Class to drive the LCD Glass display (GH08172T device) present on DISCO_L476VG board.
Dependents: DISCO_L476VG_GlassLCD DISCO_L476VG_UART DISCO_L476VG_leds_buttons_carter DISCO_L476VG_ ... more
LCD_DISCO_L476VG.cpp
- Committer:
- bcostm
- Date:
- 2015-08-28
- Revision:
- 0:6ac2ed34f595
File content as of revision 0:6ac2ed34f595:
/* Copyright (c) 2010-2011 mbed.org, MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "LCD_DISCO_L476VG.h" // Constructor LCD_DISCO_L476VG::LCD_DISCO_L476VG() { BSP_LCD_GLASS_Init(); } // Destructor LCD_DISCO_L476VG::~LCD_DISCO_L476VG() { BSP_LCD_GLASS_DeInit(); } //================================================================================================================= // Public methods //================================================================================================================= void LCD_DISCO_L476VG::Init(void) { BSP_LCD_GLASS_Init(); } void LCD_DISCO_L476VG::DeInit(void) { BSP_LCD_GLASS_DeInit(); } void LCD_DISCO_L476VG::BlinkConfig(uint32_t BlinkMode, uint32_t BlinkFrequency) { BSP_LCD_GLASS_BlinkConfig(BlinkMode, BlinkFrequency); } void LCD_DISCO_L476VG::Contrast(uint32_t Contrast) { BSP_LCD_GLASS_Contrast(Contrast); } void LCD_DISCO_L476VG::DisplayChar(uint8_t* ch, Point_Typedef Point, DoublePoint_Typedef Column, DigitPosition_Typedef Position) { BSP_LCD_GLASS_DisplayChar(ch, Point, Column, Position); } void LCD_DISCO_L476VG::DisplayString(uint8_t* ptr) { BSP_LCD_GLASS_DisplayString(ptr); } void LCD_DISCO_L476VG::DisplayStrDeci(uint16_t* ptr) { BSP_LCD_GLASS_DisplayStrDeci(ptr); } void LCD_DISCO_L476VG::ScrollSentence(uint8_t* ptr, uint16_t nScroll, uint16_t ScrollSpeed) { BSP_LCD_GLASS_ScrollSentence(ptr, nScroll, ScrollSpeed); } void LCD_DISCO_L476VG::DisplayBar(uint32_t BarId) { BSP_LCD_GLASS_DisplayBar(BarId); } void LCD_DISCO_L476VG::ClearBar(uint32_t BarId) { BSP_LCD_GLASS_ClearBar(BarId); } void LCD_DISCO_L476VG::BarLevelConfig(uint8_t BarLevel) { BSP_LCD_GLASS_BarLevelConfig(BarLevel); } void LCD_DISCO_L476VG::Clear(void) { BSP_LCD_GLASS_Clear(); } //================================================================================================================= // Private methods //=================================================================================================================