multiplayer pong game for LPC 1768

Dependencies:   mbed MbedJSONValue mbed-rtos Adafruit_ST7735 Adafruit_GFX EthernetInterface DebouncedInterrupt

Committer:
vsoltan
Date:
Thu Nov 12 05:51:00 2020 +0000
Revision:
15:9d90f68e53da
Parent:
14:6b20a930e1cb
Child:
16:7fd48cda0773
added game state object

Who changed what in which revision?

UserRevisionLine numberNew contents of line
donatien 1:8e1d4987eb90 1 #include "mbed.h"
donatien 1:8e1d4987eb90 2 #include "EthernetInterface.h"
vsoltan 11:d0a105f6743f 3 #include "network.h"
vsoltan 15:9d90f68e53da 4 #include "gamestate.h"
denizguler 13:95d44f7855ca 5 #include "DebouncedInterrupt.h"
vsoltan 12:91affff3be75 6
vsoltan 14:6b20a930e1cb 7 #define DEBOUNCE 50
vsoltan 12:91affff3be75 8
denizguler 13:95d44f7855ca 9 DebouncedInterrupt leftButton(p21);
denizguler 13:95d44f7855ca 10 DebouncedInterrupt middleButton(p22);
denizguler 13:95d44f7855ca 11 DebouncedInterrupt rightButton(p23);
vsoltan 12:91affff3be75 12
vsoltan 12:91affff3be75 13 EthernetInterface eth;
vsoltan 12:91affff3be75 14 UDPSocket sock;
vsoltan 12:91affff3be75 15 Endpoint nist;
vsoltan 12:91affff3be75 16
denizguler 13:95d44f7855ca 17 volatile int count = 0;
vsoltan 14:6b20a930e1cb 18 volatile int sendFlag = 0;
vsoltan 14:6b20a930e1cb 19 volatile int moveData = 0;
denizguler 13:95d44f7855ca 20
vsoltan 12:91affff3be75 21 // interrupt service routines
denizguler 13:95d44f7855ca 22 void pressLeft( void ) {
vsoltan 14:6b20a930e1cb 23 sendFlag = 1;
vsoltan 14:6b20a930e1cb 24 moveData--;
vsoltan 12:91affff3be75 25 }
vsoltan 12:91affff3be75 26
vsoltan 12:91affff3be75 27 void pressMiddle() {
vsoltan 14:6b20a930e1cb 28 // count++;
vsoltan 12:91affff3be75 29 }
vsoltan 12:91affff3be75 30
vsoltan 12:91affff3be75 31 void pressRight() {
vsoltan 14:6b20a930e1cb 32 sendFlag = 1;
vsoltan 14:6b20a930e1cb 33 moveData++;
vsoltan 12:91affff3be75 34 }
emilmont 6:25aad2d88749 35
emilmont 6:25aad2d88749 36 int main() {
denizguler 13:95d44f7855ca 37 initEthernet(&eth, &sock, &nist);
emilmont 7:dedf5dde9798 38
vsoltan 12:91affff3be75 39 // initialize GPIO
denizguler 13:95d44f7855ca 40 leftButton.attach(&pressLeft, IRQ_RISE, DEBOUNCE);
denizguler 13:95d44f7855ca 41 middleButton.attach(&pressMiddle, IRQ_RISE, DEBOUNCE);
denizguler 13:95d44f7855ca 42 rightButton.attach(&pressRight, IRQ_RISE, DEBOUNCE);
vsoltan 12:91affff3be75 43
vsoltan 15:9d90f68e53da 44 GameState *gs = new GameState();
vsoltan 15:9d90f68e53da 45
vsoltan 14:6b20a930e1cb 46 char toSend[] = "{\"type\": \"connected\", \"data\": \"Ay whats good\"}";
vsoltan 14:6b20a930e1cb 47 char readTo[256];
vsoltan 14:6b20a930e1cb 48
vsoltan 15:9d90f68e53da 49 while (1) { // keep program running
vsoltan 15:9d90f68e53da 50
vsoltan 15:9d90f68e53da 51 /* TODO: poll for navigation within menu
vsoltan 15:9d90f68e53da 52 * press any button to start
vsoltan 15:9d90f68e53da 53 */
vsoltan 15:9d90f68e53da 54
vsoltan 15:9d90f68e53da 55 while (!gs->done()) {
vsoltan 15:9d90f68e53da 56 if (sendFlag != 0) {
vsoltan 15:9d90f68e53da 57 printf("Move value: %i\n\r", moveData);
vsoltan 15:9d90f68e53da 58 sendFlag = 0;
vsoltan 15:9d90f68e53da 59 moveData = 0;
vsoltan 15:9d90f68e53da 60 sock.sendTo(nist, toSend, sizeof(toSend) - 1);
vsoltan 15:9d90f68e53da 61 }
vsoltan 15:9d90f68e53da 62 int bytesRead = sock.receiveFrom(nist, readTo, sizeof(readTo));
vsoltan 15:9d90f68e53da 63 if (bytesRead > 0) {
vsoltan 15:9d90f68e53da 64 printf("Reading: %i bytes, data: %s\n\r", bytesRead, readTo);
vsoltan 15:9d90f68e53da 65 // TODO: update game state with json string
vsoltan 15:9d90f68e53da 66 }
vsoltan 15:9d90f68e53da 67 wait(.1);
vsoltan 14:6b20a930e1cb 68 }
vsoltan 15:9d90f68e53da 69 wait(0.5);
denizguler 13:95d44f7855ca 70 }
vsoltan 15:9d90f68e53da 71 // cleanupEthernet(&eth, &sock);
donatien 1:8e1d4987eb90 72 }