multiplayer pong game for LPC 1768
Dependencies: mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt
gamestate.cpp
- Committer:
- vsoltan
- Date:
- 2020-11-12
- Revision:
- 15:9d90f68e53da
- Child:
- 17:32ae1f106002
File content as of revision 15:9d90f68e53da:
#include "gamestate.h" GameState::GameState() { Coord playerOneLocation = {0, 0}; Coord playerTwoLocation = {0, 0}; Coord ballLocation = {0, 0}; this->p1_loc = playerOneLocation; this->p2_loc = playerTwoLocation; this->ball_loc = ballLocation; this->is_done = false; } Coord GameState::getPlayerOneLocation() { return this->p1_loc; } Coord GameState::getPlayerTwoLocation() { return this->p2_loc; } Coord GameState::getBallLocation() { return this->ball_loc; } void GameState::update(char *server_data) { } bool GameState::done() { return this->is_done; }