The first video game for the mbed video game console. The code utilizes the SimpleLib package developed by thomas@soete.org. For more information about the project and if you'd like to download the schematics and PCB design visit http://www.mbedgc.com/
leds.h
- Committer:
- jp
- Date:
- 2011-07-09
- Revision:
- 0:31cd577d85a4
File content as of revision 0:31cd577d85a4:
/* * Copyright or � or Copr. 2010, Thomas SOETE * * Author e-mail: thomas@soete.org * Library website : http://mbed.org/users/Alkorin/libraries/SimpleLib/ * * This software is governed by the CeCILL license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL license and that you accept its terms. */ #ifndef __SIMPLELIB_LEDS_H__ #define __SIMPLELIB_LEDS_H__ #include "mbed_globals.h" /** Bits **/ #define LEDS_OFF 0 #define LED1 (1 << 18) #define LED2 (1 << 20) #define LED3 (1 << 21) #define LED4 (1 << 23) #define LEDS_MASK (LED1 | LED2 | LED3 | LED4) /** Macros **/ #define LEDS_INIT() LPC_GPIO1->FIODIR |= LEDS_MASK; #define LEDS_SET(value) do { \ LPC_GPIO1->FIOMASK = ~LEDS_MASK; \ LPC_GPIO1->FIOPIN = (value); \ } while(0) #endif