CMSIS DSP Library from CMSIS 2.0. See http://www.onarm.com/cmsis/ for full details
Dependents: K22F_DSP_Matrix_least_square BNO055-ELEC3810 1BNO055 ECE4180Project--Slave2 ... more
Diff: src/Cortex-M4-M3/BasicMathFunctions/arm_dot_prod_f32.c
- Revision:
- 0:1014af42efd9
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/Cortex-M4-M3/BasicMathFunctions/arm_dot_prod_f32.c Thu Mar 10 15:07:50 2011 +0000 @@ -0,0 +1,106 @@ +/* ---------------------------------------------------------------------- +* Copyright (C) 2010 ARM Limited. All rights reserved. +* +* $Date: 29. November 2010 +* $Revision: V1.0.3 +* +* Project: CMSIS DSP Library +* Title: arm_dot_prod_f32.c +* +* Description: Floating-point dot product. +* +* Target Processor: Cortex-M4/Cortex-M3 +* +* Version 1.0.3 2010/11/29 +* Re-organized the CMSIS folders and updated documentation. +* +* Version 1.0.2 2010/11/11 +* Documentation updated. +* +* Version 1.0.1 2010/10/05 +* Production release and review comments incorporated. +* +* Version 1.0.0 2010/09/20 +* Production release and review comments incorporated. +* +* Version 0.0.7 2010/06/10 +* Misra-C changes done +* ---------------------------------------------------------------------------- */ + +#include "arm_math.h" + +/** + * @ingroup groupMath + */ + +/** + * @defgroup dot_prod Vector Dot Product + * + * Computes the dot product of two vectors. + * The vectors are multiplied element-by-element and then summed. + * There are separate functions for floating-point, Q7, Q15, and Q31 data types. + */ + +/** + * @addtogroup dot_prod + * @{ + */ + +/** + * @brief Dot product of floating-point vectors. + * @param[in] *pSrcA points to the first input vector + * @param[in] *pSrcB points to the second input vector + * @param[in] blockSize number of samples in each vector + * @param[out] *result output result returned here + * @return none. + */ + + +void arm_dot_prod_f32( + float32_t * pSrcA, + float32_t * pSrcB, + uint32_t blockSize, + float32_t * result) +{ + float32_t sum = 0.0f; /* Temporary result storage */ + uint32_t blkCnt; /* loop counter */ + + /*loop Unrolling */ + blkCnt = blockSize >> 2u; + + /* First part of the processing with loop unrolling. Compute 4 outputs at a time. + ** a second loop below computes the remaining 1 to 3 samples. */ + while(blkCnt > 0u) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer */ + sum += (*pSrcA++) * (*pSrcB++); + sum += (*pSrcA++) * (*pSrcB++); + sum += (*pSrcA++) * (*pSrcB++); + sum += (*pSrcA++) * (*pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* If the blockSize is not a multiple of 4, compute any remaining output samples here. + ** No loop unrolling is used. */ + blkCnt = blockSize % 0x4u; + + while(blkCnt > 0u) + { + /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */ + /* Calculate dot product and then store the result in a temporary buffer. */ + sum += (*pSrcA++) * (*pSrcB++); + + /* Decrement the loop counter */ + blkCnt--; + } + + /* Store the result back in the destination buffer */ + *result = sum; +} + +/** + * @} end of dot_prod group + */