smoothie port to mbed online compiler (smoothieware.org)

Dependencies:   mbed

For documentation, license, ..., please check http://smoothieware.org/

This version has been tested with a 3 axis machine

Committer:
scachat
Date:
Tue Jul 31 21:11:18 2012 +0000
Revision:
0:31e91bb0ef3c
smoothie port to mbed online compiler

Who changed what in which revision?

UserRevisionLine numberNew contents of line
scachat 0:31e91bb0ef3c 1 /*
scachat 0:31e91bb0ef3c 2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
scachat 0:31e91bb0ef3c 3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
scachat 0:31e91bb0ef3c 4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
scachat 0:31e91bb0ef3c 5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
scachat 0:31e91bb0ef3c 6 */
scachat 0:31e91bb0ef3c 7
scachat 0:31e91bb0ef3c 8 #ifndef PLAYER_H
scachat 0:31e91bb0ef3c 9 #define PLAYER_H
scachat 0:31e91bb0ef3c 10 #include "libs/Module.h"
scachat 0:31e91bb0ef3c 11 #include "libs/Kernel.h"
scachat 0:31e91bb0ef3c 12 using namespace std;
scachat 0:31e91bb0ef3c 13 #include <string>
scachat 0:31e91bb0ef3c 14 #include <vector>
scachat 0:31e91bb0ef3c 15
scachat 0:31e91bb0ef3c 16 class Player : public Module {
scachat 0:31e91bb0ef3c 17 public:
scachat 0:31e91bb0ef3c 18 Player();
scachat 0:31e91bb0ef3c 19
scachat 0:31e91bb0ef3c 20 Block* new_block();
scachat 0:31e91bb0ef3c 21 void new_block_added();
scachat 0:31e91bb0ef3c 22 void pop_and_process_new_block(int debug);
scachat 0:31e91bb0ef3c 23 void wait_for_queue(int free_blocks);
scachat 0:31e91bb0ef3c 24
scachat 0:31e91bb0ef3c 25 RingBuffer<Block,32> queue; // Queue of Blocks
scachat 0:31e91bb0ef3c 26 Block* current_block;
scachat 0:31e91bb0ef3c 27 bool looking_for_new_block;
scachat 0:31e91bb0ef3c 28
scachat 0:31e91bb0ef3c 29 };
scachat 0:31e91bb0ef3c 30
scachat 0:31e91bb0ef3c 31
scachat 0:31e91bb0ef3c 32
scachat 0:31e91bb0ef3c 33 #endif