschpe 0:da1bf437cbc1 103
dreschpe 0:da1bf437cbc1 104 /** Get the height of the screen in pixel
dreschpe 0:da1bf437cbc1 105 *
dreschpe 0:da1bf437cbc1 106 * @returns height of screen in pixel
dreschpe 0:da1bf437cbc1 107 *
dreschpe 0:da1bf437cbc1 108 */
dreschpe 0:da1bf437cbc1 109 virtual int height();
dreschpe 0:da1bf437cbc1 110
dreschpe 0:da1bf437cbc1 111 /** Draw a pixel at x,y with color
dreschpe 0:da1bf437cbc1 112 *
dreschpe 0:da1bf437cbc1 113 * @param x horizontal position
dreschpe 0:da1bf437cbc1 114 * @param y vertical position
dreschpe 0:da1bf437cbc1 115 * @param color 16 bit pixel color
dreschpe 0:da1bf437cbc1 116 */
dreschpe 0:da1bf437cbc1 117 virtual void pixel(int x, int y,int colour);
dreschpe 0:da1bf437cbc1 118
dreschpe 0:da1bf437cbc1 119 /** draw a circle
dreschpe 0:da1bf437cbc1 120 *
dreschpe 0:da1bf437cbc1 121 * @param x0,y0 center
dreschpe 0:da1bf437cbc1 122 * @param r radius
dreschpe 0:da1bf437cbc1 123 * @param color 16 bit color *
dreschpe 0:da1bf437cbc1 124 *
dreschpe 0:da1bf437cbc1 125 */
dreschpe 0:da1bf437cbc1 126 void circle(int x, int y, int r, int colour);
dreschpe 0:da1bf437cbc1 127
dreschpe 0:da1bf437cbc1 128 /** draw a filled circle
dreschpe 0:da1bf437cbc1 129 *
dreschpe 0:da1bf437cbc1 130 * @param x0,y0 center
dreschpe 0:da1bf437cbc1 131 * @param r radius
dreschpe 0:da1bf437cbc1 132 * @param color 16 bit color *
dreschpe 0:da1bf437cbc1 133 *
dreschpe 0:da1bf437cbc1 134 * use circle with different radius,
dreschpe 0:da1bf437cbc1 135 * can miss some pixel
dreschpe 0:da1bf437cbc1 136 */
dreschpe 0:da1bf437cbc1 137 void fillcircle(int x, int y, int r, int colour);
dreschpe 0:da1bf437cbc1 138
dreschpe 0:da1bf437cbc1 139
dreschpe 0:da1bf437cbc1 140
dreschpe 0:da1bf437cbc1 141 /** draw a 1 pixel line
dreschpe 0:da1bf437cbc1 142 *
dreschpe 0:da1bf437cbc1 143 * @param x0,y0 start point
dreschpe 0:da1bf437cbc1 144 * @param x1,y1 stop point
dreschpe 0:da1bf437cbc1 145 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 146 *
dreschpe 0:da1bf437cbc1 147 */
dreschpe 0:da1bf437cbc1 148 void line(int x0, int y0, int x1, int y1, int colour);
dreschpe 0:da1bf437cbc1 149
dreschpe 0:da1bf437cbc1 150 /** draw a rect
dreschpe 0:da1bf437cbc1 151 *
dreschpe 0:da1bf437cbc1 152 * @param x0,y0 top left corner
dreschpe 0:da1bf437cbc1 153 * @param x1,y1 down right corner
dreschpe 0:da1bf437cbc1 154 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 155 * *
dreschpe 0:da1bf437cbc1 156 */
dreschpe 0:da1bf437cbc1 157 void rect(int x0, int y0, int x1, int y1, int colour);
dreschpe 0:da1bf437cbc1 158
dreschpe 0:da1bf437cbc1 159 /** draw a filled rect
dreschpe 0:da1bf437cbc1 160 *
dreschpe 0:da1bf437cbc1 161 * @param x0,y0 top left corner
dreschpe 0:da1bf437cbc1 162 * @param x1,y1 down right corner
dreschpe 0:da1bf437cbc1 163 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 164 *
dreschpe 0:da1bf437cbc1 165 */
dreschpe 0:da1bf437cbc1 166 void fillrect(int x0, int y0, int x1, int y1, int colour);
dreschpe 0:da1bf437cbc1 167
dreschpe 0:da1bf437cbc1 168 /** setup cursor position
dreschpe 0:da1bf437cbc1 169 *
dreschpe 0:da1bf437cbc1 170 * @param x x-position (top left)
dreschpe 0:da1bf437cbc1 171 * @param y y-position
dreschpe 0:da1bf437cbc1 172 */
dreschpe 0:da1bf437cbc1 173 virtual void locate(int x, int y);
dreschpe 0:da1bf437cbc1 174
dreschpe 0:da1bf437cbc1 175 /** Fill the screen with _backgroun color
dreschpe 0:da1bf437cbc1 176 *
dreschpe 0:da1bf437cbc1 177 */
dreschpe 0:da1bf437cbc1 178 virtual void cls (void);
dreschpe 0:da1bf437cbc1 179
dreschpe 0:da1bf437cbc1 180 /** calculate the max number of char in a line
dreschpe 0:da1bf437cbc1 181 *
dreschpe 0:da1bf437cbc1 182 * @returns max columns
dreschpe 0:da1bf437cbc1 183 * depends on actual font size
dreschpe 0:da1bf437cbc1 184 *
dreschpe 0:da1bf437cbc1 185 */
dreschpe 0:da1bf437cbc1 186 virtual int columns(void);
dreschpe 0:da1bf437cbc1 187
dreschpe 0:da1bf437cbc1 188 /** calculate the max number of columns
dreschpe 0:da1bf437cbc1 189 *
dreschpe 0:da1bf437cbc1 190 * @returns max column
dreschpe 0:da1bf437cbc1 191 * depends on actual font size
dreschpe 0:da1bf437cbc1 192 *
dreschpe 0:da1bf437cbc1 193 */
dreschpe 0:da1bf437cbc1 194 virtual int rows(void);
dreschpe 0:da1bf437cbc1 195
dreschpe 0:da1bf437cbc1 196 /** put a char on the screen
dreschpe 0:da1bf437cbc1 197 *
dreschpe 0:da1bf437cbc1 198 * @param value char to print
dreschpe 0:da1bf437cbc1 199 * @returns printed char
dreschpe 0:da1bf437cbc1 200 *
dreschpe 0:da1bf437cbc1 201 */
dreschpe 0:da1bf437cbc1 202 virtual int _putc(int value);
dreschpe 0:da1bf437cbc1 203
dreschpe 0:da1bf437cbc1 204 /** draw a character on given position out of the active font to the TFT
dreschpe 0:da1bf437cbc1 205 *
dreschpe 0:da1bf437cbc1 206 * @param x x-position of char (top left)
dreschpe 0:da1bf437cbc1 207 * @param y y-position
dreschpe 0:da1bf437cbc1 208 * @param c char to print
dreschpe 0:da1bf437cbc1 209 *
dreschpe 0:da1bf437cbc1 210 */
dreschpe 0:da1bf437cbc1 211 virtual void character(int x, int y, int c);
dreschpe 0:da1bf437cbc1 212
dreschpe 0:da1bf437cbc1 213 /** paint a bitmap on the TFT
dreschpe 0:da1bf437cbc1 214 *
dreschpe 0:da1bf437cbc1 215 * @param x,y : upper left corner
dreschpe 0:da1bf437cbc1 216 * @param w width of bitmap
dreschpe 0:da1bf437cbc1 217 * @param h high of bitmap
dreschpe 0:da1bf437cbc1 218 * @param *bitmap pointer to the bitmap data
dreschpe 0:da1bf437cbc1 219 *
dreschpe 0:da1bf437cbc1 220 * bitmap format: 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 221 *
dreschpe 0:da1bf437cbc1 222 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 223 * use winhex to load this file and mark data stating at offset 0x46 to end
dreschpe 0:da1bf437cbc1 224 * use edit -> copy block -> C Source to export C array
dreschpe 0:da1bf437cbc1 225 * paste this array into your program
dreschpe 0:da1bf437cbc1 226 *
dreschpe 0:da1bf437cbc1 227 * define the array as static const unsigned char to put it into flash memory
dreschpe 0:da1bf437cbc1 228 * cast the pointer to (unsigned char *) :
dreschpe 0:da1bf437cbc1 229 * tft.Bitmap(10,40,309,50,(unsigned char *)scala);
dreschpe 0:da1bf437cbc1 230 */
dreschpe 0:da1bf437cbc1 231 void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap);
dreschpe 0:da1bf437cbc1 232
dreschpe 0:da1bf437cbc1 233
dreschpe 0:da1bf437cbc1 234 /** paint a 16 bit BMP from local filesytem on the TFT (slow)
dreschpe 0:da1bf437cbc1 235 *
dreschpe 0:da1bf437cbc1 236 * @param x,y : upper left corner
dreschpe 0:da1bf437cbc1 237 * @param *Name_BMP name of the BMP file
dreschpe 0:da1bf437cbc1 238 * @returns 1 if bmp file was found and painted
dreschpe 0:da1bf437cbc1 239 * @returns -1 if bmp file was found not found
dreschpe 0:da1bf437cbc1 240 * @returns -2 if bmp file is not 16bit
dreschpe 0:da1bf437cbc1 241 * @returns -3 if bmp file is to big for screen
dreschpe 0:da1bf437cbc1 242 * @returns -4 if buffer malloc go wrong
dreschpe 0:da1bf437cbc1 243 *
dreschpe 0:da1bf437cbc1 244 * bitmap format: 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 245 *
dreschpe 0:da1bf437cbc1 246 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
dreschpe 0:da1bf437cbc1 247 * copy to internal file system
dreschpe 0:da1bf437cbc1 248 *
dreschpe 0:da1bf437cbc1 249 */
dreschpe 0:da1bf437cbc1 250
dreschpe 0:da1bf437cbc1 251 int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);
dreschpe 0:da1bf437cbc1 252
dreschpe 0:da1bf437cbc1 253
dreschpe 0:da1bf437cbc1 254
dreschpe 0:da1bf437cbc1 255 /** select the font to use
dreschpe 0:da1bf437cbc1 256 *
dreschpe 0:da1bf437cbc1 257 * @param f pointer to font array
dreschpe 0:da1bf437cbc1 258 *
dreschpe 0:da1bf437cbc1 259 * font array can created with GLCD Font Creator from http://www.mikroe.com
dreschpe 0:da1bf437cbc1 260 * you have to add 4 parameter at the beginning of the font array to use:
dreschpe 0:da1bf437cbc1 261 * - the number of byte / char
dreschpe 0:da1bf437cbc1 262 * - the vertial size in pixel
dreschpe 0:da1bf437cbc1 263 * - the horizontal size in pixel
dreschpe 0:da1bf437cbc1 264 * - the number of byte per vertical line
dreschpe 0:da1bf437cbc1 265 * you also have to change the array to char[]
dreschpe 0:da1bf437cbc1 266 *
dreschpe 0:da1bf437cbc1 267 */
dreschpe 0:da1bf437cbc1 268 void set_font(unsigned char* f);
dreschpe 0:da1bf437cbc1 269
dreschpe 0:da1bf437cbc1 270 /** Set the orientation of the screen
dreschpe 0:da1bf437cbc1 271 * x,y: 0,0 is always top left
dreschpe 0:da1bf437cbc1 272 *
dreschpe 2:0a16083193a4 273 * @param o direction to use the screen (0-3)
dreschpe 0:da1bf437cbc1 274 *
dreschpe 0:da1bf437cbc1 275 */
dreschpe 2:0a16083193a4 276 void set_orientation(unsigned int o);
dreschpe 0:da1bf437cbc1 277
dreschpe 0:da1bf437cbc1 278 SPI _spi;
dreschpe 0:da1bf437cbc1 279 DigitalOut _cs;
dreschpe 0:da1bf437cbc1 280 DigitalOut _reset;
dreschpe 0:da1bf437cbc1 281 DigitalOut _dc;
dreschpe 0:da1bf437cbc1 282 unsigned char* font;
dreschpe 0:da1bf437cbc1 283
dreschpe 0:da1bf437cbc1 284
dreschpe 0:da1bf437cbc1 285
dreschpe 0:da1bf437cbc1 286
dreschpe 0:da1bf437cbc1 287 protected:
dreschpe 0:da1bf437cbc1 288
dreschpe 0:da1bf437cbc1 289 /** Set draw window region to whole screen
dreschpe 0:da1bf437cbc1 290 *
dreschpe 0:da1bf437cbc1 291 */
dreschpe 0:da1bf437cbc1 292 void WindowMax (void);
dreschpe 0:da1bf437cbc1 293
dreschpe 0:da1bf437cbc1 294
dreschpe 0:da1bf437cbc1 295 /** draw a horizontal line
dreschpe 0:da1bf437cbc1 296 *
dreschpe 0:da1bf437cbc1 297 * @param x0 horizontal start
dreschpe 0:da1bf437cbc1 298 * @param x1 horizontal stop
dreschpe 0:da1bf437cbc1 299 * @param y vertical position
dreschpe 0:da1bf437cbc1 300 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 301 *
dreschpe 0:da1bf437cbc1 302 */
dreschpe 0:da1bf437cbc1 303 void hline(int x0, int x1, int y, int colour);
dreschpe 0:da1bf437cbc1 304
dreschpe 0:da1bf437cbc1 305 /** draw a vertical line
dreschpe 0:da1bf437cbc1 306 *
dreschpe 0:da1bf437cbc1 307 * @param x horizontal position
dreschpe 0:da1bf437cbc1 308 * @param y0 vertical start
dreschpe 0:da1bf437cbc1 309 * @param y1 vertical stop
dreschpe 0:da1bf437cbc1 310 * @param color 16 bit color
dreschpe 0:da1bf437cbc1 311 */
dreschpe 0:da1bf437cbc1 312 void vline(int y0, int y1, int x, int colour);
dreschpe 0:da1bf437cbc1 313
dreschpe 0:da1bf437cbc1 314 /** Set draw window region
dreschpe 0:da1bf437cbc1 315 *
dreschpe 0:da1bf437cbc1 316 * @param x horizontal position
dreschpe 0:da1bf437cbc1 317 * @param y vertical position
dreschpe 0:da1bf437cbc1 318 * @param w window width in pixel
dreschpe 0:da1bf437cbc1 319 * @param h window height in pixels
dreschpe 0:da1bf437cbc1 320 */
dreschpe 0:da1bf437cbc1 321 virtual void window (unsigned int x,unsigned int y, unsigned int w, unsigned int h);
dreschpe 0:da1bf437cbc1 322
dreschpe 0:da1bf437cbc1 323
dreschpe 0:da1bf437cbc1 324
dreschpe 0:da1bf437cbc1 325 /** Init the HX8347D controller
dreschpe 0:da1bf437cbc1 326 *
dreschpe 0:da1bf437cbc1 327 */
dreschpe 0:da1bf437cbc1 328 void tft_reset();
dreschpe 0:da1bf437cbc1 329
dreschpe 0:da1bf437cbc1 330 /** Write data to the LCD controller
dreschpe 0:da1bf437cbc1 331 *
dreschpe 0:da1bf437cbc1 332 * @param dat data written to LCD controller
dreschpe 0:da1bf437cbc1 333 *
dreschpe 0:da1bf437cbc1 334 */
dreschpe 0:da1bf437cbc1 335 //void wr_dat(unsigned int value);
dreschpe 0:da1bf437cbc1 336 void wr_dat(unsigned char value);
dreschpe 0:da1bf437cbc1 337
dreschpe 0:da1bf437cbc1 338 /** Write a command the LCD controller
dreschpe 0:da1bf437cbc1 339 *
dreschpe 0:da1bf437cbc1 340 * @param cmd: command to be written
dreschpe 0:da1bf437cbc1 341 *
dreschpe 0:da1bf437cbc1 342 */
dreschpe 0:da1bf437cbc1 343 void wr_cmd(unsigned char value);
dreschpe 0:da1bf437cbc1 344
dreschpe 0:da1bf437cbc1 345 /** Start data sequence to the LCD controller
dreschpe 0:da1bf437cbc1 346 *
dreschpe 0:da1bf437cbc1 347 */
dreschpe 0:da1bf437cbc1 348 //void wr_dat_start();
dreschpe 0:da1bf437cbc1 349
dreschpe 0:da1bf437cbc1 350 /** Stop of data writing to the LCD controller
dreschpe 0:da1bf437cbc1 351 *
dreschpe 0:da1bf437cbc1 352 */
dreschpe 0:da1bf437cbc1 353 //void wr_dat_stop();
dreschpe 0:da1bf437cbc1 354
dreschpe 0:da1bf437cbc1 355 /** write data to the LCD controller
dreschpe 0:da1bf437cbc1 356 *
dreschpe 0:da1bf437cbc1 357 * @param data to be written
dreschpe 0:da1bf437cbc1 358 * *
dreschpe 0:da1bf437cbc1 359 */
dreschpe 0:da1bf437cbc1 360 //void wr_dat_only(unsigned short dat);
dreschpe 0:da1bf437cbc1 361
dreschpe 0:da1bf437cbc1 362 /** Read data from the LCD controller
dreschpe 0:da1bf437cbc1 363 *
dreschpe 0:da1bf437cbc1 364 * @returns data from LCD controller
dreschpe 0:da1bf437cbc1 365 *
dreschpe 0:da1bf437cbc1 366 */
dreschpe 0:da1bf437cbc1 367 //unsigned short rd_dat(void);
dreschpe 0:da1bf437cbc1 368
dreschpe 0:da1bf437cbc1 369 /** Write a value to the to a LCD register
dreschpe 0:da1bf437cbc1 370 *
dreschpe 0:da1bf437cbc1 371 * @param reg register to be written
dreschpe 0:da1bf437cbc1 372 * @param val data to be written
dreschpe 0:da1bf437cbc1 373 */
dreschpe 0:da1bf437cbc1 374 //void wr_reg (unsigned char reg, unsigned char val);
dreschpe 0:da1bf437cbc1 375
dreschpe 0:da1bf437cbc1 376 /** Read a LCD register
dreschpe 0:da1bf437cbc1 377 *
dreschpe 0:da1bf437cbc1 378 * @param reg register to be read
dreschpe 0:da1bf437cbc1 379 * @returns value of the register
dreschpe 0:da1bf437cbc1 380 */
dreschpe 0:da1bf437cbc1 381 //unsigned short rd_reg (unsigned char reg);
dreschpe 0:da1bf437cbc1 382
dreschpe 0:da1bf437cbc1 383 unsigned char spi_port;
dreschpe 0:da1bf437cbc1 384 unsigned int orientation;
dreschpe 0:da1bf437cbc1 385 unsigned int char_x;
dreschpe 0:da1bf437cbc1 386 unsigned int char_y;
dreschpe 0:da1bf437cbc1 387
dreschpe 0:da1bf437cbc1 388
dreschpe 0:da1bf437cbc1 389 };
dreschpe 0:da1bf437cbc1 390
dreschpe 0:da1bf437cbc1 391 #endif