Hangman game using qp a 16x2 LCD and joystick.

Dependencies:   TextLCD mbed qp

Committer:
tylerjw
Date:
Thu Feb 09 03:57:44 2012 +0000
Revision:
1:4efaebc256d3
Parent:
0:1521c946a57b
Problems with qp library...
TODO: BSP for button and joystick then main.cpp

Who changed what in which revision?

UserRevisionLine numberNew contents of line
tylerjw 0:1521c946a57b 1 #ifndef qp_config_h
tylerjw 0:1521c946a57b 2 #define qp_config_h
tylerjw 0:1521c946a57b 3
tylerjw 0:1521c946a57b 4 // enable preemptive QK kernel
tylerjw 0:1521c946a57b 5 #define QK_PREEMPTIVE
tylerjw 0:1521c946a57b 6
tylerjw 0:1521c946a57b 7 // define maximum number of active objects
tylerjw 0:1521c946a57b 8 #define QF_MAX_ACTIVE
tylerjw 0:1521c946a57b 9
tylerjw 0:1521c946a57b 10 #endif