This is a very simple guide, reviewing the steps required to get Blinky working on an Mbed OS platform.
Mbed OS Blinky
This example shows the use of a DigitalOut object to represent an LED and use of the nonblocking Thread::wait()
call. Using nonblocking calls is good practice because Mbed OS can schedule and run other threads while the first thread is waiting.
Building this example
Building with Arm Mbed CLI
To use Mbed CLI to build this example, follow the instructions in the documentation. The instructions here relate to using the Arm Online Compiler.
To use the Online Compiler, import this code into the Online Compiler, and select your platform from the top right. Compile the code using the compile button, load it onto your board and press the reset button on the board. The code will run on the board, and you will see the LED blink.
You can find more instructions for using the Mbed Online Compiler in the documentation.
Diff: README.md
- Revision:
- 103:681967d62a72
- Parent:
- 102:6979ad8bc0bc
--- a/README.md Mon Nov 04 16:00:04 2019 +0000 +++ b/README.md Tue Nov 05 10:00:04 2019 +0000 @@ -38,9 +38,9 @@ Depending on the target, you can build the example project with the `GCC_ARM`, `ARM` or `IAR` toolchain. After installing Arm Mbed CLI, run the command below to determine which toolchain supports your target: - ```bash - $ mbed compile -S - ``` +```bash +$ mbed compile -S +``` ## Expected output The LED on your target turns on and off every 500 milliseconds.