CMSIS DSP Library from CMSIS 2.0. See http://www.onarm.com/cmsis/ for full details
Dependents: K22F_DSP_Matrix_least_square BNO055-ELEC3810 1BNO055 ECE4180Project--Slave2 ... more
Diff: src/Cortex-M4-M3/BasicMathFunctions/arm_mult_f32.c
- Revision:
- 0:1014af42efd9
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/Cortex-M4-M3/BasicMathFunctions/arm_mult_f32.c Thu Mar 10 15:07:50 2011 +0000 @@ -0,0 +1,108 @@ +/* ---------------------------------------------------------------------- +* Copyright (C) 2010 ARM Limited. All rights reserved. +* +* $Date: 29. November 2010 +* $Revision: V1.0.3 +* +* Project: CMSIS DSP Library +* Title: arm_mult_f32.c +* +* Description: Floating-point vector multiplication. +* +* Target Processor: Cortex-M4/Cortex-M3 +* +* Version 1.0.3 2010/11/29 +* Re-organized the CMSIS folders and updated documentation. +* +* Version 1.0.2 2010/11/11 +* Documentation updated. +* +* Version 1.0.1 2010/10/05 +* Production release and review comments incorporated. +* +* Version 1.0.0 2010/09/20 +* Production release and review comments incorporated. +* +* Version 0.0.5 2010/04/26 +* incorporated review comments and updated with latest CMSIS layer +* +* Version 0.0.3 2010/03/10 +* Initial version +* -------------------------------------------------------------------- */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup BasicMult Vector Multiplication + * + * Element-by-element multiplication of two vectors. + * + * <pre> + * pDst[n] = pSrcA[n] * pSrcB[n], 0 <= n < blockSize. + * </pre> + * + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup BasicMult + * @{ + */ + +/** + * @brief Floating-point vector multiplication. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[out] *pDst points to the output vector + * @param[in] blockSize number of samples in each vector + * @return none. + */ + +void arm_mult_f32( + float32_t * pSrcA, + float32_t * pSrcB, + float32_t * pDst, + uint32_t blockSize) +{ + uint32_t blkCnt; /* loop counters */ + + /* loop Unrolling */ + blkCnt = blockSize >> 2u; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while(blkCnt > 0u) + { + /* C = A * B */ + /* Multiply the inputs and store the results in output buffer */ + *pDst++ = (*pSrcA++) * (*pSrcB++); + *pDst++ = (*pSrcA++) * (*pSrcB++); + *pDst++ = (*pSrcA++) * (*pSrcB++); + *pDst++ = (*pSrcA++) * (*pSrcB++); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4u; + + while(blkCnt > 0u) + { + /* C = A * B */ + /* Multiply the inputs and store the results in output buffer */ + *pDst++ = (*pSrcA++) * (*pSrcB++); + + /* Decrement the blockSize loop counter */ + blkCnt--; + } +} + +/** + * @} end of BasicMult group + */