Elements used in the Balls and Things games for the RETRO.

Dependents:   RETRO_BallsAndPaddle RETRO_BallAndHoles

Revision:
1:71185a0aadfc
Parent:
0:3d0db4e183ee
Child:
7:4fa3edaa1201
--- a/SoundFx.cpp	Fri Feb 06 09:51:06 2015 +0000
+++ b/SoundFx.cpp	Fri Feb 06 10:18:02 2015 +0000
@@ -1,49 +1,19 @@
 #include "SoundFX.h"
 
-SoundFX::SoundFX() :
-// pwm(P0_18),
- music(P0_18)
+SoundFX::SoundFX() : music(P0_18)
 {
-//    this->pwmTicksLeft=0;
     this->fMute=false;
     music.setCompletionCallback(this, &SoundFX::musicCompleted);
 }
 
-void SoundFX::checkPwm()
-{
-/*
-    if(this->fMute || this->pwmTicksLeft == 0)
-        this->pwm.write(0.0);
-    else
-    {
-        this->pwmTicksLeft--;
-        this->pwm.write(0.5); 
-    }
-*/
-}
-
 void SoundFX::musicCompleted(void)
 {
-/*
-    PwmOut pwm(P0_18);
-    pwm = 0.0;
-    pwm.period(0.1);
-    pwm.write(0.00);
-*/
+
 }
 
 void SoundFX::reset()
 {
-/*
-    this->pwmTicksLeft=0;
 
-    this->pwm.period_ms(1);
-    this->pwm.write(0.00);
-*/
-/*
-    PwmOut pwm(P0_18);
-    pwm.write(0.00);
-*/
 }
 
 void SoundFX::setMute(bool fMute)
@@ -62,17 +32,14 @@
 {
     if(this->fMute)
         return;
-//    this->pwmTicksLeft = nDuration;
+    music.play("T240 L16 O6 C");
 }
 
 void SoundFX::beepShort()
 {
     if(this->fMute)
         return;
-/*
-    this->pwm.period_ms(2);
-    this->pwmTicksLeft = SoundFX::BOUNCE1_SOUND_TICKS;
-*/
+
     music.play("T240 L32 O6 C");
 }
 
@@ -80,11 +47,6 @@
 {
     if(this->fMute)
         return;
-
-/*
-    this->pwm.period_ms(1);
-    this->pwmTicksLeft = SoundFX::BOUNCE2_SOUND_TICKS;
-*/
     music.play("T240 L8 O5 C");
 }
 
@@ -92,12 +54,6 @@
 {
     if(this->fMute)
         return;
-/*
-    this->pwm.period(1.0/220);
-    this->pwm.write(0.5);
-    wait_ms(150);
-    this->pwm.write(0.0);
-*/
     music.play("T180 L4 O3 C");
 }
 
@@ -112,22 +68,6 @@
 {
     if(this->fMute)
         return;
-/*
-    this->pwm.period(1.0/220);
-    this->pwm.write(0.5);
-    wait_ms(150);
-    this->pwm.write(0.0);
-    
-    this->pwm.period(1.0/196);
-    this->pwm.write(0.5);
-    wait_ms(150);
-    this->pwm.write(0.0);
-    
-    this->pwm.period(1.0/164.81);
-    this->pwm.write(0.5);
-    wait_ms(150);
-    this->pwm.write(0.0);
-*/
 //    music.setCompletionCallback(this, &SoundFX::musicCompleted);
     //music.play("T224L8O5CL16>C<P16GP16L8EL16P16>C<GP16L8E.L16P16L8C#L16>C#<P16G#P16L8FL16P16>C#<G#P16L8F.L16P16L8CL16>C<P16GP16L8EL16P16>C<GP16L8E.L16P16D#EFP16FF#GP16GG#AP16L8>C<P8L4>C");
     music.play("T120 O3 L16 F L4 C F L8 C");