smoothie port to mbed online compiler (smoothieware.org)

Dependencies:   mbed

For documentation, license, ..., please check http://smoothieware.org/

This version has been tested with a 3 axis machine

Revision:
0:31e91bb0ef3c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libs/StepTicker.h	Tue Jul 31 21:11:18 2012 +0000
@@ -0,0 +1,58 @@
+/*  
+      This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
+      Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+      Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+      You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. 
+*/
+
+
+
+#ifndef STEPTICKER_H
+#define STEPTICKER_H
+
+using namespace std;
+#include <vector>
+#include "libs/nuts_bolts.h"
+#include "libs/Module.h"
+#include "libs/Kernel.h"
+
+
+class StepTicker{
+    public:
+        StepTicker();
+        void set_frequency( double frequency );
+        void tick();
+        void set_reset_delay( double seconds );
+        void reset_tick();
+
+        // For some reason this can't go in the .cpp, see :  http://mbed.org/forum/mbed/topic/2774/?page=1#comment-14221
+        template<typename T> void attach( T *optr, uint32_t ( T::*fptr )( uint32_t ) ){
+            FPointer* hook = new FPointer(); 
+            hook->attach(optr, fptr);
+            this->hooks.push_back(hook);
+        }
+
+        template<typename T> void reset_attach( T *optr, uint32_t ( T::*fptr )( uint32_t ) ){
+            FPointer* reset_hook = new FPointer(); 
+            reset_hook->attach(optr, fptr);
+            this->reset_hooks.push_back(reset_hook);
+        }
+
+
+        vector<FPointer*> hooks; 
+        vector<FPointer*> reset_hooks; 
+        double frequency;
+
+};
+
+
+
+
+
+
+
+
+
+
+
+#endif