A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.

Dependencies:   PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed

MbedConsole is a cool little project to have a self-contained computer all on an Mbed. So far it has VGA and PS/2 support and can stand alone without a computer powering it. Next planned features are SD card support and a lightweight programmable VM complete with a file editor and self-hosted assembler.

You can view additional details about it at http://earlz.net/tags/mbedconsole

Revision:
5:367397a82ddc
Child:
16:370b9e559f92
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/documentation.c	Thu Sep 20 04:43:50 2012 +0000
@@ -0,0 +1,25 @@
+/** This is just a documentation thing. There is no code here!
+This is like this because mbed's online compiler doesn't like regular textfiles apparently.
+
+Built in word list:
+*
++
+-
+/
+` -- >0
+! -- (value address) *address <- value
+? -- (address) push *address
+= -- (val1, val2) push val1==val2
+
+
+Variables are implemented basically as constants.. sorta
+Variable FOO
+makes variable foo
+10 FOO !; \in reality, FOO is just a constant to a place in memory. 
+FOO ? 
+
+In this way, everything stays stack based and easy to implement, but there are still variables. 
+
+
+
+**/
\ No newline at end of file