USBMSD SD card Hello World for Mbed platforms

Dependencies:   mbed USBMSD_SD USBDevice

Revision:
2:27a7e7f8d399
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/USBDevice/USBHID/USBMouseKeyboard.h	Fri Nov 11 15:22:53 2011 +0000
@@ -0,0 +1,196 @@
+/* USBMouseKeyboard.h */
+/* USB device example: Keyboard with a relative mouse */
+/* Copyright (c) 2011 ARM Limited. All rights reserved. */
+
+#ifndef USBMOUSEKEYBOARD_H
+#define USBMOUSEKEYBOARD_H
+
+#define REPORT_ID_KEYBOARD 1
+#define REPORT_ID_MOUSE 2
+#define REPORT_ID_VOLUME 3
+
+#include "USBMouse.h"
+#include "USBKeyboard.h"
+#include "Stream.h"
+#include "USBHID.h"
+
+/** 
+ * USBMouseKeyboard example
+ * @code
+ *
+ * #include "mbed.h"
+ * #include "USBMouseKeyboard.h"
+ *
+ * USBMouseKeyboard key_mouse;
+ *
+ * int main(void)
+ * {
+ *   while(1)
+ *   {
+ *       key_mouse.move(20, 0);
+ *       key_mouse.printf("Hello From MBED\r\n");
+ *       wait(1);
+ *   }
+ * }
+ * @endcode
+ *
+ *
+ * @code
+ *
+ * #include "mbed.h"
+ * #include "USBMouseKeyboard.h"
+ *
+ * USBMouseKeyboard key_mouse(ABS_MOUSE);
+ *
+ * int main(void)
+ * {
+ *   while(1)
+ *   {
+ *       key_mouse.move(X_MAX_ABS/2, Y_MAX_ABS/2);
+ *       key_mouse.printf("Hello from MBED\r\n");
+ *       wait(1);
+ *   }
+ * }
+ * @endcode
+ */
+class USBMouseKeyboard: public USBHID, public Stream
+{
+    public:
+    
+        /**
+        *   Constructor
+        *
+        * @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
+        * @param leds Leds bus: first: NUM_LOCK, second: CAPS_LOCK, third: SCROLL_LOCK
+        * @param vendor_id Your vendor_id (default: 0x1234)
+        * @param product_id Your product_id (default: 0x0001)
+        * @param product_release Your preoduct_release (default: 0x0001)
+        *
+        */
+        USBMouseKeyboard(MOUSE_TYPE mouse_type = REL_MOUSE, BusOut * leds = NULL, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001): 
+            USBHID(0, 0, vendor_id, product_id, product_release)
+            {
+                this->leds = leds;
+                button = 0;
+                this->mouse_type = mouse_type;
+            };
+            
+        /**
+        * Write a state of the mouse
+        *
+        * @param x x-axis position
+        * @param y y-axis position
+        * @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE)
+        * @param z wheel state (>0 to scroll down, <0 to scroll up)
+        * @returns true if there is no error, false otherwise
+        */
+        bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z);
+        
+        
+        /**
+        * Move the cursor to (x, y)
+        *
+        * @param x x-axis position
+        * @param y y-axis position
+        * @returns true if there is no error, false otherwise
+        */
+        bool move(int16_t x, int16_t y);
+        
+        /**
+        * Press one or several buttons
+        *
+        * @param button button state (ex: press(MOUSE_LEFT))
+        * @returns true if there is no error, false otherwise
+        */
+        bool press(uint8_t button);
+        
+        /**
+        * Release one or several buttons
+        *
+        * @param button button state (ex: release(MOUSE_LEFT))
+        * @returns true if there is no error, false otherwise
+        */
+        bool release(uint8_t button);
+        
+        /**
+        * Double click (MOUSE_LEFT)
+        *
+        * @returns true if there is no error, false otherwise
+        */
+        bool doubleClick();
+        
+        /**
+        * Click
+        *
+        * @param button state of the buttons ( ex: clic(MOUSE_LEFT))
+        * @returns true if there is no error, false otherwise
+        */
+        bool click(uint8_t button); 
+        
+        /**
+        * Scrolling
+        *
+        * @param z value of the wheel (>0 to go down, <0 to go up)
+        * @returns true if there is no error, false otherwise
+        */
+        bool scroll(int8_t z);
+
+        /**
+        * To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key 
+        *
+        * @code
+        * //To send CTRL + s (save)
+        *  keyboard.keyCode('s', KEY_CTRL);
+        * @endcode
+        *
+        * @param modifier bit 0: KEY_CTRL, bit 1: KEY_SHIFT, bit 2: KEY_ALT (default: 0)
+        * @param key character to send
+        * @returns true if there is no error, false otherwise
+        */
+        bool keyCode(uint8_t key, uint8_t modifier = 0);
+        
+        /**
+        * Send a character
+        *
+        * @param c character to be sent
+        * @returns true if there is no error, false otherwise
+        */
+        virtual int _putc(int c);
+        
+        /**
+        * Control media keys
+        *
+        * @param key media key pressed (KEY_NEXT_TRACK, KEY_PREVIOUS_TRACK, KEY_STOP, KEY_PLAY_PAUSE, KEY_MUTE, KEY_VOLUME_UP, KEY_VOLUME_DOWN)
+        * @returns true if there is no error, false otherwise
+        */
+        bool mediaControl(MEDIA_KEY key);
+        
+        /*
+        * To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength.
+        *
+        * @returns pointer to the report descriptor
+        */
+        virtual uint8_t * reportDesc();
+        
+        /*
+        * Called when a data is received on the OUT endpoint. Useful to switch on LED of LOCK keys
+        *
+        * @returns if handle by subclass, return true
+        */
+        virtual bool EP1_OUT_callback();
+        
+        
+    private:
+        bool mouseWrite(int8_t x, int8_t y, uint8_t buttons, int8_t z);
+        MOUSE_TYPE mouse_type;
+        uint8_t button;
+        bool mouseSend(int8_t x, int8_t y, uint8_t buttons, int8_t z);
+        
+        // Switch on leds (CAPS LOCK,...)
+        BusOut * leds;
+        
+        //dummy otherwise it doesn,t compile (we must define all methods of an abstract class)
+        virtual int _getc() { return -1;}
+};
+
+#endif