A web server for monitoring and controlling a MakerBot Replicator over the USB host and ethernet.

Dependencies:   IAP NTPClient RTC mbed-rtos mbed Socket lwip-sys lwip BurstSPI

Fork of LPC1768_Mini-DK by Frank Vannieuwkerke

Makerbot Server for LPC1768 Copyright (c) 2013, jake (at) allaboutjake (dot) com All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • The name of the author and/or copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER, AUTHOR, OR ANY CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Warnings:

This is not a commercial product or a hardened and secure network appliance. It is intended as a thought experiment or proof of concept and should not be relied upon in any way. Always operate your 3D printer in a safe and controlled manner.

Do not connect this directly to the exposed internet. It is intended to be behind a secure firewall (and NAT) such that it will only accept commands from the local network. Imagine how much fun a hacker could have instructing your 3D printer to continually print Standford bunnies. Well it could be much worse then that- a malicious user could send commands that could crash your machine (both in the software sense, as well as in the "smash your moving parts against the side of the machine repeatedly sense), overheat your extruders, cause your build plate to catch fire, and do severe damage to the machine, any surrounding building and propery. You have been warned.

Never print unattended and be ready to step in and stop the machine if something goes wrong. Keep in mind, a 3D printer has heaters that are operating at high temperatures, and if something starts to burn, it could cause damage to the machine, other property, and/or hurt yourself, pets, or others.

You should understand what you are doing. The source code here is not intended as a finished product or set of step by step instructions. You should engineer your own solution, which may wind up being better than mine.

Proceed at your own risk. You've been warned. (Several times) If you break your Makerbot, burn your house down, or injure yourself or others, I take no responsibility.

Introduction

I've been working on a side project to solve the "last mile" problem for people wanting to print from the network on their bots. I feel like the first half of the problem is solved with the FlashAir- getting the files to the card. The next step is a lightweight way of sending the "play back capture" command to the bot.

I looked around for a microcontroller platform that supports both networking and can function as a USB host. I happened to have an mbed (mbed) on hand that fit the bill. The mbed also has a working online toolchain (you need to own an mbed to gain access to the compiler). Some people don't like the online development environment, but I'm a fan of "working" and "Mac compatible." It was a good start, but cost wise, you would need an mbed LPC1768 module and some sort of carrier board that has both USB host and ethernet, or rig up your own connector solution. I happened to also have a Seedstudio mbed shield carrier board. This provides ethernet and USB connectors, but is another $25, putting the solution at around $75.

I also had an LPC1768 development board here called the "Mini-DK2". It has a USB host and a wired ethernet connector on board (search ebay if you're interested). It's a single-board solution that costs only $32 (and for $40 you can get one with a touchscreen) Its the cheapest development board I've seen with both USB host and an ethernet connector. I considered RasPi, but I'm not on that bandwagon. Since I had the Mini-DK2 on hand from another project that never went anywhere, I moved from the mbed module and carrier board to the DK2.

The mbed environment can compile binaries that work on the DK2 (again, you need to own at least one 1768 mbed already to get a license to use the compiler), and the mbed libraries provide some nice features. A USB Host library and and Ethernet library were readily available. The USBHost library didn't quite work out of the box. It took some time and more learning about the USB protocols than I would have liked, but I have the board communicating over the USB Host and the Makerbot.

Changes to stock mbed libraries

Many libraries are imported, but then converted to folders as to unlink them.

mbed provides a USHost library that includes a USBHostSerial object for connecting to CDC serial devices. Unfortunately, it did not work for me out of the box. I spent some time learning about USB protocols. One good reference is [Jan Axelson's Lakeview Research](http://www.lvr.com/usb_virtual_com_port.htm) discussion about CDC.

I found that the stock library was sending the control transfers to Interface 1. From what I understand, the control transfers needed to go to interface 0. I modified the USBHostSerial library to correct this, and the serial port interface came to life.

Next, I found that I wasn't able to get reliable communication. I traced it to what I think is an odd C++ inheritance and override problem. The USBHostSerial class implements the Stream interface, allowing printf/scanf operations. This is done by overriding the virtual _getc and _putc methods. Unfortunately, and for a reason I can't understand, these methods were not being called consistently. Sometimes they would work, but other times they would not. My solution was to implement transmit/receive methods with different names, and since the names were different, they seemed to get called consistently. I'd like to learn exactly what's going on here, but I don't feel like debugging it for academic purposes when it works just fine with the added methods.

Usage

Connect up your chosen dev board to power, ethernet and the USB host to the Makerbot's USB cable. The Mini-DK uses a USB-OTG adapter for the USB host. If you're using a Mini-DK board with an LCD, it will inform you of it's IP address on the display. This means it is now listening for a connection on port 7654.

If you are using an mbed dev board, or a Mini-DK without a display, the message will be directed to the serial console. Connect your computer to the appropriate port at a baud rate of 115200 to see the messages.

Use a telnet client to connect to the given IP address at port 7654. Telnet clients typically revert to "line mode" on ports other than 21. This means you get a local echo and the command isn't sent until you press enter.

Once connected, you can send the following commands:

A <username>:<password> : Set a username & password for the web interface and the telnet interface. Use the format shown with a colon separating the username from the password.

V : Print the version and Makerbot name, as well as the local firmware version (the Makerbot_Server firmware as discussed here).

B <filename.x3g> : Build from SD the given filename. According tot he protocol spec, this command is limited to 12 characters, so 8.3 filenames only.

P : Pause an active build

R : Resume active build

C : Cancel build- note that this immediately halts the build and does not clear the build area. You might want to pause the build first, and then cancel shortly after to make sure the nozzle isn't left hot and in contact with a printed part.

S : Print build status, tool and platform temps

Q : Quit and logout

The Mini-DK has two onboard buttons (besides the ISP and reset buttons). Currently one button will trigger a pause (if the Makerbot is printing) and the other will resume (if the Makerbot it paused)

Compiling

Edit "Target.h" to set whether you're building for an MBED module or the Mini-DK2

Installation

If you are using a mbed, then you can simply load the BIN file to the mbed using the mass storage bootloader. The mbed mounts as if it were a USB thumbdrive, and you copy the BIN file to the drive. After a reset, you're running the installed firmware.

The MiniDK has a serial bootloader. You connect to this bootloader from the "top" USB connector (not the USB host one). Hold down the ISP button and then tap the reset button and then release the ISP button to put it into programming mode. I use [lpc21isp](http://sourceforge.net/projects/lpc21isp/) to load the binary. The other option is FlashMagic, which uses HEX files, so you'll need to use some sort of bin2hex utility to convert the firmware file if you use this utility. I can't really say if/how this works, as I don't use this method. See this (http://mbed.org/users/frankvnk/notebook/lpc1768-mini-dk/) for more info.

Credits

Some credits, where credit is due.

EthernetInterface - modified to include PHY code for both the MiniDK2 and MBED based on selected #definitions

Mini-DK - Thanks for Frank and Erik for doing all the heavy lifting getting the MBED compiler and libraries and peripherals working on the Mini-DK2

NTP Client - Thanks to Donatien for this library to set the clock over the network

RTC - Thanks to Erik for the RTC library. I've got it in my project, but I don't think I'm using it for anything (yet).

SimpleSocket - Thanks to Yamaguchi-san. Modified slightly to take out references to EthernetInterface::init() and ::getIPAddress(). For some reason these don't like to be called in a thread.

JPEGCamera - Thanks again to Yamaguchi-san. Modified to output the JPEG binary over a socket rather than to a file descriptor.

USBHost - modified as noted above

IAP - Thanks to Okano-san. Pulled out of the Mini-DK folder so that I could link it back to the base repository at the root level.

Committer:
Sissors
Date:
Thu Jan 03 20:04:38 2013 +0000
Revision:
5:781a72d380a1
Parent:
2:d0acbd263ec7
Child:
6:b547fb6c1095
Removed warnings, added SD card definitions/macros

Who changed what in which revision?

UserRevisionLine numberNew contents of line
frankvnk 2:d0acbd263ec7 1 // mbed library for 240*320 pixel display TFT
frankvnk 2:d0acbd263ec7 2
frankvnk 2:d0acbd263ec7 3 #ifndef MBED_SPI_TFT_H
frankvnk 2:d0acbd263ec7 4 #define MBED_SPI_TFT_H
frankvnk 2:d0acbd263ec7 5
frankvnk 2:d0acbd263ec7 6
frankvnk 2:d0acbd263ec7 7 #include "GraphicsDisplay.h"
frankvnk 2:d0acbd263ec7 8 #include "mbed.h"
frankvnk 2:d0acbd263ec7 9
frankvnk 2:d0acbd263ec7 10 #define incx() x++, dxt += d2xt, t += dxt
frankvnk 2:d0acbd263ec7 11 #define incy() y--, dyt += d2yt, t += dyt
frankvnk 2:d0acbd263ec7 12
frankvnk 2:d0acbd263ec7 13 #define SPI_F_LO 10000000
frankvnk 2:d0acbd263ec7 14 #define SPI_F_HI 48000000
frankvnk 2:d0acbd263ec7 15
frankvnk 2:d0acbd263ec7 16 /* some RGB565 color definitions */
frankvnk 2:d0acbd263ec7 17 #define Black 0x0000 /* 0, 0, 0 */
frankvnk 2:d0acbd263ec7 18 #define Navy 0x000F /* 0, 0, 128 */
frankvnk 2:d0acbd263ec7 19 #define DarkGreen 0x03E0 /* 0, 128, 0 */
frankvnk 2:d0acbd263ec7 20 #define DarkCyan 0x03EF /* 0, 128, 128 */
frankvnk 2:d0acbd263ec7 21 #define Maroon 0x7800 /* 128, 0, 0 */
frankvnk 2:d0acbd263ec7 22 #define Purple 0x780F /* 128, 0, 128 */
frankvnk 2:d0acbd263ec7 23 #define Olive 0x7BE0 /* 128, 128, 0 */
frankvnk 2:d0acbd263ec7 24 #define LightGrey 0xC618 /* 192, 192, 192 */
frankvnk 2:d0acbd263ec7 25 #define DarkGrey 0x7BEF /* 128, 128, 128 */
frankvnk 2:d0acbd263ec7 26 #define Blue 0x001F /* 0, 0, 255 */
frankvnk 2:d0acbd263ec7 27 #define Green 0x07E0 /* 0, 255, 0 */
frankvnk 2:d0acbd263ec7 28 #define Cyan 0x07FF /* 0, 255, 255 */
frankvnk 2:d0acbd263ec7 29 #define Red 0xF800 /* 255, 0, 0 */
frankvnk 2:d0acbd263ec7 30 #define Magenta 0xF81F /* 255, 0, 255 */
frankvnk 2:d0acbd263ec7 31 #define Yellow 0xFFE0 /* 255, 255, 0 */
frankvnk 2:d0acbd263ec7 32 #define White 0xFFFF /* 255, 255, 255 */
frankvnk 2:d0acbd263ec7 33 #define Orange 0xFD20 /* 255, 165, 0 */
frankvnk 2:d0acbd263ec7 34 #define GreenYellow 0xAFE5 /* 173, 255, 47 */
frankvnk 2:d0acbd263ec7 35
frankvnk 2:d0acbd263ec7 36 class SPI_TFT : public GraphicsDisplay {
frankvnk 2:d0acbd263ec7 37 public:
frankvnk 2:d0acbd263ec7 38
frankvnk 2:d0acbd263ec7 39 /** Create a SPI_TFT object connected to SPI and two pins
frankvnk 2:d0acbd263ec7 40 *
frankvnk 2:d0acbd263ec7 41 * @param mosi,miso,sclk SPI
frankvnk 2:d0acbd263ec7 42 * @param cs pin connected to CS of display
frankvnk 2:d0acbd263ec7 43 * @param reset pin connected to RESET of display
frankvnk 2:d0acbd263ec7 44 *
frankvnk 2:d0acbd263ec7 45 */
frankvnk 2:d0acbd263ec7 46 SPI_TFT(PinName mosi, PinName miso, PinName sclk, PinName cs, const char* name ="TFT");
frankvnk 2:d0acbd263ec7 47
frankvnk 2:d0acbd263ec7 48 /** Write a value to the to a LCD register
frankvnk 2:d0acbd263ec7 49 *
frankvnk 2:d0acbd263ec7 50 * @param reg register to be written
frankvnk 2:d0acbd263ec7 51 * @param val data to be written
frankvnk 2:d0acbd263ec7 52 */
frankvnk 2:d0acbd263ec7 53 void wr_reg (unsigned char reg, unsigned short val);
frankvnk 2:d0acbd263ec7 54
frankvnk 2:d0acbd263ec7 55 /** Get the width of the screen in pixel
frankvnk 2:d0acbd263ec7 56 *
frankvnk 2:d0acbd263ec7 57 * @param
frankvnk 2:d0acbd263ec7 58 * @returns width of screen in pixel
frankvnk 2:d0acbd263ec7 59 *
frankvnk 2:d0acbd263ec7 60 */
frankvnk 2:d0acbd263ec7 61 virtual int width();
frankvnk 2:d0acbd263ec7 62
frankvnk 2:d0acbd263ec7 63 /** Get the height of the screen in pixel
frankvnk 2:d0acbd263ec7 64 *
frankvnk 2:d0acbd263ec7 65 * @returns height of screen in pixel
frankvnk 2:d0acbd263ec7 66 *
frankvnk 2:d0acbd263ec7 67 */
frankvnk 2:d0acbd263ec7 68 virtual int height();
frankvnk 2:d0acbd263ec7 69
frankvnk 2:d0acbd263ec7 70 /** Draw a pixel at x,y with color
frankvnk 2:d0acbd263ec7 71 *
frankvnk 2:d0acbd263ec7 72 * @param x horizontal position
frankvnk 2:d0acbd263ec7 73 * @param y vertical position
frankvnk 2:d0acbd263ec7 74 * @param color 16 bit pixel color
frankvnk 2:d0acbd263ec7 75 */
frankvnk 2:d0acbd263ec7 76 virtual void pixel(int x, int y,int colour);
frankvnk 2:d0acbd263ec7 77
frankvnk 2:d0acbd263ec7 78 /** Set draw window region to whole screen
frankvnk 2:d0acbd263ec7 79 *
frankvnk 2:d0acbd263ec7 80 */
frankvnk 2:d0acbd263ec7 81 void WindowMax (void);
frankvnk 2:d0acbd263ec7 82
frankvnk 2:d0acbd263ec7 83 /** draw a 1 pixel line
frankvnk 2:d0acbd263ec7 84 *
frankvnk 2:d0acbd263ec7 85 * @param x0,y0 start point
frankvnk 2:d0acbd263ec7 86 * @param x1,y1 stop point
frankvnk 2:d0acbd263ec7 87 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 88 *
frankvnk 2:d0acbd263ec7 89 */
frankvnk 2:d0acbd263ec7 90 void line(int x0, int y0, int x1, int y1, int colour);
frankvnk 2:d0acbd263ec7 91
frankvnk 2:d0acbd263ec7 92 /** draw a rect
frankvnk 2:d0acbd263ec7 93 *
frankvnk 2:d0acbd263ec7 94 * @param x0,y0 top left corner
frankvnk 2:d0acbd263ec7 95 * @param w,h width and height
frankvnk 2:d0acbd263ec7 96 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 97 * *
frankvnk 2:d0acbd263ec7 98 */
frankvnk 2:d0acbd263ec7 99 void rect(int x0, int y0, int w, int h, int colour);
frankvnk 2:d0acbd263ec7 100
frankvnk 2:d0acbd263ec7 101 /** draw a filled rect
frankvnk 2:d0acbd263ec7 102 *
frankvnk 2:d0acbd263ec7 103 * @param x0,y0 top left corner
frankvnk 2:d0acbd263ec7 104 * @param w,h width and height
frankvnk 2:d0acbd263ec7 105 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 106 *
frankvnk 2:d0acbd263ec7 107 */
frankvnk 2:d0acbd263ec7 108 void fillrect(int x0, int y0, int w, int h, int colour);
frankvnk 2:d0acbd263ec7 109
frankvnk 2:d0acbd263ec7 110 /** draw an ellipse - source : http://enchantia.com/graphapp/doc/tech/ellipses.html
frankvnk 2:d0acbd263ec7 111 *
frankvnk 2:d0acbd263ec7 112 * @param xc,yc center point
frankvnk 2:d0acbd263ec7 113 * @param a,b semi-major axis and semi-minor axis
frankvnk 2:d0acbd263ec7 114 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 115 *
frankvnk 2:d0acbd263ec7 116 */
frankvnk 2:d0acbd263ec7 117 void draw_ellipse(int xc, int yc, int a, int b, unsigned int color);
frankvnk 2:d0acbd263ec7 118
frankvnk 2:d0acbd263ec7 119 /** draw a filled ellipse - source : http://enchantia.com/graphapp/doc/tech/ellipses.html
frankvnk 2:d0acbd263ec7 120 *
frankvnk 2:d0acbd263ec7 121 * @param xc,yc center point
frankvnk 2:d0acbd263ec7 122 * @param a,b semi-major axis and semi-minor axis
frankvnk 2:d0acbd263ec7 123 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 124 *
frankvnk 2:d0acbd263ec7 125 */
frankvnk 2:d0acbd263ec7 126 void fill_ellipse(int xc, int yc, int a, int b, unsigned int color);
frankvnk 2:d0acbd263ec7 127
frankvnk 2:d0acbd263ec7 128 /** setup cursor position
frankvnk 2:d0acbd263ec7 129 *
frankvnk 2:d0acbd263ec7 130 * @param x x-position (top left)
frankvnk 2:d0acbd263ec7 131 * @param y y-position
frankvnk 2:d0acbd263ec7 132 */
frankvnk 2:d0acbd263ec7 133 virtual void locate(int x, int y);
frankvnk 2:d0acbd263ec7 134
frankvnk 2:d0acbd263ec7 135 /** Fill the screen with _backgroun color
frankvnk 2:d0acbd263ec7 136 *
frankvnk 2:d0acbd263ec7 137 */
frankvnk 2:d0acbd263ec7 138 virtual void cls (void);
frankvnk 2:d0acbd263ec7 139
frankvnk 2:d0acbd263ec7 140 /** Read ILI9320 ID
frankvnk 2:d0acbd263ec7 141 *
frankvnk 2:d0acbd263ec7 142 * @returns LCD ID code
frankvnk 2:d0acbd263ec7 143 *
frankvnk 2:d0acbd263ec7 144 */
frankvnk 2:d0acbd263ec7 145 unsigned short Read_ID(void);
frankvnk 2:d0acbd263ec7 146
frankvnk 2:d0acbd263ec7 147 /** calculate the max number of char in a line
frankvnk 2:d0acbd263ec7 148 *
frankvnk 2:d0acbd263ec7 149 * @returns max columns
frankvnk 2:d0acbd263ec7 150 * depends on actual font size
frankvnk 2:d0acbd263ec7 151 *
frankvnk 2:d0acbd263ec7 152 */
frankvnk 2:d0acbd263ec7 153 virtual int columns(void);
frankvnk 2:d0acbd263ec7 154
frankvnk 2:d0acbd263ec7 155 /** calculate the max number of columns
frankvnk 2:d0acbd263ec7 156 *
frankvnk 2:d0acbd263ec7 157 * @returns max column
frankvnk 2:d0acbd263ec7 158 * depends on actual font size
frankvnk 2:d0acbd263ec7 159 *
frankvnk 2:d0acbd263ec7 160 */
frankvnk 2:d0acbd263ec7 161 virtual int rows(void);
frankvnk 2:d0acbd263ec7 162
frankvnk 2:d0acbd263ec7 163 /** put a char on the screen
frankvnk 2:d0acbd263ec7 164 *
frankvnk 2:d0acbd263ec7 165 * @param value char to print
frankvnk 2:d0acbd263ec7 166 * @returns printed char
frankvnk 2:d0acbd263ec7 167 *
frankvnk 2:d0acbd263ec7 168 */
frankvnk 2:d0acbd263ec7 169 virtual int _putc(int value);
frankvnk 2:d0acbd263ec7 170
frankvnk 2:d0acbd263ec7 171 /** draw a character on given position out of the active font to the TFT
frankvnk 2:d0acbd263ec7 172 *
frankvnk 2:d0acbd263ec7 173 * @param x x-position of char (top left)
frankvnk 2:d0acbd263ec7 174 * @param y y-position
frankvnk 2:d0acbd263ec7 175 * @param c char to print
frankvnk 2:d0acbd263ec7 176 *
frankvnk 2:d0acbd263ec7 177 */
frankvnk 2:d0acbd263ec7 178 virtual void character(int x, int y, int c);
frankvnk 2:d0acbd263ec7 179
frankvnk 2:d0acbd263ec7 180 /** paint a bitmap on the TFT
frankvnk 2:d0acbd263ec7 181 *
frankvnk 2:d0acbd263ec7 182 * @param x,y : upper left corner
frankvnk 2:d0acbd263ec7 183 * @param w width of bitmap
frankvnk 2:d0acbd263ec7 184 * @param h high of bitmap
frankvnk 2:d0acbd263ec7 185 * @param *bitmap pointer to the bitmap data
frankvnk 2:d0acbd263ec7 186 *
frankvnk 2:d0acbd263ec7 187 * bitmap format: 16 bit R5 G6 B5
frankvnk 2:d0acbd263ec7 188 *
frankvnk 2:d0acbd263ec7 189 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
frankvnk 2:d0acbd263ec7 190 * use winhex to load this file and mark data stating at offset 0x46 to end
frankvnk 2:d0acbd263ec7 191 * use edit -> copy block -> C Source to export C array
frankvnk 2:d0acbd263ec7 192 * paste this array into your program
frankvnk 2:d0acbd263ec7 193 *
frankvnk 2:d0acbd263ec7 194 * define the array as static const unsigned char to put it into flash memory
frankvnk 2:d0acbd263ec7 195 * cast the pointer to (unsigned char *) :
frankvnk 2:d0acbd263ec7 196 * tft.Bitmap(10,40,309,50,(unsigned char *)scala);
frankvnk 2:d0acbd263ec7 197 */
frankvnk 2:d0acbd263ec7 198 void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap);
frankvnk 2:d0acbd263ec7 199
frankvnk 2:d0acbd263ec7 200
frankvnk 2:d0acbd263ec7 201 /** paint a 16 bit BMP from local filesytem on the TFT (slow)
frankvnk 2:d0acbd263ec7 202 *
frankvnk 2:d0acbd263ec7 203 * @param x,y : upper left corner
frankvnk 2:d0acbd263ec7 204 * @param *Name_BMP name of the BMP file
frankvnk 2:d0acbd263ec7 205 * @returns 1 if bmp file was found and painted
frankvnk 2:d0acbd263ec7 206 * @returns -1 if bmp file was not found
frankvnk 2:d0acbd263ec7 207 * @returns -2 if bmp file is not 16bit
frankvnk 2:d0acbd263ec7 208 * @returns -3 if bmp file is to big for screen
frankvnk 2:d0acbd263ec7 209 * @returns -4 if buffer malloc go wrong
frankvnk 2:d0acbd263ec7 210 *
frankvnk 2:d0acbd263ec7 211 * bitmap format: 16 bit R5 G6 B5
frankvnk 2:d0acbd263ec7 212 *
frankvnk 2:d0acbd263ec7 213 * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
frankvnk 2:d0acbd263ec7 214 * copy to internal file system
frankvnk 2:d0acbd263ec7 215 *
frankvnk 2:d0acbd263ec7 216 */
frankvnk 2:d0acbd263ec7 217
frankvnk 2:d0acbd263ec7 218 int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);
frankvnk 2:d0acbd263ec7 219
frankvnk 2:d0acbd263ec7 220
frankvnk 2:d0acbd263ec7 221
frankvnk 2:d0acbd263ec7 222 /** select the font to use
frankvnk 2:d0acbd263ec7 223 *
frankvnk 2:d0acbd263ec7 224 * @param f pointer to font array
frankvnk 2:d0acbd263ec7 225 *
frankvnk 2:d0acbd263ec7 226 * font array can created with GLCD Font Creator from http://www.mikroe.com
frankvnk 2:d0acbd263ec7 227 * you have to add 4 parameter at the beginning of the font array to use:
frankvnk 2:d0acbd263ec7 228 * - the number of byte / char
frankvnk 2:d0acbd263ec7 229 * - the vertial size in pixel
frankvnk 2:d0acbd263ec7 230 * - the horizontal size in pixel
frankvnk 2:d0acbd263ec7 231 * - the number of byte per vertical line
frankvnk 2:d0acbd263ec7 232 * you also have to change the array to char[]
frankvnk 2:d0acbd263ec7 233 *
frankvnk 2:d0acbd263ec7 234 */
frankvnk 2:d0acbd263ec7 235 void set_font(unsigned char* f);
frankvnk 2:d0acbd263ec7 236
frankvnk 2:d0acbd263ec7 237 /** Set the orientation of the screen
frankvnk 2:d0acbd263ec7 238 * x,y: 0,0 is always top left
frankvnk 2:d0acbd263ec7 239 *
frankvnk 2:d0acbd263ec7 240 * @param o direction to use the screen (0-3) 90&#65533; Steps
frankvnk 2:d0acbd263ec7 241 *
frankvnk 2:d0acbd263ec7 242 */
frankvnk 2:d0acbd263ec7 243 void set_orientation(unsigned int o);
frankvnk 2:d0acbd263ec7 244 void mod_orientation(void);
frankvnk 2:d0acbd263ec7 245 SPI _spi;
frankvnk 2:d0acbd263ec7 246 DigitalOut _cs;
frankvnk 2:d0acbd263ec7 247 unsigned char* font;
frankvnk 2:d0acbd263ec7 248
frankvnk 2:d0acbd263ec7 249
frankvnk 2:d0acbd263ec7 250
frankvnk 2:d0acbd263ec7 251 // ------------------ PROTECTED PART ------------------
frankvnk 2:d0acbd263ec7 252 protected:
frankvnk 2:d0acbd263ec7 253
frankvnk 2:d0acbd263ec7 254 /** draw a horizontal line
frankvnk 2:d0acbd263ec7 255 *
frankvnk 2:d0acbd263ec7 256 * @param x0 horizontal start
frankvnk 2:d0acbd263ec7 257 * @param x1 horizontal stop
frankvnk 2:d0acbd263ec7 258 * @param y vertical position
frankvnk 2:d0acbd263ec7 259 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 260 *
frankvnk 2:d0acbd263ec7 261 */
frankvnk 2:d0acbd263ec7 262 void hline(int x0, int x1, int y, int colour);
frankvnk 2:d0acbd263ec7 263
frankvnk 2:d0acbd263ec7 264 /** draw a vertical line
frankvnk 2:d0acbd263ec7 265 *
frankvnk 2:d0acbd263ec7 266 * @param x horizontal position
frankvnk 2:d0acbd263ec7 267 * @param y0 vertical start
frankvnk 2:d0acbd263ec7 268 * @param y1 vertical stop
frankvnk 2:d0acbd263ec7 269 * @param color 16 bit color
frankvnk 2:d0acbd263ec7 270 */
frankvnk 2:d0acbd263ec7 271 void vline(int y0, int y1, int x, int colour);
frankvnk 2:d0acbd263ec7 272
frankvnk 2:d0acbd263ec7 273 /** Set draw window region
frankvnk 2:d0acbd263ec7 274 *
frankvnk 2:d0acbd263ec7 275 * @param x horizontal position
frankvnk 2:d0acbd263ec7 276 * @param y vertical position
frankvnk 2:d0acbd263ec7 277 * @param w window width in pixel
frankvnk 2:d0acbd263ec7 278 * @param h window height in pixels
frankvnk 2:d0acbd263ec7 279 */
Sissors 5:781a72d380a1 280 virtual void window (int x, int y, int w, int h);
frankvnk 2:d0acbd263ec7 281
frankvnk 2:d0acbd263ec7 282 /** Init the ILI9320 controller
frankvnk 2:d0acbd263ec7 283 *
frankvnk 2:d0acbd263ec7 284 */
frankvnk 2:d0acbd263ec7 285 void tft_reset();
frankvnk 2:d0acbd263ec7 286
frankvnk 2:d0acbd263ec7 287 /** Write data to the LCD controller
frankvnk 2:d0acbd263ec7 288 *
frankvnk 2:d0acbd263ec7 289 * @param dat data written to LCD controller
frankvnk 2:d0acbd263ec7 290 *
frankvnk 2:d0acbd263ec7 291 */
frankvnk 2:d0acbd263ec7 292 void wr_dat(unsigned short value);
frankvnk 2:d0acbd263ec7 293
frankvnk 2:d0acbd263ec7 294 /** Start data sequence to the LCD controller
frankvnk 2:d0acbd263ec7 295 *
frankvnk 2:d0acbd263ec7 296 */
frankvnk 2:d0acbd263ec7 297 //void wr_dat_start();
frankvnk 2:d0acbd263ec7 298 void wr_dat_start(void);
frankvnk 2:d0acbd263ec7 299
frankvnk 2:d0acbd263ec7 300 /** Write a command the LCD controller
frankvnk 2:d0acbd263ec7 301 *
frankvnk 2:d0acbd263ec7 302 * @param cmd: command to be written
frankvnk 2:d0acbd263ec7 303 *
frankvnk 2:d0acbd263ec7 304 */
frankvnk 2:d0acbd263ec7 305 void wr_cmd(unsigned char value);
frankvnk 2:d0acbd263ec7 306
frankvnk 2:d0acbd263ec7 307 /** Read data from the LCD controller
frankvnk 2:d0acbd263ec7 308 *
frankvnk 2:d0acbd263ec7 309 * @returns data from LCD controller
frankvnk 2:d0acbd263ec7 310 *
frankvnk 2:d0acbd263ec7 311 */
frankvnk 2:d0acbd263ec7 312 unsigned short rd_dat(void);
frankvnk 2:d0acbd263ec7 313
frankvnk 2:d0acbd263ec7 314 /** Read a LCD register
frankvnk 2:d0acbd263ec7 315 *
frankvnk 2:d0acbd263ec7 316 * @param reg register to be read
frankvnk 2:d0acbd263ec7 317 * @returns value of the register
frankvnk 2:d0acbd263ec7 318 */
frankvnk 2:d0acbd263ec7 319 unsigned short rd_reg (unsigned char reg);
frankvnk 2:d0acbd263ec7 320
frankvnk 2:d0acbd263ec7 321 void SetCursor( unsigned short Xpos, unsigned short Ypos );
frankvnk 2:d0acbd263ec7 322
frankvnk 2:d0acbd263ec7 323 unsigned int orientation;
frankvnk 2:d0acbd263ec7 324 unsigned int char_x;
frankvnk 2:d0acbd263ec7 325 unsigned int char_y;
frankvnk 2:d0acbd263ec7 326
frankvnk 2:d0acbd263ec7 327 };
frankvnk 2:d0acbd263ec7 328
frankvnk 2:d0acbd263ec7 329 #endif