Emulation of the 1970's Chip-8 machine. The emulator has 7 games that are unmodified from the original Chip-8 format.

Dependencies:   mbed

MissileGame.h

Committer:
taylorza
Date:
2015-02-08
Revision:
0:bc3f11b1b41f

File content as of revision 0:bc3f11b1b41f:

#ifndef __MISSILEGAME_H__
#define __MISSILEGAME_H__
static const uint8_t MissileGame[] = 
{
    0x12,0x19,0x4d,0x49,0x53,0x53,0x49,0x4c,
    0x45,0x20,0x62,0x79,0x20,0x44,0x61,0x76,
    0x69,0x64,0x20,0x57,0x49,0x4e,0x54,0x45,
    0x52,0x6c,0x0c,0x60,0x00,0x61,0x00,0x65,
    0x08,0x66,0x0a,0x67,0x00,0x6e,0x01,0xa2,
    0xad,0xd0,0x14,0x70,0x08,0x30,0x40,0x12,
    0x29,0x60,0x00,0x61,0x1c,0xa2,0xb0,0xd0,
    0x14,0xa2,0xb0,0xd0,0x14,0x3e,0x01,0x12,
    0x49,0x70,0x04,0x40,0x38,0x6e,0x00,0x12,
    0x4f,0x70,0xfc,0x40,0x00,0x6e,0x01,0xd0,
    0x14,0xfc,0x15,0xfb,0x07,0x3b,0x00,0x12,
    0x53,0x62,0x08,0xe2,0x9e,0x12,0x95,0x3c,
    0x00,0x7c,0xfe,0x63,0x1b,0x82,0x00,0xa2,
    0xb0,0xd2,0x31,0x64,0x00,0xd2,0x31,0x73,
    0xff,0xd2,0x31,0x3f,0x00,0x64,0x01,0x33,
    0x03,0x12,0x6d,0xd2,0x31,0x34,0x01,0x12,
    0x91,0x77,0x05,0x75,0xff,0x82,0x00,0x63,
    0x00,0xa2,0xad,0xd2,0x34,0x45,0x00,0x12,
    0x97,0x76,0xff,0x36,0x00,0x12,0x39,0xa2,
    0xb4,0xf7,0x33,0xf2,0x65,0x63,0x1b,0x64,
    0x0d,0xf1,0x29,0xd3,0x45,0x73,0x05,0xf2,
    0x29,0xd3,0x45,0x12,0xab,0x10,0x38,0x38,
    0x10,0x38,0x7c,0xfe,
};
#endif //__MISSILEGAME_H__