test code for our MBED board

Dependencies:   mbed lwip

sntp.c

Committer:
lolpcc
Date:
2011-05-04
Revision:
1:6877bb99aa17

File content as of revision 1:6877bb99aa17:

/*
 * @file
 *SNTP client module
 *
 */


/*
 * Redistribution and use in source and binary forms, with or without modification, 
 * are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission. 
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
 * SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT 
 * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING 
 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY 
 * OF SUCH DAMAGE.
 *
 * This file is part of the lwIP TCP/IP stack.
 * 
 * Author: Simon Goldschmidt (lwIP raw API part)
 */

#include "lwip/opt.h"

//#include "sntp.h"

#include "lwip/sys.h"
#include "lwip/sockets.h"
#include "lwip/udp.h"
#include "lwip/dns.h"

#include "sntp.h"    // [iva2k] moving below for re-defines
#include "useful.h"
#include <string.h>
#include <time.h>
#define static

/** This is simple "SNTP" client for socket or raw API.
 * It is a minimal implementation of SNTPv4 as specified in RFC 4330.
 * 
 * For a list of some public NTP servers, see this link :
 * http://support.ntp.org/bin/view/Servers/NTPPoolServers
 *
 * @todo:
 * - set/change servers at runtime
 * - complete SNTP_CHECK_RESPONSE checks 3 and 4
 * - support broadcast/multicast mo
 */



/** Decide whether to build SNTP for socket or raw API
 * The socket API SNTP client is a very minimal implementation that does no
 * fully confor to the SNTPv4 RFC, especially regarding server load and error
 * procesing. */
#ifndef SNTP_SOCKET
#define SNTP_SOCKET                 0
#endif

/**
 * SNTP_DEBUG: Enable debugging for SNTP.
 */
#ifndef SNTP_DEBUG
#define SNTP_DEBUG                  LWIP_DBG_OFF
#endif

/** SNTP server port */
#ifndef SNTP_PORT
#define SNTP_PORT                   123
#endif



/** Set this to 1 to allow SNTP_SERVER_ADDRESS to be a DNS name */

#ifndef SNTP_SERVER_DNS
#define SNTP_SERVER_DNS             0
#endif

/** Set this to 1 to support more than one server */
#ifndef SNTP_SUPPORT_MULTIPLE_SERVERS
#define SNTP_SUPPORT_MULTIPLE_SERVERS 1
#endif

/** SNTP server address:
 * - as IPv4 address in "u32_t" format
 * - as a DNS name if SNTP_SERVER_DNS is set to 1
 * May contain multiple server names (e.g. "pool.ntp.org","second.time.server")
 */
#ifndef SNTP_SERVER_ADDRESS
#if SNTP_SERVER_DNS
#define SNTP_SERVER_ADDRESS         "pool.ntp.org"
#else
#define SNTP_SERVER_ADDRESS         "213.161.194.93" /* pool.ntp.org */
#endif
#endif

/** Sanity check:
 * Define this to
 * - 0 to turn off sanity checks (default; smaller code)
 * - >= 1 to check address and port of the response packet to ensure the
 *        response comes from the server we sent the request to.
 * - >= 2 to check returned Originate Timestamp against Transmit Timestamp
 *        sent to the server (to ensure response to older request).
 * - >= 3 @todo: discard reply if any of the LI, Stratum, or Transmit Timestamp
 *        fields is 0 or the Mode field is not 4 (unicast) or 5 (broadcast).
 * - >= 4 @todo: to check that the Root Delay and Root Dispersion fields are each
 *        greater than or equal to 0 and less than infinity, where infinity is
 *        currently a cozy number like one second. This check avoids using a
 *        server whose synchronization source has expired for a very long time.
 */
#ifndef SNTP_CHECK_RESPONSE
#define SNTP_CHECK_RESPONSE         0
#endif

/** According to the RFC, this shall be a random delay
 * between 1 and 5 minutes (in milliseconds) to prevent load peaks.
 * This can be defined to a random generation function,
 * which must return the delay in milliseconds as u32_t.
 * Turned off by default.
 */
#ifndef SNTP_STARTUP_DELAY
#define SNTP_STARTUP_DELAY          0
#endif

/** SNTP receive timeout - in milliseconds
 * Also used as retry timeout - this shouldn't be too low.
 * Default is 3 seconds.
 */
#ifndef SNTP_RECV_TIMEOUT
#define SNTP_RECV_TIMEOUT           3000
#endif

/** SNTP update delay - in milliseconds
 * Default is 1 hour.
 */
#ifndef SNTP_UPDATE_DELAY
#define SNTP_UPDATE_DELAY           3600000
#endif
#if (SNTP_UPDATE_DELAY < 15000) && !SNTP_SUPPRESS_DELAY_CHECK
#error "SNTPv4 RFC 4330 enforces a minimum update time of 15 seconds!"
#endif

/** SNTP macro to change system time and/or the update the RTC clock */
#ifndef SNTP_SET_SYSTEM_TIME
#define SNTP_SET_SYSTEM_TIME(sec)
#endif

/** SNTP macro to change system time including microseconds */
#ifdef SNTP_SET_SYSTEM_TIME_US
#define SNTP_CALC_TIME_US           1
#define SNTP_RECEIVE_TIME_SIZE      2
#else
#define SNTP_SET_SYSTEM_TIME_US(sec, us)
#define SNTP_CALC_TIME_US           0
#define SNTP_RECEIVE_TIME_SIZE      1
#endif

/** SNTP macro to get system time, used with SNTP_CHECK_RESPONSE >= 2
 * to send in request and compare in response.
 */
#ifndef SNTP_GET_SYSTEM_TIME
#define SNTP_GET_SYSTEM_TIME(sec, us)     do { (sec) = 0; (us) = 0; } while(0)
#endif

/** Default retry timeout (in milliseconds) if the response
 * received is invalid.
 * This is doubled with each retry until SNTP_RETRY_TIMEOUT_MAX is reached.
 */
#ifndef SNTP_RETRY_TIMEOUT
#define SNTP_RETRY_TIMEOUT          SNTP_RECV_TIMEOUT
#endif

/** Maximum retry timeout (in milliseconds). */
#ifndef SNTP_RETRY_TIMEOUT_MAX
#define SNTP_RETRY_TIMEOUT_MAX      (SNTP_RETRY_TIMEOUT * 10)
#endif

/** Increase retry timeout with every retry sent
 * Default is on to conform to RFC.
 */
#ifndef SNTP_RETRY_TIMEOUT_EXP
#define SNTP_RETRY_TIMEOUT_EXP      1
#endif

/* the various debug levels for this file */
#define SNTP_DEBUG_TRACE        (SNTP_DEBUG | LWIP_DBG_TRACE)
#define SNTP_DEBUG_STATE        (SNTP_DEBUG | LWIP_DBG_STATE)
#define SNTP_DEBUG_WARN         (SNTP_DEBUG | LWIP_DBG_LEVEL_WARNING)
#define SNTP_DEBUG_WARN_STATE   (SNTP_DEBUG | LWIP_DBG_LEVEL_WARNING | LWIP_DBG_STATE)
#define SNTP_DEBUG_SERIOUS      (SNTP_DEBUG | LWIP_DBG_LEVEL_SERIOUS)

#define SNTP_ERR_KOD                1

/* SNTP protocol defines */
#define SNTP_MSG_LEN                48

#define SNTP_OFFSET_LI_VN_MODE      0
#define SNTP_LI_MASK                0xC0
#define SNTP_LI_NO_WARNING          0x00
#define SNTP_LI_LAST_MINUTE_61_SEC  0x01
#define SNTP_LI_LAST_MINUTE_59_SEC  0x02
#define SNTP_LI_ALARM_CONDITION     0x03 /* (clock not synchronized) */

#define SNTP_VERSION_MASK           0x38
#define SNTP_VERSION                (4/* NTP Version 4*/<<3) 

#define SNTP_MODE_MASK              0x07
#define SNTP_MODE_CLIENT            0x03
#define SNTP_MODE_SERVER            0x04
#define SNTP_MODE_BROADCAST         0x05

#define SNTP_OFFSET_STRATUM         1
#define SNTP_STRATUM_KOD            0x00

#define SNTP_OFFSET_ORIGINATE_TIME  24
#define SNTP_OFFSET_RECEIVE_TIME    32
#define SNTP_OFFSET_TRANSMIT_TIME   40

/* number of seconds between 1900 and 1970 */
#define DIFF_SEC_1900_1970         (2208988800)


/**
 * SNTP packet format (without optional fields)
 * Timestamps are coded as 64 bits:
 * - 32 bits seconds since Jan 01, 1970, 00:00
 * - 32 bits seconds fraction (0-padded)
 * For future use, if the MSB in the seconds part is set, seconds are based
 * on Feb 07, 2036, 06:28:16.
 */
#ifdef PACK_STRUCT_USE_INCLUDES
#  include "arch/bpstruct.h"
#endif
PACK_STRUCT_BEGIN
struct sntp_msg {
 PACK_STRUCT_FIELD(u8_t           li_vn_mode);
 PACK_STRUCT_FIELD(u8_t           stratum);
 PACK_STRUCT_FIELD(u8_t           poll);
 PACK_STRUCT_FIELD(u8_t           precision);
 PACK_STRUCT_FIELD(u32_t          root_delay);
 PACK_STRUCT_FIELD(u32_t          root_dispersion);
 PACK_STRUCT_FIELD(u32_t          reference_identifier);
 PACK_STRUCT_FIELD(u32_t          reference_timestamp[2]);
 PACK_STRUCT_FIELD(u32_t          originate_timestamp[2]);
 PACK_STRUCT_FIELD(u32_t          receive_timestamp[2]);
 PACK_STRUCT_FIELD(u32_t          transmit_timestamp[2]);
} PACK_STRUCT_STRUCT;
PACK_STRUCT_END
#ifdef PACK_STRUCT_USE_INCLUDES
#  include "arch/epstruct.h"
#endif

/* function prototypes */
static void sntp_request(void *arg);

/** The UDP pcb used by the SNTP client */
static struct udp_pcb* sntp_pcb;
/** Addresses of servers */
static char* sntp_server_addresses[] = {SNTP_SERVER_ADDRESS};
#if SNTP_SUPPORT_MULTIPLE_SERVERS
/** The currently used server (initialized to 0) */
static u8_t sntp_current_server;
static u8_t sntp_num_servers = sizeof(sntp_server_addresses)/sizeof(char*);
#else /* SNTP_SUPPORT_MULTIPLE_SERVERS */
#define sntp_current_server 0
#endif /* SNTP_SUPPORT_MULTIPLE_SERVERS */

#if SNTP_RETRY_TIMEOUT_EXP
#define SNTP_RESET_RETRY_TIMEOUT() sntp_retry_timeout = SNTP_RETRY_TIMEOUT
/** Retry time, initialized with SNTP_RETRY_TIMEOUT and doubled with each retry. */
static u32_t sntp_retry_timeout;
#else /* SNTP_RETRY_TIMEOUT_EXP */
#define SNTP_RESET_RETRY_TIMEOUT()
#define sntp_retry_timeout SNTP_RETRY_TIMEOUT
#endif /* SNTP_RETRY_TIMEOUT_EXP */

#if SNTP_CHECK_RESPONSE >= 1
/** Saves the last server address to compare with response */
static struct ip_addr sntp_last_server_address;
#endif /* SNTP_CHECK_RESPONSE >= 1 */

#if SNTP_CHECK_RESPONSE >= 2
/** Saves the last timestamp sent (which is sent back by the server)
 * to compare against in response */
static u32_t sntp_last_timestamp_sent[2];
#endif /* SNTP_CHECK_RESPONSE >= 2 */

/**
 * SNTP processing of received timestamp
 */
static void
sntp_process(u32_t *receive_timestamp)
{
  /* convert SNTP time (1900-based) to unix GMT time (1970-based)
   * @todo: if MSB is 1, SNTP time is 2036-based!
   */
  time_t t = (ntohl(receive_timestamp[0]) - DIFF_SEC_1900_1970);

#if SNTP_CALC_TIME_US
  u32_t us = ntohl(receive_timestamp[1]) / 4295;
  SNTP_SET_SYSTEM_TIME_US(t, us);
  /* display local time from GMT time */
  LWIP_DEBUGF(SNTP_DEBUG_TRACE, ("sntp_process: %s, %"U32_F" us", ctime(&t), us));

#else /* SNTP_CALC_TIME_US */

  /* change system time and/or the update the RTC clock */
  SNTP_SET_SYSTEM_TIME(t);
  /* display local time from GMT time */
  LWIP_DEBUGF(SNTP_DEBUG_TRACE, ("sntp_process: %s", ctime(&t)));
#endif /* SNTP_CALC_TIME_US */
}

/**
 * Initialize request struct to be sent to server.
 */
static void
sntp_initialize_request(struct sntp_msg *req)
{
  memset(req, 0, SNTP_MSG_LEN);
  req->li_vn_mode = SNTP_LI_NO_WARNING | SNTP_VERSION | SNTP_MODE_CLIENT;

#if SNTP_CHECK_RESPONSE >= 2
  {
    u32_t sntp_time_sec, sntp_time_us;
    /* fill in transmit timestamp and save it in 'sntp_last_timestamp_sent' */
    SNTP_GET_SYSTEM_TIME(sntp_time_sec, sntp_time_us);
    sntp_last_timestamp_sent[0] = htonl(sntp_time_sec + DIFF_SEC_1900_1970);
    req->transmit_timestamp[0] = sntp_last_timestamp_sent[0];
    /* we send/save us instead of fraction to be faster... */
    sntp_last_timestamp_sent[1] = htonl(sntp_time_us);
    req->transmit_timestamp[1] = sntp_last_timestamp_sent[1];
  }
#endif /* SNTP_CHECK_RESPONSE >= 2 */
}
#if SNTP_SOCKET

/**
 * Send an SNTP request via sockets.
 * This is a very minimal implementation that does not fully conform
 * to the SNTPv4 RFC, especially regarding server load and error procesing.
 */
static void
sntp_request(void *arg)
{
  int                sock;
  struct sockaddr_in local;
  struct sockaddr_in to;
  int                tolen;
  int                size;
  int                timeout;
  struct sntp_msg    sntpmsg;
  u32_t              sntp_server_address;

  LWIP_UNUSED_ARG(arg);

  /* if we got a valid SNTP server address... */
  if (inet_aton(SNTP_SERVER_ADDRESS, (struct in_addr*)&sntp_server_address)) {
    /* create new socket */
    sock = lwip_socket(AF_INET, SOCK_DGRAM, 0);
    if (sock >= 0) {
      /* prepare local address */
      memset(&local, 0, sizeof(local));
      local.sin_family      = AF_INET;
      local.sin_port        = htons(INADDR_ANY);
      local.sin_addr.s_addr = htonl(INADDR_ANY);

      /* bind to local address */
      if (lwip_bind(sock, (struct sockaddr *)&local, sizeof(local)) == 0) {
        /* set recv timeout */
        timeout = SNTP_RECV_TIMEOUT;
        lwip_setsockopt(sock, SOL_SOCKET, SO_RCVTIMEO, (char *)&timeout, sizeof(timeout));

        /* prepare SNTP request */
        sntp_initialize_request(&sntpmsg);

        /* prepare SNTP server address */
        memset(&to, 0, sizeof(to));
        to.sin_family      = AF_INET;
        to.sin_port        = htons(SNTP_PORT);
        to.sin_addr.s_addr = sntp_server_address;
    
        /* send SNTP request to server */
        if (lwip_sendto(sock, &sntpmsg, SNTP_MSG_LEN, 0, (struct sockaddr *)&to, sizeof(to)) >= 0) {
          /* receive SNTP server response */
          tolen = sizeof(to);
          size  = lwip_recvfrom(sock, &sntpmsg, SNTP_MSG_LEN, 0, (struct sockaddr *)&to, (socklen_t *)&tolen);
          /* if the response size is good */
          if (size == SNTP_MSG_LEN) {
            /* if this is a SNTP response... */
            if (((sntpmsg.li_vn_mode & SNTP_MODE_MASK) == SNTP_MODE_SERVER) ||
                ((sntpmsg.li_vn_mode & SNTP_MODE_MASK) == SNTP_MODE_BROADCAST)) {
              /* do time processing */
              sntp_process(sntpmsg.receive_timestamp);
            } else {
              LWIP_DEBUGF( SNTP_DEBUG_WARN, ("sntp_request: not response frame code\n"));
            }
          }
        } else {
          LWIP_DEBUGF( SNTP_DEBUG_WARN, ("sntp_request: not sendto==%i\n", errno));
        }
      }
      /* close the socket */
      closesocket(sock);
    }
  }
}

/**
 * SNTP thread
 */
static void
sntp_thread(void *arg)
{
  LWIP_UNUSED_ARG(arg);
  while(1) {
    sntp_request(NULL);
    sys_msleep(SNTP_UPDATE_DELAY);
  }
}

/**
 * Initialize this module when using sockets
 */
void
sntp_init(void)
{
  sys_thread_new("sntp_thread", sntp_thread, NULL, DEFAULT_THREAD_STACKSIZE, DEFAULT_THREAD_PRIO);
}

#else /* SNTP_SOCKET */

/**
 * Retry: send a new request (and increase retry timeout).
 *
 * @param arg is unused (only necessary to conform to sys_timeout)
 */
static void
sntp_retry(void* arg)
{
  LWIP_UNUSED_ARG(arg);

  LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_retry: Next request will be sent in %"U32_F" ms\n",
    sntp_retry_timeout));

  /* set up a timer to send a retry and increase the retry delay */
  sys_timeout(sntp_retry_timeout, sntp_request, NULL);

#if SNTP_RETRY_TIMEOUT_EXP
  {
    u32_t new_retry_timeout;
    /* increase the timeout for next retry */
    new_retry_timeout = sntp_retry_timeout << 1;
    /* limit to maximum timeout and prevent overflow */
    if ((new_retry_timeout <= SNTP_RETRY_TIMEOUT_MAX) &&
        (new_retry_timeout > sntp_retry_timeout)) {
      sntp_retry_timeout = new_retry_timeout;
    }
  }
#endif /* SNTP_RETRY_TIMEOUT_EXP */
}

#if SNTP_SUPPORT_MULTIPLE_SERVERS
/**
 * If Kiss-of-Death is received (or another packet parsing error),
 * try the next server or retry the current server and increase the retry
 * timeout if only one server is available.
 *
 * @param arg is unused (only necessary to conform to sys_timeout)
 */
static void
sntp_try_next_server(void* arg)
{
  LWIP_UNUSED_ARG(arg);

  if (sntp_num_servers > 1) {
    /* new server: reset retry timeout */
    SNTP_RESET_RETRY_TIMEOUT();
    sntp_current_server++;
    if (sntp_current_server >= sntp_num_servers) {
      sntp_current_server = 0;
    }
    LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_try_next_server: Sending request to server %"U16_F"\n",
      (u16_t)sntp_current_server));
    /* instantly send a request to the next server */
    sntp_request(NULL);
  } else {
    sntp_retry(NULL);
  }
}
#else /* SNTP_SUPPORT_MULTIPLE_SERVERS */
/* Always retry on error if only one server is supported */
#define sntp_try_next_server    sntp_retry
#endif /* SNTP_SUPPORT_MULTIPLE_SERVERS */

/** UDP recv callback for the sntp pcb */
static void
sntp_recv(void *arg, struct udp_pcb* pcb, struct pbuf *p, struct ip_addr *addr, u16_t port)
{
  u8_t mode;
  u8_t stratum;
  u32_t receive_timestamp[SNTP_RECEIVE_TIME_SIZE];
  err_t err;

  LWIP_UNUSED_ARG(arg);
  LWIP_UNUSED_ARG(pcb);
  /* packet received: stop retry timeout  */
  sys_untimeout(sntp_try_next_server, NULL);
  sys_untimeout(sntp_request, NULL);

  err = ERR_ARG;
#if SNTP_CHECK_RESPONSE >= 1
  /* check server address and port */
  if ((addr->addr == sntp_last_server_address.addr) &&
    (port == SNTP_PORT))
#else /* SNTP_CHECK_RESPONSE >= 1 */
  LWIP_UNUSED_ARG(addr);
  LWIP_UNUSED_ARG(port);
#endif /* SNTP_CHECK_RESPONSE >= 1 */
  {
    /* process the response */
    if (p->tot_len == SNTP_MSG_LEN) {
      pbuf_copy_partial(p, &mode, 1, SNTP_OFFSET_LI_VN_MODE);
      mode &= SNTP_MODE_MASK;
      /* if this is a SNTP response... */
      if ((mode == SNTP_MODE_SERVER) ||
          (mode == SNTP_MODE_BROADCAST)) {
        pbuf_copy_partial(p, &stratum, 1, SNTP_OFFSET_STRATUM);
        if (stratum == SNTP_STRATUM_KOD) {
          /* Kiss-of-death packet. Use another server or increase UPDATE_DELAY. */
          err = SNTP_ERR_KOD;
          LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_recv: Received Kiss-of-Death\n"));
        } else {
#if SNTP_CHECK_RESPONSE >= 2
          /* check originate_timetamp against sntp_last_timestamp_sent */
          u32_t originate_timestamp[2];
          pbuf_copy_partial(p, &originate_timestamp, 8, SNTP_OFFSET_ORIGINATE_TIME);
          if ((originate_timestamp[0] != sntp_last_timestamp_sent[0]) ||
              (originate_timestamp[1] != sntp_last_timestamp_sent[1]))
          {
            LWIP_DEBUGF(SNTP_DEBUG_WARN, ("sntp_recv: Invalid originate timestamp in response\n"));
          } else
#endif /* SNTP_CHECK_RESPONSE >= 2 */
          /* @todo: add code for SNTP_CHECK_RESPONSE >= 3 and >= 4 here */
          {
            /* correct answer */
            err = ERR_OK;
            pbuf_copy_partial(p, &receive_timestamp, SNTP_RECEIVE_TIME_SIZE * 4, SNTP_OFFSET_RECEIVE_TIME);
          }
        }
      } else {
        LWIP_DEBUGF(SNTP_DEBUG_WARN, ("sntp_recv: Invalid mode in response: %"U16_F"\n", (u16_t)mode));
      }
    } else {
      LWIP_DEBUGF(SNTP_DEBUG_WARN, ("sntp_recv: Invalid packet length: %"U16_F"\n", p->tot_len));
    }
  }
  pbuf_free(p);

  if (err == ERR_OK) {
    /* Correct response, reset retry timeout */
    SNTP_RESET_RETRY_TIMEOUT();
    sntp_process(receive_timestamp);

    /* Set up timeout for next request */
    sys_timeout((u32_t)SNTP_UPDATE_DELAY, sntp_request, NULL);
    LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_recv: Scheduled next time request: %"U32_F" ms\n",
      (u32_t)SNTP_UPDATE_DELAY));
  } else if (err == SNTP_ERR_KOD) {
    /* Kiss-of-death packet. Use another server or increase UPDATE_DELAY. */
    sntp_try_next_server(NULL);
  } else {
    /* another error, try the same server again */
    sntp_retry(NULL);
  }
}

/** Actually send an sntp request to a server.
 *
 * @param server_addr resolved IP address of the SNTP server
 */
static void
sntp_send_request(struct ip_addr *server_addr)
{
  struct pbuf* p;
  p = pbuf_alloc(PBUF_TRANSPORT, SNTP_MSG_LEN, PBUF_RAM);
  if (p != NULL) {
    struct sntp_msg *sntpmsg = (struct sntp_msg *)p->payload;
    LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_send_request: Sending request to server\n"));
    /* initialize request message */
    sntp_initialize_request(sntpmsg);
    /* send request */
    udp_sendto(sntp_pcb, p, server_addr, SNTP_PORT);
pbuf_free(p);    // [iva2k] fixing memory leak
    /* set up receive timeout: try next server or retry on timeout */
    sys_timeout((u32_t)SNTP_RECV_TIMEOUT, sntp_try_next_server, NULL);
#if SNTP_CHECK_RESPONSE >= 1
    /* save server address to verify it in sntp_recv */ 
    sntp_last_server_address.addr = server_addr->addr;
#endif /* SNTP_CHECK_RESPONSE >= 1 */
  } else {
    LWIP_DEBUGF(SNTP_DEBUG_SERIOUS, ("sntp_send_request: Out of memory, trying again in %"U32_F" ms\n",
      (u32_t)SNTP_RETRY_TIMEOUT));
    /* out of memory: set up a timer to send a retry */
    sys_timeout((u32_t)SNTP_RETRY_TIMEOUT, sntp_request, NULL);
  }
}

/**
 * DNS found callback when using DNS names as server address.
 */
static void
sntp_dns_found(const char* hostname, struct ip_addr *ipaddr, void *arg)
{
  LWIP_UNUSED_ARG(hostname);
  LWIP_UNUSED_ARG(arg);

  if (ipaddr != NULL) {
    /* Address resolved, send request */
    LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_dns_found: Server address resolved, sending request\n"));
    sntp_send_request(ipaddr);
  } else {
    /* DNS resolving failed -> try another server */
    LWIP_DEBUGF(SNTP_DEBUG_WARN_STATE, ("sntp_dns_found: Failed to resolve server address resolved, trying next server\n"));
//    sntp_try_next_server(NULL);
// [iva2k] changing to delayed - having no DNS may mean that there is something wrong. don't hang in here.
    sys_timeout((u32_t)SNTP_RECV_TIMEOUT, sntp_try_next_server, NULL);
  }
}
/**
 * Send out an sntp request via raw API.
 *
 * @param arg is unused (only necessary to conform to sys_timeout)
 */
static void
sntp_request(void *arg)
{
  struct ip_addr sntp_server_address;
  err_t err;

  LWIP_UNUSED_ARG(arg);
  /* initialize SNTP server address */
#if SNTP_SERVER_DNS
  err = dns_gethostbyname(sntp_server_addresses[sntp_current_server], &sntp_server_address,
    sntp_dns_found, NULL);
  if (err == ERR_INPROGRESS) {
    /* DNS request sent, wait for sntp_dns_found being called */
    LWIP_DEBUGF(SNTP_DEBUG_STATE, ("sntp_request: Waiting for server address to be resolved.\n"));
    return;
  }
#else /* SNTP_SERVER_DNS */
  err = inet_aton(sntp_server_addresses[sntp_current_server], (struct in_addr*)&sntp_server_address)
    ? ERR_OK : ERR_ARG;
#endif /* SNTP_SERVER_DNS */
  if (err == ERR_OK) {
    sntp_send_request(&sntp_server_address);
  } else {
    /* address conversion failed, try another server */
    LWIP_DEBUGF(SNTP_DEBUG_WARN_STATE, ("sntp_request: Invalid server address, trying next server.\n"));
    sys_timeout((u32_t)SNTP_RETRY_TIMEOUT, sntp_try_next_server, NULL);
  }
}
/**
 * Initialize this module when using raw API.
 * Send out request instantly or after SNTP_STARTUP_DELAY.
 */
void
sntp_init(void)
{
  SNTP_RESET_RETRY_TIMEOUT();
  sntp_pcb = udp_new();
  LWIP_ASSERT("Failed to allocate udp pcb for sntp client", sntp_pcb != NULL);
  if (sntp_pcb != NULL) {
    udp_recv(sntp_pcb, sntp_recv, NULL);
#if SNTP_STARTUP_DELAY
    sys_timeout((u32_t)SNTP_STARTUP_DELAY, sntp_request, NULL);
#else
    sntp_request(NULL);
#endif
  }
}
#endif /* SNTP_SOCKET */