CMSIS DSP Library from CMSIS 2.0. See http://www.onarm.com/cmsis/ for full details

Dependents:   K22F_DSP_Matrix_least_square BNO055-ELEC3810 1BNO055 ECE4180Project--Slave2 ... more

Revision:
0:1014af42efd9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/Cortex-M4-M3/BasicMathFunctions/arm_mult_f32.c	Thu Mar 10 15:07:50 2011 +0000
@@ -0,0 +1,108 @@
+/* ----------------------------------------------------------------------  
+* Copyright (C) 2010 ARM Limited. All rights reserved.  
+*  
+* $Date:        29. November 2010  
+* $Revision: 	V1.0.3  
+*  
+* Project: 	    CMSIS DSP Library  
+* Title:	    arm_mult_f32.c  
+*  
+* Description:	Floating-point vector multiplication.  
+*  
+* Target Processor: Cortex-M4/Cortex-M3
+*  
+* Version 1.0.3 2010/11/29 
+*    Re-organized the CMSIS folders and updated documentation.  
+*   
+* Version 1.0.2 2010/11/11  
+*    Documentation updated.   
+*  
+* Version 1.0.1 2010/10/05   
+*    Production release and review comments incorporated.  
+*  
+* Version 1.0.0 2010/09/20   
+*    Production release and review comments incorporated.  
+*  
+* Version 0.0.5  2010/04/26   
+*    incorporated review comments and updated with latest CMSIS layer  
+*  
+* Version 0.0.3  2010/03/10   
+*    Initial version  
+* -------------------------------------------------------------------- */ 
+ 
+#include "arm_math.h" 
+ 
+/**  
+ * @ingroup groupMath  
+ */ 
+ 
+/**  
+ * @defgroup BasicMult Vector Multiplication  
+ *  
+ * Element-by-element multiplication of two vectors.  
+ *  
+ * <pre>  
+ *     pDst[n] = pSrcA[n] * pSrcB[n],   0 <= n < blockSize.  
+ * </pre>  
+ *  
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.  
+ */ 
+ 
+/**  
+ * @addtogroup BasicMult  
+ * @{  
+ */ 
+ 
+/**  
+ * @brief Floating-point vector multiplication.  
+ * @param[in]       *pSrcA points to the first input vector  
+ * @param[in]       *pSrcB points to the second input vector  
+ * @param[out]      *pDst points to the output vector  
+ * @param[in]       blockSize number of samples in each vector  
+ * @return none.  
+ */ 
+ 
+void arm_mult_f32( 
+  float32_t * pSrcA, 
+  float32_t * pSrcB, 
+  float32_t * pDst, 
+  uint32_t blockSize) 
+{ 
+  uint32_t blkCnt;                               /* loop counters */ 
+ 
+  /* loop Unrolling */ 
+  blkCnt = blockSize >> 2u; 
+ 
+  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.  
+   ** a second loop below computes the remaining 1 to 3 samples. */ 
+  while(blkCnt > 0u) 
+  { 
+    /* C = A * B */ 
+    /* Multiply the inputs and store the results in output buffer */ 
+    *pDst++ = (*pSrcA++) * (*pSrcB++); 
+    *pDst++ = (*pSrcA++) * (*pSrcB++); 
+    *pDst++ = (*pSrcA++) * (*pSrcB++); 
+    *pDst++ = (*pSrcA++) * (*pSrcB++); 
+ 
+    /* Decrement the blockSize loop counter */ 
+    blkCnt--; 
+  } 
+ 
+  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.  
+   ** No loop unrolling is used. */ 
+  blkCnt = blockSize % 0x4u; 
+ 
+  while(blkCnt > 0u) 
+  { 
+    /* C = A * B */ 
+    /* Multiply the inputs and store the results in output buffer */ 
+    *pDst++ = (*pSrcA++) * (*pSrcB++); 
+ 
+    /* Decrement the blockSize loop counter */ 
+    blkCnt--; 
+  } 
+} 
+ 
+/**  
+ * @} end of BasicMult group  
+ */