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Dependencies:   mbed

Committer:
takeuchi
Date:
Thu Aug 18 23:07:55 2011 +0000
Revision:
0:0a937a97f30f

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
takeuchi 0:0a937a97f30f 1 /* mbed TextLCD Library
takeuchi 0:0a937a97f30f 2 * Copyright (c) 2007-2009 sford
takeuchi 0:0a937a97f30f 3 * Released under the MIT License: http://mbed.org/license/mit
takeuchi 0:0a937a97f30f 4 */
takeuchi 0:0a937a97f30f 5 // for 04row*20line LCD
takeuchi 0:0a937a97f30f 6
takeuchi 0:0a937a97f30f 7 #include "TextLCD0420.h"
takeuchi 0:0a937a97f30f 8
takeuchi 0:0a937a97f30f 9 #include "mbed.h"
takeuchi 0:0a937a97f30f 10 #include "error.h"
takeuchi 0:0a937a97f30f 11
takeuchi 0:0a937a97f30f 12 using namespace mbed;
takeuchi 0:0a937a97f30f 13
takeuchi 0:0a937a97f30f 14 /*
takeuchi 0:0a937a97f30f 15 * useful info found at http://www.a-netz.de/lcd.en.php
takeuchi 0:0a937a97f30f 16 *
takeuchi 0:0a937a97f30f 17 *
takeuchi 0:0a937a97f30f 18 * Initialisation
takeuchi 0:0a937a97f30f 19 * ==============
takeuchi 0:0a937a97f30f 20 *
takeuchi 0:0a937a97f30f 21 * After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state
takeuchi 0:0a937a97f30f 22 *
takeuchi 0:0a937a97f30f 23 * - wait approximately 15 ms so the display is ready to execute commands
takeuchi 0:0a937a97f30f 24 * - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now).
takeuchi 0:0a937a97f30f 25 * - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command.
takeuchi 0:0a937a97f30f 26 * - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now.
takeuchi 0:0a937a97f30f 27 * - Execute the "clear display" command
takeuchi 0:0a937a97f30f 28 *
takeuchi 0:0a937a97f30f 29 * Timing
takeuchi 0:0a937a97f30f 30 * ======
takeuchi 0:0a937a97f30f 31 *
takeuchi 0:0a937a97f30f 32 * Nearly all commands transmitted to the display need 40us for execution.
takeuchi 0:0a937a97f30f 33 * Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position"
takeuchi 0:0a937a97f30f 34 * These commands need 1.64ms for execution. These timings are valid for all displays working with an
takeuchi 0:0a937a97f30f 35 * internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you
takeuchi 0:0a937a97f30f 36 * can use the busy flag to test if the display is ready to accept the next command.
takeuchi 0:0a937a97f30f 37 *
takeuchi 0:0a937a97f30f 38 * _e is kept high apart from calling clock
takeuchi 0:0a937a97f30f 39 * _rw is kept 0 (write) apart from actions that uyse it differently
takeuchi 0:0a937a97f30f 40 * _rs is set by the data/command writes
takeuchi 0:0a937a97f30f 41 */
takeuchi 0:0a937a97f30f 42
takeuchi 0:0a937a97f30f 43 TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1,
takeuchi 0:0a937a97f30f 44 PinName d2, PinName d3, int columns, int rows) : _rw(rw), _rs(rs),
takeuchi 0:0a937a97f30f 45 _e(e), _d(d0, d1, d2, d3), _columns(columns), _rows(rows) {
takeuchi 0:0a937a97f30f 46
takeuchi 0:0a937a97f30f 47
takeuchi 0:0a937a97f30f 48 // Mon, 27 Apr 2009 23:32:34 +0200
takeuchi 0:0a937a97f30f 49 // Kevin Konradt:
takeuchi 0:0a937a97f30f 50 // When using a LCD with 1 row x 16 characters
takeuchi 0:0a937a97f30f 51 // instead of 2x16, try changing _columns to 8.
takeuchi 0:0a937a97f30f 52 // (display seems to split the 16 characters into
takeuchi 0:0a937a97f30f 53 // 2 virtual rows with 8 characters each.)
takeuchi 0:0a937a97f30f 54
takeuchi 0:0a937a97f30f 55 _rw = 0;
takeuchi 0:0a937a97f30f 56 _e = 1;
takeuchi 0:0a937a97f30f 57 _rs = 0; // command mode
takeuchi 0:0a937a97f30f 58
takeuchi 0:0a937a97f30f 59 // Should theoretically wait 15ms, but most things will be powered up pre-reset
takeuchi 0:0a937a97f30f 60 // so i'll disable that for the minute. If implemented, could wait 15ms post reset
takeuchi 0:0a937a97f30f 61 // instead
takeuchi 0:0a937a97f30f 62 // wait(0.015);
takeuchi 0:0a937a97f30f 63
takeuchi 0:0a937a97f30f 64 // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus)
takeuchi 0:0a937a97f30f 65 for(int i=0; i<3; i++) {
takeuchi 0:0a937a97f30f 66 writeNibble(0x3);
takeuchi 0:0a937a97f30f 67 wait(0.00164); // this command takes 1.64ms, so wait for it
takeuchi 0:0a937a97f30f 68 }
takeuchi 0:0a937a97f30f 69 writeNibble(0x2); // 4-bit mode
takeuchi 0:0a937a97f30f 70
takeuchi 0:0a937a97f30f 71 writeCommand(0x28); // Function set 001 BW N F - -
takeuchi 0:0a937a97f30f 72 writeCommand(0x0C);
takeuchi 0:0a937a97f30f 73 writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes
takeuchi 0:0a937a97f30f 74
takeuchi 0:0a937a97f30f 75 cls();
takeuchi 0:0a937a97f30f 76 }
takeuchi 0:0a937a97f30f 77
takeuchi 0:0a937a97f30f 78 int TextLCD::_putc(int value) {
takeuchi 0:0a937a97f30f 79 if(value == '\n') {
takeuchi 0:0a937a97f30f 80 newline();
takeuchi 0:0a937a97f30f 81 } else {
takeuchi 0:0a937a97f30f 82 writeData(value);
takeuchi 0:0a937a97f30f 83 }
takeuchi 0:0a937a97f30f 84 return value;
takeuchi 0:0a937a97f30f 85 }
takeuchi 0:0a937a97f30f 86
takeuchi 0:0a937a97f30f 87 int TextLCD::_getc() {
takeuchi 0:0a937a97f30f 88 return 0;
takeuchi 0:0a937a97f30f 89 }
takeuchi 0:0a937a97f30f 90
takeuchi 0:0a937a97f30f 91 void TextLCD::newline() {
takeuchi 0:0a937a97f30f 92 _column = 0;
takeuchi 0:0a937a97f30f 93 _row++;
takeuchi 0:0a937a97f30f 94 if(_row >= _rows) {
takeuchi 0:0a937a97f30f 95 _row = 0;
takeuchi 0:0a937a97f30f 96 }
takeuchi 0:0a937a97f30f 97 locate(_column, _row);
takeuchi 0:0a937a97f30f 98 }
takeuchi 0:0a937a97f30f 99
takeuchi 0:0a937a97f30f 100 void TextLCD::locate(int column, int row) {
takeuchi 0:0a937a97f30f 101 int address;
takeuchi 0:0a937a97f30f 102 if(column < 0 || column >= _columns || row < 0 || row >= _rows) {
takeuchi 0:0a937a97f30f 103 error("locate(%d,%d) out of range on %dx%d display", column, row, _columns, _rows);
takeuchi 0:0a937a97f30f 104 return;
takeuchi 0:0a937a97f30f 105 }
takeuchi 0:0a937a97f30f 106
takeuchi 0:0a937a97f30f 107 _row = row;
takeuchi 0:0a937a97f30f 108 _column = column;
takeuchi 0:0a937a97f30f 109 // 02*20 => int address = 0x80 + (_row * 40) + _column; // memory starts at 0x80, and is 40 chars long per row
takeuchi 0:0a937a97f30f 110
takeuchi 0:0a937a97f30f 111
takeuchi 0:0a937a97f30f 112 if(_row == 0 ){
takeuchi 0:0a937a97f30f 113 address = 0x80+_column;
takeuchi 0:0a937a97f30f 114 }
takeuchi 0:0a937a97f30f 115 else if(_row == 1 ){
takeuchi 0:0a937a97f30f 116 address = 0x80+ (0x40) + _column;
takeuchi 0:0a937a97f30f 117 }
takeuchi 0:0a937a97f30f 118 else if(_row == 2){
takeuchi 0:0a937a97f30f 119 address = 0x80+(0x14)+_column;
takeuchi 0:0a937a97f30f 120 }
takeuchi 0:0a937a97f30f 121 else if(_row == 3){
takeuchi 0:0a937a97f30f 122 address = 0x80+(0x54)+_column;
takeuchi 0:0a937a97f30f 123 }
takeuchi 0:0a937a97f30f 124
takeuchi 0:0a937a97f30f 125 writeCommand(address);
takeuchi 0:0a937a97f30f 126 }
takeuchi 0:0a937a97f30f 127
takeuchi 0:0a937a97f30f 128 void TextLCD::cls() {
takeuchi 0:0a937a97f30f 129 writeCommand(0x01); // Clear Display
takeuchi 0:0a937a97f30f 130 wait(0.00164f); // This command takes 1.64 ms
takeuchi 0:0a937a97f30f 131 locate(0, 0);
takeuchi 0:0a937a97f30f 132 }
takeuchi 0:0a937a97f30f 133
takeuchi 0:0a937a97f30f 134 void TextLCD::reset() {
takeuchi 0:0a937a97f30f 135 cls();
takeuchi 0:0a937a97f30f 136 }
takeuchi 0:0a937a97f30f 137
takeuchi 0:0a937a97f30f 138 void TextLCD::clock() {
takeuchi 0:0a937a97f30f 139 wait(0.000040f);
takeuchi 0:0a937a97f30f 140 _e = 0;
takeuchi 0:0a937a97f30f 141 wait(0.000040f); // most instructions take 40us
takeuchi 0:0a937a97f30f 142 _e = 1;
takeuchi 0:0a937a97f30f 143 }
takeuchi 0:0a937a97f30f 144
takeuchi 0:0a937a97f30f 145 void TextLCD::writeNibble(int value) {
takeuchi 0:0a937a97f30f 146 _d = value;
takeuchi 0:0a937a97f30f 147 clock();
takeuchi 0:0a937a97f30f 148 }
takeuchi 0:0a937a97f30f 149
takeuchi 0:0a937a97f30f 150 void TextLCD::writeByte(int value) {
takeuchi 0:0a937a97f30f 151 writeNibble(value >> 4);
takeuchi 0:0a937a97f30f 152 writeNibble(value >> 0);
takeuchi 0:0a937a97f30f 153 }
takeuchi 0:0a937a97f30f 154
takeuchi 0:0a937a97f30f 155 void TextLCD::writeCommand(int command) {
takeuchi 0:0a937a97f30f 156 _rs = 0;
takeuchi 0:0a937a97f30f 157 writeByte(command);
takeuchi 0:0a937a97f30f 158 }
takeuchi 0:0a937a97f30f 159
takeuchi 0:0a937a97f30f 160 void TextLCD::writeData(int data) {
takeuchi 0:0a937a97f30f 161 _rs = 1;
takeuchi 0:0a937a97f30f 162 writeByte(data);
takeuchi 0:0a937a97f30f 163 _column++;
takeuchi 0:0a937a97f30f 164 if(_column >= _columns) {
takeuchi 0:0a937a97f30f 165 newline();
takeuchi 0:0a937a97f30f 166 }
takeuchi 0:0a937a97f30f 167 }